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ocarson

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TimestampSince previousGameocarson's comment
Aug 31 12:07:00 Fireworks Grandmaster Very relaxing, and a good concept in general, I was a little unsure what went where at first, but the different fireworks had a lot of charm, as did the animal friends.
Aug 31 12:11:00 4m 00s Phone Inventor Little unsure what was happening at first, the physics are really cool, has an interesting idea in there, feel it might not be as immediately obvious as what to do as it could of been, but overall i had fun with it, the graphics are very charming.
Aug 31 12:17:00 6m 00s Grab & Defend I am a big fan of abstract control schemes so i liked this, I didn't actually get off the first level though! Maybe making the firework "shot" a bit wider would help? Either way, cool game would like to see it developed a little further.
Aug 31 12:23:00 6m 00s Generation 0xDEADBEEF I like the idea of manipulating the level data in a puzzle setting, thats very good, I found the tools a little confusing, but I think with a bit more time, and a bit more player guidance for hoe the tools work, could be a even better.
Aug 31 12:30:00 7m 00s The Seven Wonders of Technology An interesting collection of tight mechanics, linked by a charming visual style. I think I failed every single one, but I had fun with them, all. I think the cannon one was the most interesting to me.
Aug 31 12:34:00 4m 00s Steaming Feels like micro machines, yeah! I think the steam effect adds quite a bit, the minimalism is very charming to me. I would of maybe liked to see another mechanic to make it more your own, but as it is, it's very fun, playable, and great two player game. I'd like to echo the collision point too. Fantastic that it runs on tablet too!
Aug 31 12:40:00 6m 00s TOS Legends Really love the OS and cracktro scene things you've added in. Feels very cohesive as a short love letter to the Atari ST. Would of loved to see those little guys you can goomba stomp from turrican in it! Also the another world bit was cool. I feel that although it's obviously derived from other games, you've done just enough to make it your own, I guess I would like more of that?
Aug 31 12:47:00 7m 00s Key Adventure Very Zelda 1,( i think it's the rolling from screen to screen?) very simple, but I like the different enemy AI, feels like a simple retro game, and this has it's own charm, great it works in HTML5 too. Good job! <br/>I got all the keys, would of been nice to get an ending screen as a reward I guess?
Aug 31 12:54:00 7m 00s Retro Player Cool game, i like the tough girl, she is cool, I think this is very gameboy, would be interesting to have a gameboy control scheme, or, indeed, if it was made in something like GBDK for actual hardware. <br/>The actual gameplay was an good concept, feels very experimental, I like experimental! Visuals are fantastic in my opinion. <br/>I didn't get far enough to see a boss, but I did have a good time with it, good job overall.
Aug 31 12:59:00 5m 00s SLATE and SPELL Kudos for Pico-8 btws! Cool concept, feels like a learning game from the 80's, but yeah would be nice if i could type in LOVE, or HEART or similar and love happens haha.
Aug 31 13:08:00 9m 00s Knocker-Upper Very cohesive, impressive for a compo game too! Ahh I remember the days well, you'd be asleep at 5am from a hard day down the mines, then up again at 5:30am for another hard day thanks to the *ahem* knocker upper. <br/>Feels a little like Paperboy in the way you're doing a job that is rated daily. I liked this! well done!
Aug 31 13:10:00 2m 00s Floppy Has a lot of charm, good ol' floppy, has a unique feeling of chaos, which is good, and i love the squiggle vision! Good job overall.
Aug 31 13:23:00 13m 00s Back to Nature Oli is drinking, Jack is using energy, Will has died. Sounds about right. <br/>Good job though, love the art style, the day night lighting and shadows.
Aug 31 13:24:00 1m 00s Crystal Smith It's a simple mechanic, but you've put in some much juice, that it feels great, because of that it's a lot of fun, looks fantastic too, good job!
Aug 31 14:19:00 55m 00s Ancient Techno Low-G Oh my god those mouth creatures are terrifying! Feels quite action packed, I think a big part of that is the music, I like the axe swings and radar, pretty tight game in general. Worked well with a controller, but there are some issues with capturing the mouse in the web build. but overall a great game.
Aug 31 14:28:00 9m 00s Roman Defence I really like the animals that attack your village, good job in general, hopefully we'll see more games from you!
Aug 31 14:38:00 10m 00s Miky the Inuit Feels like a lot of love has been put in to the game, congrats to all of you! I love the art and music. feels very atmospheric. I would echo the skippable text thing, and maybe have an option to "settle in" for winter, 20 minutes is a long time! Well done to all of you, you've done a great job.
Aug 31 14:46:00 8m 00s Mummys Day Massacre Love the visual style, looks very pretty, good use of lighting, runs a little slowly on my machine sadly, love the maze game, looting concept, a bit like pac man, if pac man was indiana jones. The "trap" mechanic is also well implemented and a lot of thought has been put in to the level design with the trap interaction. <br/>I think the lighting are sapping fps a bit for me? might be worth doing a build with the lighting baked in? <br/>You guys have done a great job though, and this looks like a lot of fun with 4 people.
Aug 31 15:24:00 38m 00s Do robots dream of flying dog baskets? I like the writing in this, it feels like a game thats had a lot of creative input from both of you. Bags of charm as always, very pretty, has it's own sense of humour which I'm in to. :)
Aug 31 20:21:00 4h 57m The Great Sphinx Pyramid Oh my god the final room had me stumped for about 20 mins! I enjoyed it quite a lot, I do enjoy the odd block puzzle, I was in to the dialog in it, I like the derpy sphinx too much probs. <br/>I think maybe some kind of diagonal arrow to communicate diagonal jumps are possible would help perhaps? All in all good job.