Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → Bobsleigh

Bobsleigh

Feedback comments for LD37

← LD36

Bobsleigh's games and stats for all events →

TimestampSince previousGameBobsleigh's comment
Dec 13 13:55:00 One room-one car-one flag I'm not a fan of sketchy style graphics, but the overall feel of the game is fine. The controls are quite smooth. The collisions have a weird behavior with the car shaking back and forth. I had a few runs where no towers in the map would drop the flag, which prevented me from completing the game and made me sad. I liked the MicroMachine inspired theme and the use of pencils as weapons.
Dec 13 14:22:00 27m 00s In That Same Old Room I like how at the beginning you have to press space to continue dialogs to get told to press space to continue dialogue. The atmosphere at the start is very gloomy and well done. The lack of death animation/game over message makes it quite confusing when you die and the game instantly restart. The fourth room is pretty hard, I couldnt get past it in many attempts. Great game overall!
Dec 13 14:33:00 11m 00s Childroom Yay! Cool first game! I liked the lava childhood theme. The platforming controls were nice but the top down parts had a very slow acceleration which made them feel unresponsive. The Super Mario sound effects are too known to reuse them in a game, it sounds weird in another context xD. Very fun and complete with even a boss fight. Good game!
Dec 13 14:58:00 25m 00s Trash Mario Could use some polish. Too much copyrighted stuff for my tastes. Too short.
Dec 13 15:16:00 18m 00s Room Loop I liked the atmospheric music and the death sound effect. The game is well thought out and the rewind mechanic underlines the OneRoom concept in a nice way. Great little game!
Dec 13 16:16:00 1h 00m Before Nick Arrives The atmosphere is very well done. Maybe some sfx when you touch/inspect stuff would add a bit of depth. The unfolding of the story is interesting and makes you want to keep going until you get answers. The ending was very anti-climatic, as everything you discovered earlier seems to become irrelevant in what seems to be an effort to say "haha I got you". Maybe add a bit more foreshadowing. It's too bad you can't really guess/catch the culprit. But overall a very polished game and a great experience!
Dec 14 13:22:00 21h 06m The Lock Very nice game. Simplistic but well thought out. The letters are a great addition to set a mood/story in a simple way. Great game!
Dec 15 05:58:00 16h 36m Sam Very intriguing: the music sets the mood nicely. I agree that the beginning is a bit too long. But stil, nice little game.
Dec 15 06:02:00 4m 00s Complete Amateurs Christmas Card Maker 2016 [OFFICIAL] Aww, this is cute. Not really a game, not really respecting the theme, but I get how things can get convoluted sometimes. It's nice that you still did something!
Dec 15 06:13:00 11m 00s SPRITESWAP Nice little game. Your coice of music really helps setting the mood of the game. Took me a while to get the hang of the control though. When going toward the bottom of the screen, it's hard to keep going in the right direction: adjusting the camera would be nice. Also, the ball felt a bit too slow to my taste.
Dec 15 06:19:00 6m 00s At Night They Come Love the idea (thought about something like that myself actually). The music is very nice. I would have liked to be able to hold space bar to shoot. Also, it was hard to aim properly since you had to walk in the direction you wanted to shoot. However, it makes it pretty hard to shoot when escaping. Good job still!
Dec 16 03:49:00 21h 30m Reunion Interesting story. Good storytelling! Some music would help a lot settling the mood. Also, sometimes, the ''Missy'' option wasn't available.
Dec 16 04:07:00 18m 00s Nyankolor: SoulStrokes Nice concept: wish I could try it with someone. I didn't find the trick to beat the AI: he seems to stay on his own trail, so I can't approach it. Graphics and music are sooo cute. Very nice game.
Dec 16 04:24:00 17m 00s Ludum Dare: The Game I love time managements game. This one, considering it's a 48 hour game, feels very polished. The music is very good too. Good job! Also, it reminded me of my week-end! I really enjoyed it.
Dec 16 04:30:00 6m 00s Pimp My Room A clicker game is a good way to work with the theme. It took me a while to get what the upgrade were doing, because there don't seem to be a grphic change with smoe of them. I would like to se through the upgrade panel to see what I am doing. Also, it would be nice if those upgrade gave you something more to do, or a new ability in the game. Still, you're on the right path. Music was nice by the way!
Dec 16 21:43:00 17h 13m Eternal Repentance Nice game. I found a bug where if you stand in front of the door and spam C, you can skip some rooms. I found jumping to be unresponsive and delayed, maybe you could trigger in on button down instead of up. Nice work on the story.
Dec 16 21:54:00 11m 00s The Sorting Room Great game, but veeery hard. Takes a good while to understand too, the in-game explanation is not all that clear. Your comment helped clear it up. I find that when a single lane gets blocked, it makes it very hard to navigate and inevitably leads to other lanes getting destroyed. A good concept overall.
