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FunkyDelPueblo

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TimestampSince previousGameFunkyDelPueblo's comment
Dec 12 23:15:00 LiftOperator 2016 Scored 201 <br/> <br/>I think this concept definitely has potential. I found the controls to be a bit challenging to line everything up perfectly. I also wonder if you continue development, whether you could add levels with different behaviors so that players had more strategy they could develop.
Dec 12 23:19:00 4m 00s Speed square Really like how you "build up a level" in real time. You find a nice way to reuse some of the level elements multiple times in different scenarios (31 deaths in 111 btw :)
Dec 12 23:24:00 5m 00s Telepathy Dungeon A nice challenge, and I love the graphics. That glowing-eyed monster is legit terrifying through when you die.
Dec 14 04:58:00 29h 34m Last Call "...for some contrived reason." Love it! Graphics are great too.
Dec 16 02:03:00 45h 05m Beat Kitchen There's a surprising amount of fun to be had with such a simple concept. The music ended up working around really well, and it was interesting to play around for a few minutes!
Dec 16 02:21:00 18m 00s The Living Room Wow, this was awesome! Art style was fantastic, but especially I think this game showcases how game aspects like movement controls, camera, and filters can change the entire meaning of a game. Great use of the theme, too!
Dec 16 02:25:00 4m 00s Masquerade Nice twist on "follow the card"
Dec 16 02:32:00 7m 00s Combine Harvest It reminds me of a minimalist version of a crafting game, in a good way! It's fun discovering the rules of the world for yourself.
Dec 16 02:36:00 4m 00s Steamjunk Racers Nine Thousand Fun game, very clever world that you've built.
Dec 16 02:52:00 16m 00s INF This is a really awesome concept. A great mind-bender (reminds me of calculating your Portals right). I'd really love to see you keep working on this further. Great work--so much fun!
Dec 30 00:30:00 333h 38m Sweet Dreams Fun arena shooter! The motion of the light created a neat effect that fit well with the mood of the game. My only suggestion if you keep working on this is that it is a bit disorienting when you flash after being hit--maybe flash a color instead of on/off? Otherwise, nice game!
Dec 30 00:39:00 9m 00s Eternal Prison Reminds me of English Country Tune, in a good way. Nice job coming up with 11 unique puzzles on such a simple premise! One thing that would have been nice is an "undo" button (Z) that undoes the previous move only.
Dec 30 00:47:00 8m 00s Legendary Legionnaire 3 - Food Massacre I like the graphics style a lot.
Dec 30 00:54:00 7m 00s Dad's Cabin Quirky stuff. Like the meta-aspect of it. Way different than anything I've played in the compo so far!
Dec 30 01:00:00 6m 00s Hikikomori I like this, it definitely has an art-game feel to it, especially with the quotes on the left of the screen. The graphics are nice too.
Dec 30 01:17:00 17m 00s Club Neon Cool graphics style--especially like the trail that follows your character. Was a bit too brutal for me--I only made it to the fourth platform.
Dec 30 01:24:00 7m 00s Lux Nominem Even though it's a simple game, it has a great mood and feel. I had a great time exploring the small world, and your mixed 2D/3D/parallax is a super neat art direction. The graphic of the lightbulb is super cute too!
Dec 30 16:32:00 15h 08m Tiny Planet Cute game--like the graphics of the planet a lot. And a nice solitary mood. I was a little confused by the food scavenging--is finding food unrelated to the positions of the apples on the map?
Jan 2 20:11:00 75h 39m Bump N' Grind I like the twist on the wave-survival. You make use of the "one room" concept nicely. I also like the 2-color art style you've got going.
Jan 2 20:16:00 5m 00s Home Cat Nice little game. I thought you had some cute little graphics. Adding a little sound might spruce this up to the next level!
Jan 2 20:20:00 4m 00s Hypercell A nice easy to understand concept, and a simple but effective art style. It might have been nice to use arrow keys instead of the mouse, to feel more in control of my movements. That might help against the frustrating experience where you collide with a virus, but as soon as changing colors a similarly-colored virus collides with you, without giving you a fair chance to avoid it.
Jan 2 20:25:00 5m 00s Maze Ball Short &amp; sweet, made it in right under the clock :) Nice job for your first entry--I like the concept of traversing a maze and changing it as you go. Keep working with this idea and something cool might come from it!
Jan 2 20:36:00 11m 00s Story in a Room Wow, definitely not what I was expecting! The story got surprisingly interesting and deep really quickly. Reminds me a lot of "7 Days a Skeptic" if you've never played it. I love the direction you're going with the story--clean up the graphics a little bit, add some animations, and this could really be a wonderful thing. Put some more love into the puzzles too--a bit of feedback &amp; clearer directions would have been helpful (thanks for the tips, though!)
Jan 2 20:45:00 9m 00s Rescape Simple concept. Went through 11 levels, before it became a bit repetitive. The stickman animation is surprisingly effective. I will say that there are some level design issues--specifically areas that are tricky to jump out of due to platforms immediately above other platforms.
Jan 2 20:48:00 3m 00s Unfinished: A-OK Heist Nice job making an attempt. Hope you can use what you've learned to practice &amp; make something closer to your vision next LD
Jan 3 01:15:00 4h 27m Tenement Rush Interesting concept, but the tank controls make it challenging to move around. It might be easier if WASD always moved in the corresponding direction, regardless of your character's orientation. The tenement theme is very creative however.
Jan 3 01:19:00 4m 00s Roombat Cute idea, that you need to keep your room dirty. Control scheme could use a little more love, but a nice simple game.