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Noah Ratcliff

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TimestampSince previousGameNoah Ratcliff's comment
Dec 13 03:48:00 Poopy R**mba Great work! Audio is a little grating, but the gameplay is great!
Dec 13 03:57:00 9m 00s Little Black Spider Really cute game! It's pretty hard to tell where the boot will land when I stomp. Didn't stop me from getting the spider eventually though ;D
Dec 13 04:07:00 10m 00s Pong Plus 2016 truly is the darkest timeline. <br/> <br/>(PS I couldn't get your game to run, and I'm assuming others are having the same issue)
Dec 13 04:21:00 14m 00s Flip to Unite Really well thought out puzzles! I absolutely loved the voice sound effects. The sliding tiles were a bit jarring, maybe a little acceleration would be nice.
Dec 13 04:36:00 15m 00s Battle Dads Fun game! Took me a minute to figure out the controls, but I really got into it once I worked them out. The AI is pretty difficult to play against.
Dec 13 04:51:00 15m 00s Heavens Inc. Interesting concept, but it was hard to find any correlation between action and result in some cases.
Dec 13 04:56:00 5m 00s Yetis and Unicorns WOW this is fun! I thought the camera was a bit jarring at first, but after some getting used to it, it was fine. I really fell in love with the warp mechanic. Very well done!
Dec 16 02:45:00 69h 49m BreakAround Interesting concept, although kind of difficult to play. Perhaps have the paddle separate to the first person view so it is slightly less jarring?
Dec 16 03:00:00 15m 00s Combine Harvest Neat crafting game, although it was quite unclear what everything did, or how to make combinations.
Dec 16 03:17:00 17m 00s The Living Room Haha! I love this concept, similar to an idea I had early on. Great graphics and visual aesthetic!
Dec 16 03:36:00 19m 00s Break The Trance Great visuals! Although it was short, I still loved the experience! Congrats on your first jam!
Dec 16 03:42:00 6m 00s Inside The Office Interesting concept, but I feel like it needs a little more work to really have emotional impact. I like what you're going for though!
Dec 16 03:48:00 6m 00s Fracture Great work!
Dec 18 17:26:00 61h 38m rot Very well written and some really well done poetic mechanic.
Dec 18 17:42:00 16m 00s Scary Monsters Feels quite unbalanced, and very difficult. I got pushed into the corner behind the chest by the monsters and could do nothing but die :(
Dec 18 18:13:00 31m 00s One piece in one room Definitely an innovative concept! I would love to see this idea expanded upon!
Dec 18 20:02:00 1h 49m Red Panda Express Stellar graphics!
Dec 18 20:33:00 31m 00s BomBallRoom Fun concept! Feels like it could make for a really nice mobile game. I'd like a bit more feedback at the end of the levels though. Some objective ranking of my performance based on bombs used, time, etc. It'd also be nice to see some diversity in level design. I could basically get through every one with a just few well placed bombs on max power.
Dec 18 20:44:00 11m 00s Toy Robot : The Room Defender Really great job for a first jam! It was a bit hard to tell where the center of the screen was, an aiming reticle of some sort would help a lot. It also would have been nice to see the scale in the game adjusted. I know you're supposed to be a toy robot, but the room felt way too big! There was a lot of floor space to traverse, and it felt near impossible at my movement speed.
Dec 18 20:48:00 4m 00s Shadow Fencer Theatre Great visual aesthetic! It seems like the fencing mechanic could use some touching up, as swinging felt a bit random and the sword felt way too weighty.
Dec 18 20:55:00 7m 00s Escape The Room Interesting concept for sure! I'd like to see it expanded upon.
Dec 20 18:22:00 45h 27m FUNRiDE! Great little party game! I'm not a huge fan of voxel style, but you pulled it off well! Also props for doing Unity for the first time but not using the default lighting/materials setup!
Dec 20 18:33:00 11m 00s Escheract: A crooked house I did a little bit of poking and threw your source up on a webserver so people can play :) <br/> <br/>http://csh.rit.edu/~noah/LD48/37-Echeract/ <br/> <br/>Couldn't quite figure out what was going on in the game. I really like where you were going with the concept though!
Dec 20 18:40:00 7m 00s Things Worse Than Ravens... Whew! It's been a hot minute since I've seen the XNA redistributables. You might want to consider checking out MonoGame, which is a better supported and cross-platform reverse engineering of XNA. <br/> <br/>Interesting game! I'd like to know more about what exactly is going on. I couldn't quite figure out how to get my "work" meter to go up, but I did last for a few waves of the monsters attacking me.
Dec 20 23:37:00 4h 57m Tangent Great use of the theme. Wish controls were a bit tighter though. It's really difficult to pull off some of the speed platforming parts when the jump height is fixed.
Dec 21 00:00:00 23m 00s Broken Breakout? Great use of ambient audio to create a really nice and inviting void.
Jan 2 20:13:00 308h 13m Bump N' Grind Great concept! I really like the use of the theme. Controls were fairly tight, and visual juice was pretty rad as well. I'd like the flow between game over and restart to feel a bit better, but great work overall!
Jan 2 20:27:00 14m 00s Maze Ball Fun game! The controls are frustratingly loose, which does not pair well with the timer.
Jan 2 20:44:00 17m 00s Home Cat I love that you added climbing to the chair and curtains. Definitely makes the platforming more manageable and nice.