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CyberStarLight

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TimestampSince previousGameCyberStarLight's comment
May 1 16:30:00 Floraison ♥ 2 This is so pretty ^^ As everyone said this was very relaxing, the mood was great and I enjoyed getting all those gems, one minor thing, on the last planet it's hard to complete all of it because if you try filling near the gate you exit the game and have to start over (maybe the portals could be high so they can only be reached using the middle button?). I REALLY like the design of the ship it's very elegant, and those particle effects were well done! I'd really like a longer version with a few more features for mobile just to relax and pass time. Overall very good job :)
May 1 16:53:56 23m 56s The Czar, the Demons and the delicious Midnight Snack ♥ 2 Haha cool game! I liked the silly jokes and the fact that they are carrots XD Notes: - The music gets a bit repetitive after a while - maybe there need to be more feedback when you lose health, I didn't notice a few times - Health goes below zero if you get to much damage I only manages to survive a few minutes, the idea is good, and I like bullet hell, good job!
May 1 17:39:49 45m 53s Humanity Simulator ♥ 4 I like how grim it is about humanity, destroy the planet for hard cash XD The UI could have been better, and the bulldozer feels weird moving sideways, but I get that's not the main point of the game. It gets really hard after a bit! well disasters: Storms, forest fires, acid rain, tornado(?), oil field fires, toxicity, and I probably missed some XD I got around 200,000~ dollars, seems like there is some disaster chasing you after you build too much? or maybe I just destroyed the planet too much, not sure. anyway I quickly lose all health when I build about one cube side with factories, I'm not sure how to avoid that ): I like how you handled that planet generation and I'm curious about how you implemented the weather getting whacked? elaborate if you feel like it ^^ nice entry, and god luck with the score!
May 1 20:52:58 3h 13m A World in a Shoebox... ♥ 2 That file size... makes me jealous of people who don't use unity. lol the characters look cool, and you can shove things around, that's amusing. notes: - It's pointless to tell the player to use the arrows to walk, on a sign he has to walk to, maybe put some hovering text next time? or just give the controlls in the text of the post. - The character can walk on the walls of the room - I can do without the game over screen, but if you die you have to close the game and start it again I like the dash effect, nice work! Damn those grey monsters are hard XD the boots help so I think maybe you should have let the player find them first. I think I killed every monster and explored all the map, even the scary house lol Can't wait for steam greenlight!
May 1 21:13:40 20m 42s B-M0X ♥ 2 Great mood as others have said! the music really fits and so does the UI (though the numbers are a bit unclear) I'm not sure if I won or lost? or if I actually found sol? it just says "thanks or playing" would have been nice to get a clear win/lose message. and I agree with TeamMonumental, maybe a higher rate of the pointing lines but with less accuracy would have made it more skill-based? this is a very interesting entry, implemented well, great job! ^^
May 1 21:31:28 17m 48s 'Tis a small world ♥ 1 This is awesome ^^ I had a blast playing this! I like where you took the theme, in an ocean of small planets it's nice to see (I am to be blamed too though lol) I like the simple art style, it's smart to use this flat style for things that are actually supposed to be flat. I think maybe the 3d was too much for the browser and it hurt the turn speed? it also stutters from time to time. I liked the enemies, and this was challenging, I got to the end and got my machine gun, that was great! it's a bit too powerful though. I found myself NOT wanting to buy health to keep the challenge :P thanks for posting this! I think you did a great job. it's rare to see point and shoot games on LD.
May 3 10:26:48 36h 55m Imperative Righteousness Planetoid Domination Plan ♥ 0 I didn't manage to figure out how to play ): can you post the controls please? I'll try it again. I need kitten souls to buy things, but I don't know how to get them. everything costs more then the 4 I start with, and I make 0 per turn...
May 7 20:08:40 105h 41m Shroom Island ♥ 2 I agree that an attack animation would have helped a lot, also some sounds effects. I like the idea, the way things spread and more enemies pop up, and the music fits really well! I didn't manage to actually win as I can't see where I aim, if I hit, and once there are a few clustered mushrooms it's really hard to kill them. It's a really nice entry for your first jam, good work!
May 7 20:41:32 32m 52s Gillie Goes Global ♥ 0 I really dig the style, I like how you managed to add a lot of art and story and tie them together, you did a lot in a short time. I'd love to see the rest and talk to the rest of the weird residence. There are some places where the layer order is wrong, like in the underwater ground, or when passing over the hole in the sand, but nothing major. The way you made the plot so you get so go and talk to each person to go on is a good idea, it works well and keeps it interesting. overall, it was fun playing, great work!