Dec 16 22:01:00 7m 00s sweet dreams... Great game! I would have liked more feedback when the laser hits the spider. I'm guessing they need more than one hit to die? It was hard to tell if my aim was right or not. I really liked how the room got darker with time, it increases the difficulty and makes you panic a little :P. I couldn't save my dude, I'm guessing the spiders are meant to overwhelm you at some point anyway, which is fine. I had a good time!
Dec 16 23:29:00 1h 28m The Painted Lady I didn't enjoy the experience. It's very repetitive and confusing. The storytelling mechanisms are not evident and I had to go through it twice to get most of the things. I would've also liked to have access to the web compo version, as the post compo should not be rated.
Dec 17 04:14:00 4h 45m SpaceBeaver Very nice game! Graphics are really cute. The control were a bit hard though. Using the wheel or the 1,2,3,4 to change weapon is hard to me, considering there are also some abilities on Q,w,e,r..... <br/> <br/>But still, I though it was a very good game! Really polished.
Dec 17 04:19:00 5m 00s Xenopunch Incredible entry! Had so much fun with it! Very responsive controls are a must in such games, and you nailed them. I used all skills but the dash which I found less useful. Congrats!
Dec 17 04:26:00 7m 00s Space Mail Room Interesting concept. Once you get behind, I felt it was almost impossible to come back: I got around 9 letter on each roll even though I haven't made any mistake yet. I felt really overwhelmed. I tried the hard mode, and it felt more like a typing/memory exam. <br/> <br/>Once I ran out of ''checkout time'', the game just stoped and I got an error message.
Dec 18 00:53:00 20h 27m Occupied Really nice game. I'm really intrigued by how you made some of the sounds...
Dec 18 17:07:00 16h 14m Doom Tomb of the True Room Ok, this game is awesome. I love hard game and puzzle game. The limit of 100 lives add to the trill to pass the game before a game over. Nice job! For me it's a complete game. <br/> <br/>Did it in 175 lives (2 attempts). <br/> <br/>A bug I saw : When I was in full screen, some text box did not show all the appropriate text (the line jump is not well placed). <br/> <br/>Maybe you can give the player the choice to use arrow keys or awsd keys.
Dec 19 06:25:00 13h 18m Hamsterical Nuts I'm not a fan of the handwork style art in general. But still, yours is nicely done. The shooting mechanism felt a bit too slow for me, and the level were a bit too repetitive. Some sound effect would help, especially since it's ashooter: makes thing more engaging.
Dec 19 06:40:00 15m 00s Open-Plan Office Distractions Neat idea. However, since there was so little I could do, I didn't feel involved in the game.. It would need more things for the player to do. Also, music or at least sound effect are always a nice touch!
Dec 19 06:57:00 17m 00s Kiln Simple, yet so engaging. I love puzzle games, and you did a good job on some ofthose, with a very simple mechanic. Good job on the puzzle design. <br/> <br/>I think the time delay between each command could have been shorter, especially right after moving a pellet. I couldn't move right away and it was frustrating to me. Also, the control to go from the top or botton to the side were not always working as I thought they would. <br/> <br/>I may be a bit too difficult, but I think fast and I love puzzle that I can rush through: if not, I get annoyed easily... <br/> <br/>But still, it was a great puzzle game: some nice brain teaser there.
Dec 19 07:20:00 23m 00s Five Days To Die: A Hospital Mystery I liked that some of your choice affected the story and the dialogs, and especially the ending. There was some good humor. Game was a bit static though. The music helped setting the mood though. <br/> <br/>Nice game, good job!
Dec 19 18:00:00 10h 40m Storage Amazing puzzle game. Loved the design: the idea is so simple, and yet, some of those were real brain buster. The controls were very intuitive. Took me a while to get used to the double layer though.... maybe a half-tile discrepancy would help? <br/> <br/>The graphics were just so nice, and the music so soothing: felt I could keep on trying forever. <br/> <br/>My only complaint is the following: maybe something more to diffrentiate the open and close button. I just kept forgeting which one it was. <br/> <br/>I can see this concept getting bigger with switch or new types of conveyor belts. Then again, I just loved your game so much. <br/> <br/>By the way, thank you for your review on our game! Great insight.
Dec 19 19:05:00 1h 05m Maze Ball Well constructed maze, i like the layout. At first I was skeptic about the navigation and the slow acceleration, but I found that it added a nice challenge to get right and get a good time. It took me a while to get that when you collect a coin a wall gets destroyed, at first I thought that the red thing was a timer and I needed to reach that location before it ran out. The maze looks weird at first too because the exit seems unreachable. Good concept overall, it just needs some polish with menus, sfx and music.
Dec 20 14:36:00 19h 31m Out of Breath Great game! I liked the overall mechanics. I found that seeds were too numerous because batteries were plenty enough to refill your energy. A discreet ambiance music would add a lot to the mood too. I managed to get all the beacon parts and had a good time doing so!