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Feedback comments for LD37
Hamsternator's games and stats for all events →
| Timestamp | Since previous | Game | Hamsternator's comment |
|---|---|---|---|
| Dec 14 18:27:00 | 1 Room and 48 Hours | Bonus points for being super meta ^^ <br/>Really liked it, but I feel like maybe the playing time on one round is a little short. I mean, 48h goes by really fast when you're aiming for a LD Compo deadline, but maybe not quite that fast ^^ | |
| Dec 14 18:38:00 | 11m 00s | Royal Roomba Rumble | I really like the concept of the game. Easy controls and simple but logical mechanics. The biggest drawback is the quite small room, because after playing for a little bit you start to go around in the same circle over and over again. <br/> <br/>Would Roomba again ^^ |
| Dec 14 18:46:00 | 8m 00s | Connection is lost | Interesting concept. Can't say I quite understood why I lost though '^^ <br/>I guess I got hungry, but I can't see how I would know what needs I needed to focus on. If there was something in the UI that told me, then I completely missed it =) |
| Dec 14 18:56:00 | 10m 00s | Inside The Box | Well this was unexpectedly creepy. I feel like this game is trying to tell me something, but I can't quite work out what that would be. Would have liked to see a few more interaction possibilities. Maybe I missed them? |
| Dec 14 19:18:00 | 22m 00s | Lost Veil | Kind of weird puzzles, but I'll roll with it ^^ <br/>A shame that it wasn't longer cause I do enjoy escape room kind of puzzle games =) |
| Dec 14 19:34:00 | 16m 00s | The Story of a Ministry of Truth Employee | Interesting game but the result screen disappeared way too fast for me to actually read what it said. Got some unfortunate clipping issues with the text but considering the kind of game this is I would be surprised if everything worked perfectly in such a short amount of time =) <br/> <br/>I assume you've played "The Westport Independent"? If you haven't I recommend that you do. It's pretty close to what you've made =) |
| Dec 14 19:46:00 | 12m 00s | Tail Arena | It doesn't look like much but it's surprisingly fun to play ^^ <br/>Managed to get 12 points but that was really hard. Could probably have used a little tweak on the difficulty curve but it's really fun to play already. Good job =) |
| Dec 14 20:17:00 | 31m 00s | Room Takeover | Really interesting action puzzle. It could use some tiny explanations in the beginning on the mechanics and later on newer mechanics, but this could definitely grow into something quite solid =) |
| Dec 14 21:26:00 | 1h 09m | Flippy Grippy | Yay! Platformer puzzles ^^ <br/>A shame there's no sound or music, but that level transitioning is just utterly beautiful. Very well done =) <br/> <br/>Unfortunately the game crashes for me every single time I try to finish that first level where you have to pass the laser, so I don't know what mechanics you would have shown after that =( <br/>Would be super cool though if there were levels that used the level transitioning as part of the puzzle though. |
| Dec 14 21:56:00 | 30m 00s | Chrome Room | Really solid puzzle game =) <br/>The only nitpicky thing I feel I need to point out is that the obstacles seems pretty random in the way they work. I can't be sure beforehand where the ball is likely to bounce when it hits them and that seems pretty strange for a puzzle game. <br/> <br/>Really liked it though and kinda regret that I didn't try the Android version since that seems like the most fitting way to play this. |
| Dec 14 22:28:00 | 32m 00s | Solitary Confinement | This game is kind of evil... in the right kind of way ^^ <br/>Super curious about the ambient sound though. Did you like... hang the microphone outside the window for a while or something? Very fascinating ambiance nontheless =) |
| Dec 19 18:19:00 | 115h 51m | Room One | I find it really interesting that you're using a game mechanic that's usually used in turn based games and used it for real time battles. The controls are a bit tricky though when you only have the mouse to control everything with. <br/> <br/>With some keyboard shortcuts and slight control tweaks I think this game could grow quite a bit =) |