May 7 20:58:56 17m 24s Your Planet: Too Big ♥ 1 Really nice game, requires some thinking. I didn't manage to do all the levels :( The idea reminded me of the book "hitchhiker's guide to the galaxy" XD good work!
May 7 21:10:39 11m 43s Bazooka Freaks ♥ 2 I love it! it reminds me of worms, just in 3D. and wacky gravity. as usual multiplayer games are hard to test on LD, but this could be fun to play with friends. I got stuck on the core, is that supposed to happen? I like the sound effects, they are funny XD the music is good too. overall I think it was really well made!
May 7 21:34:23 23m 44s Skylets ♥ 3 Was really fun to play good work! A few things that could have helped: A required amount to finish a level, some items with higher value, maybe health that goes down when touching lave/getting hit by meteors? I like how you made the menu, it looks good. great work on the models and particles. Anyway, I enjoyed it, and it was really well made, aside from the edge issues from time to time, great entry!
May 7 21:47:03 12m 40s HexaHover ♥ 1 This would work great when playing with more people, I only played by myself though. I looks really flashy, the graphics looks great. Your addition of the falling plates and how it shows you it's about to fall really helps the gameplay. the car models are really cool too. I imagine this game could be expanded on by adding pickups, but frankly it's simplicity is alluring. the controls are slippery but I think it's more fun that way :) great job!
May 7 22:22:40 35m 37s Limited Space ♥ 3 Your idea is great, I love that grab and run feel of it, and I think the part with the timer works great for that, I'll agree with others here that the asteroid shooting needs more challenge,but overall the game is challenging already! I like the time limited resource gathering, that part looks really pretty, good work o the graphics! the music is nice, it fits and does not distract from the game itself. I'm still not sure what the resources do, I manage to stay rather long with all of them on zero without Dying.. a small tutorial/explanation would have helped. Please expand on this, I'd love to play a game like that! I think it has potential. Great entry, thanks for making it ^^
May 8 12:39:44 14h 17m Mzae ♥ 2 The main character sprite looks good, and the attacks you can use are cool. I think the movement really takes away from the fun, the movement and jumps are way too fast even normally, if you press the down arrow you go with super speed and can even go backwards and get stuck outside the screen. I didn't notice there was a plant that hurts you, and didn't understand why I kept dying...
May 8 12:48:56 9m 12s Über Connected ♥ 1 It's fun after getting the hang of it, but it can be really counter-intuitive moving down while pressing up, while also not being able to use the down arrow to do the opposite. you have a visual glitch at the ends of the screen, and behind moving pills, not sure what's causing it..
May 8 13:16:43 27m 47s Worlds In Progress ♥ 0 The models and level design are really pretty! great job! (the eyes of the main characters appear as holes though) the visuals are so atmospheric, not adding any music to match it is a real shame, could have been really magical. The platforming is rather satisfying, but I didn't manage to get to all places to collect the orbs, but maybe I just haven't figured out the right way to get to them. too bad it's missing a game over screen or auto restart when dying, as the R and ESC sometimes don't work and I have to close and re-open the game.. This is a good entry, that is REALLY missing some sound effects and music. there are a lot of free stuff to use on the internet.
May 8 13:42:54 26m 11s ShelfHanger ♥ 1 I like the graphics, all the food items and the main character, and enemies, they look great ^^ and I think the dragging mechanic is a really neat idea. Q and D are weird for the controls, but I found that A and D works too and the WASD is more familiar for me. for your first entry with unity you did a great job! but yeah it does have some bugs. The movement feels a bit too much like "Ice-skating" and you can climb on walls using friction, both of those can be solved in unity using "Physic Material", check it out : https://docs.unity3d.com/Manual/class-PhysicMaterial.html I have some experience with unity, so if you have any questions, just ask (: Attacking doesn't seem to work, so I couldn't kill the ants and get the keys.. and if you place food objects in certain positions you fall through them instead of standing on top. on one level the ceiling was hard, so I couldn't get through it, so I got stuck at that point. seems like you invested a lot in this entry, good job!
May 8 13:58:00 15m 06s The FoxGlobe ♥ 0 That was simple but really fun! a very unique idea. the models are really cute and the fox looks very derpy stuck upside down, I managed to get to 300 score, not sure if that's good or bad XD only one small note, the fox doesn't always land exactly where you click, and sometimes catches the rodent anyway. it was fun to play, good job!
May 8 16:22:37 2h 24m World Tours ♥ 1 I tried playing on windows, but the game won't open at all... :( the window flashes for a millisecond and then closes.