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Feedback comments for LD33
Hamsternator's games and stats for all events →
| Timestamp | Since previous | Game | Hamsternator's comment |
|---|---|---|---|
| Aug 24 18:21:00 | Hydro Carbon | Interesting take on the theme and clever use of it too ^^ <br/>The one thing that bothered me a bit was that the boat was way too slow for my taste without the speed boost. <br/> <br/>Good entry =) | |
| Aug 24 18:29:00 | 8m 00s | Jörmungandr | Not sure why the head shakes up and down like that. Seems a bit strange. <br/> <br/>Classic arcade action, but I think there should be a bit more play area above the player for when the Jörmungandr grows around the pillar =) |
| Aug 24 18:52:00 | 23m 00s | Unfriendly village | Very pretty to look at. Would be really nice with deeper mechanics =) <br/> <br/>85 kills ^^ |
| Aug 24 19:17:00 | 25m 00s | Daddy, Don't Explode Me | DADDYYYYY!!! =D <br/>I felt so bad for the little fellas '^^ <br/> <br/>Clever puzzles and adorable graphics. |
| Aug 24 19:32:00 | 15m 00s | Trullskoll | If I didn't trust you (which I do) I'd have a hard time believing that you made this in 48 hours ^^ <br/> <br/>I am super impressed =D |
| Aug 24 19:42:00 | 10m 00s | Flappy Monster | Nice idea but needs more polish =) <br/>The player needs some alternative way of avoiding the spikes since it's pretty easy to come into situations you can't beat. |
| Aug 24 21:06:00 | 1h 24m | Final Encounter | Interesting game. Wouldn't mind som faster animation speeds though. It's a bit slow for me =) |
| Aug 25 17:14:00 | 20h 08m | I: Alien | Not bad for a first game, but unfortunately the colission detection seems to have some issues if you're landing on multiple people at the same time. <br/> <br/>Good luck with your continued devving =D |
| Aug 25 17:26:00 | 12m 00s | Dolphin Meat | I like your interpretation of the theme ^^ <br/>Wish there was a timer or something though since you had no reason to rush anything and accidently hit the mines. I would like something that made getting a highscore a challenge =) <br/> <br/>Loved the mines sound effects =D |
| Aug 25 20:34:00 | 3h 08m | Justified | I like it. Was an interesting experience trying to escape in this "special" text adventure ^^ <br/> <br/>The ending I got felt a little sloppy though. I might try again to see if there are more =) |
| Aug 25 21:02:00 | 28m 00s | Primary objective | How do you people manage to draw all those things in such little time!? Witchcraft I say! <br/> <br/>This is awesome and it blows my mind that it's a compo entry. |
| Aug 26 16:35:00 | 19h 33m | Operation Cookie Monster | A bit too many collision issues for a platformer but I did feel the need to finish it, so you clearly hit that spot =) |
| Aug 26 16:39:00 | 4m 00s | Monster In Heaven | This game raises so many questions, and I like pondering on them ^^ |
| Aug 26 16:51:00 | 12m 00s | Sweet Dreams | This is the coolest thing! =D <br/>Creating a game based on community shadow puppets sharing and giving it a "plausible" setup, genius! |
| Aug 27 17:10:00 | 24h 19m | Monster can-can | Why does the monster get sad? Now I'm sad too :'( |
| Aug 27 17:15:00 | 5m 00s | Not Cookiemonster | Shame it wasn't arcade style with a highscore system. I wanted to see how far I could go... and then it ended :( <br/> <br/>Had fun while it lasted though =D |
| Aug 27 17:26:00 | 11m 00s | Road To Hell | This was pretty fun. Personally I think the player gained a little too little speed from ramming cars but that's a minor and personal preference thing =) <br/> <br/>I did however find it a little bit sensitive in the controls and I kept changing two lanes a lot when I only wanted to move one. Maybe it works better on mobile, I don't know. |
| Aug 27 17:32:00 | 6m 00s | Safari | You nailed this jams theme with at least a whole box of nails '^^ |
| Aug 27 17:39:00 | 7m 00s | Ludum Dare 33: Monster | You got some really solid platforming going on here. Shame that the game doesn't really take advantage of that in any way =( <br/> <br/>Would be more interesting if the humans were an actual threat in some way. |
| Aug 27 17:49:00 | 10m 00s | Grave | SERIOUSLY!? How did you manage to make this in such a short time!? I'm super impressed! Not only were the graphics great, but the controls and gameplay were really solid. <br/> <br/>If I had to point out anything it would be that I didn't feel like "the monster". I mean, I can clearly see that you play as a skeleton, but the other creatures felt evil...er. Like we played a righteous skeleton ^^ <br/> <br/>Would defend my grave after death again. |
| Aug 27 17:59:00 | 10m 00s | Forest Monster | Feels perfect for tablets =) <br/>I really liked the timed mode but I think it would be good if the archs the flies follow would differ in heights a bit. As it is the arcade mode gets pretty easy if you stay upp high and only go left and right. <br/> <br/>Super cute and charming presentation, but not quite sure I agree with the frog being a monster ;) |
| Aug 27 20:02:00 | 2h 03m | McTremson Bar | Very nice point and click game =D <br/>I wish it was clearer what objects you could interact with and what you couldn't at the moment. Took me a bit before I realised the different colors on the little pointer things =) <br/> <br/>Really nice jam entry ^^ |
| Aug 27 20:09:00 | 7m 00s | Moral Monster | Made me laugh and feel really bad about myself at the same time. Good job =D |
| Aug 27 20:18:00 | 9m 00s | Browser pest | Cute game, but I wouldn't mind some explanations for what some stuff means. Some things were a little unclear, like the cookie counter at each computer =) |
| Aug 27 20:33:00 | 15m 00s | Earth Was a Bad Choice | This was so much fun! =D <br/>Really enjoyed playing it. |
| Aug 29 12:09:00 | 39h 36m | YOU MONSTER!! | Interesting interpretation of the theme, but I found the ending to be counter productive. When I found the last note I was all like "oh my... you poor thing" and then I entered the exit and now I get a screen that says everything is A-OK. Maybe it got to do with my personal interprenation but I think the ending should be a bit more on the sad side. <br/> <br/>Great mood =) |
| Aug 29 12:29:00 | 20m 00s | Pedestrian Slaughterer | Very pleasing visuals =) <br/>Would've liked to have some way of making sharper turns though. Felt really satisfying to crash into people ^^ |
| Aug 29 12:40:00 | 11m 00s | It's just imagination | So hard, but it's super fun =D <br/>Super cute cat and pretty spooky mood. You did a great job =D |
| Aug 29 12:54:00 | 14m 00s | Wasted Waters | Played like a trickier version of Super Mega Worm. Nice =D <br/>The simple controls worked really well. I'm happy I played this =) |
| Aug 29 17:32:00 | 4h 38m | Hydra | This is such a cool concept =D <br/>Got really stressfull after a while and I totally wish I had more hands and ways of input ^^ |
| Aug 30 08:18:00 | 14h 46m | Hell on earth - Reverse TD | Good idea, it just needs a bit of polish =) <br/>Could use a few special units with new abilities so there's some extra strategy involved. |