| Dec 19 18:31:00 | 12m 00s | Race-A-Room | Really cool racing game, especially considering it's a compo entry. It's pretty hard to stay on track but that's not necessarily a bad thing. <br/> <br/>Ignoring some minor bugs I'd say that the biggest flaw this game has is that it doesn't feel like I'm racing in a room since the track covers most of it all the time. Most of the time it feels like I'm racing on a futuristic track inspired by F-zero rather than a toy track. <br/> <br/>Would smash my car into the wall again ^^ |
| Dec 19 18:44:00 | 13m 00s | Dark room | I found the cat, TWICE! ;D <br/> <br/>An interesting concept but the lack of any sound is unfortunate. It's a bit too easy to get stuck on objects but otherwise the game is pretty solid ^^ |
| Dec 19 18:58:00 | 14m 00s | Agoraphobic | Not my kind of humor. It could use some more visual feedback on hits and when collecting powerups =) |
| Dec 19 19:44:00 | 46m 00s | Locked UP | I like puzzles ^^ <br/>Didn't quite understand some of the notes though so had to run around and see what I could interact with. The timer seemed a bit short considering how many tasks you have to do but maybe I'm just not that good with puzzles =) |
| Dec 19 19:55:00 | 11m 00s | Bad Panda - The ex-panda-ble | Not quite sure why I slaughtered all the pandas, but I had a blast doing it ^^ <br/>The gameplay might be a little bit too fast for any precision gameplay but at least the amount of health allowed for some mistakes. Really nice entry =) |
| Dec 19 20:07:00 | 12m 00s | Defend One Room | I really enjoyed that there wasn't any standard economy but instead limited amount of cannons. I sucked pretty bad at it though and lost at wave 8 =( <br/> <br/>Wouldn't mind seeing this grow a little bit ^^ |
| Dec 19 23:01:00 | 2h 54m | Freedom | I am impressed =) <br/>Simple concept but the music and the narrative really helped to enhance the mood. Got way more emotionally invested than I anticipated at the end ^^ |
| Dec 23 19:07:00 | 92h 06m | Cure4Life | Very nice zombie wave slasher thingie =) <br/>I don't have anything big to add that hasn't been said but I did find the camera to be a bit uncooperative when you wanted it to scroll down. The camera worked perfect when scrolling upwards though ^^ <br/> <br/>Very nice job =) |
| Dec 23 20:24:00 | 1h 17m | Mouse House | It's definitely cute ^^ <br/>I think the choice of using reacing controls for the mouse is interesting, but may I suggest using a traditional 8-way control scheme instead. Still, I do like that you experimented a bit and didn't choose obvious methods. It gives the game some extra character =) <br/> <br/>Well done ^^ |
| Dec 25 13:29:00 | 41h 05m | Echo Chamber | I like the concept, but the difficulty scaling is a bit too slow. Takes a pretty long time before it actually becomes challenging. |
| Dec 25 13:45:00 | 16m 00s | one room arena | Congrats on completing your fist LD compo entry :D <br/>A pretty good one at that ^^ <br/> <br/>The controls are tricky to use but work pretty well once you get into it. The biggest flaw currently in my opinion is the one hit restriction (as mentioned by others). It's a pretty fast moving game but also really punishing when you make smaller mistakes. In my humble opinion you should always (within reason) allow the player to make a comeback =) <br/> <br/>Enjoyed this a lot though. Hope you'll come back for the next LD ^^ |
| Dec 25 14:11:00 | 26m 00s | Keeper of the Altar | I have nothing to add. Great entry with an amazing amount of polish. Had to check twice to confirm that this was a compo entry =) <br/> <br/>Very well done. |
| Dec 25 14:27:00 | 16m 00s | I Clean Toilet | Very impressive entry. Did not expect to be cleaning toilets this holiday, but here I am ^^ <br/>Would have liked to have some sort of break between levels. Sure, the ending animation is long enough for a break, but I'd rather be able to choose when I start the next level. Sometimes you need a toilet break you know =) |