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fenwick

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TimestampSince previousGamefenwick's comment
Aug 28 17:54:00 Circuitry I'm an electrical engineer and I really struggled with this... without resistors it doesn't really make sense. A voltage source wired together with a low input is low? See http://imgur.com/a/nJWTe (both solutions pass). It Might make more sense to somebody who doesn't "know too much".
Aug 28 18:18:00 24m 00s Blacksmith Simulator Very cute and fun. Some sort of scoring / levelling would be good and make it more exciting. Also loved throwing stuff at customers.
Aug 28 18:24:00 6m 00s Get On The Horn Having flashbacks... very clever indeed. I wish the number pad on my PC was the same layout so I could really fly with my time-earned texting skills.
Aug 28 19:04:00 40m 00s The Human Drive For Innovation In The Realm Of Science Cute idea. The splash screen was confusing because it didn't tell me how to start, I thought it was just still loading. Also, it would be better if there was some more friction on the wheel, so rolls didn't take so dang long each time. The graphics made me chuckle, some animation would have really brought it to life.
Aug 28 19:16:00 12m 00s SkeleMeat! Challenging, but hugging the corners and spamming the mouse is too easy of a strategy. I also agree with Ghen, the enemies are too fast for how close the camera is. Graphics were very nice.
Aug 28 19:43:00 27m 00s Aqueduct Racer I wasn't able to get it to run with the JRE 1.8.0_101-b13. I can't seem to find the eact version 1.8.0_74 online.
Aug 28 20:02:00 19m 00s Ogg and the Obelisk The graphics were interesting, it was slick how the character never "teleported" between scenes. I wish the game had some progression.
Aug 28 20:36:00 34m 00s Xolotl Wow, those puzzles got hard fast! Very good music that went along with the game, and overall a really good entry. The gameplay mechanic was really clever. The spikes were really brutal though, maybe save some of that for later levels. It also would have been good to have an indicator of where the teleportation point WOULD be when it's blocked by terrain / red areas, so I could time my button presses better.
Aug 28 22:50:00 2h 14m Kentron Well, this was definitely a trip lol. Really trippy visuals and music. <br/> <br/>It wasn't clear how to strategize pushing the infinity buttons. And after pushing them too many times, you can't move them back. So I wasn't able to beat it.
Aug 28 23:08:00 18m 00s The Switch - Worker Great idea and execution. <br/> <br/>I did run into a bug I think, where I couldn't plug things in, I fiddled around at the target and couldn't get it to go :/. It happened a couple times. <br/> <br/>Would be good if the difficulty ramped up a bit faster. It starts at a good pace but takes a while to get going.
Aug 28 23:29:00 21m 00s Run!! (GameBoy) WHAAAT? This is awesome. Seriously, mad props for making this. I'd love to hear more about how you made this, did you type out the sprites by hand? How do you get started with something like this? <br/> <br/>There are several Javascript gameboy emulators, by the way, and it works with your ROM (no sound though), if you wanted to post a web link you could probably figure that out. https://github.com/taisel/GameBoy-Online
Aug 29 00:23:00 54m 00s Aventures Dans Le Système Solaire Wow, you really nailed the style with this, the bullet was on a wire and everything! <br/> <br/>I'd really love to see this as a full game, I'd play the heck out of it. I don't think I've ever seen anything in this style before.
Aug 29 01:13:00 50m 00s Compass This was really fun. The gameplay is pretty straightforward but the narration was really amusing, so it kept the game interesting. The music was pretty mystical and went along with the story. I wish it were a bit longer but honestly it was fun as-is. <br/> <br/>Bonus points for having an AWP.
Aug 29 01:46:00 33m 00s Wing Warrior It was a bit hard to kill the enemies, in terms of how many hits it took to kill them and how hard it was to land hits. Otherwise this was a pretty solid little game.
Aug 29 02:07:00 21m 00s Pyramid Heist This has a really good mechanic for flying and a neat idea for the projectiles. Unfortunately I couldn't get all the way to the end, but it was lots of fun until that point where I got stuck.
Aug 30 00:37:00 22h 30m Forever Someday That was really effective and well made. Kudos. Really excellent choice of music, and a nice, consistent art style. I got chills a few times, I know some of these feelings. <br/> <br/>*drinks*
Aug 30 00:50:00 13m 00s Avastory I tried twice and couldn't beat the boss. For having no save points and no other combat, the boss is a bit too hard. <br/> <br/>The art and music were solid, it felt like a black-and-white Cave Story.
Aug 30 01:15:00 25m 00s Hair Technology The haircut mechanic is uhh... unexpected. <br/> <br/>I couldn't get anything but the gun and normal variations... I could see other haircuts that I couldn't reach.
Aug 30 01:26:00 11m 00s No Man's Clay Hmm I couldn't get any further than the trefoil. Very nice art and music, I loved the claymation and the motion. I just couldn't really figure out any logic in the gameplay.
Aug 30 02:08:00 42m 00s R. Lastey, archaeologist Excellent style on this one, and the whole game has a very good mood to it. I can't get past level 4 though :(, kinda feeling stupid.
Aug 30 02:28:00 20m 00s To Give a Game Ack! The typing bit with the numbers was too hard, I can't touch-type numbers! <br/> <br/>Very cute little game nonetheless, I wish I could progress further.
Aug 30 02:38:00 10m 00s The Golem Very nice style, I really liked the visuals on the first and fourth levels in particular. The gameplay got kind of old by the end, some more attacks might have helped.
Aug 30 02:55:00 17m 00s Runty Raptor's Rock Roller The sound effects were unbelievable cute, lol. <br/> <br/>This was a cute game, but as some other people have said you really just have to keep hitting D and you'll beat the level, lol. It was amusing, though, those were some sick tricks.
Aug 30 03:15:00 20m 00s Gear Kitty Wow, wow, wow! This is what a LD platformer entry should look like! Nicely done. Probably the prettiest entry I've played this jam. <br/> <br/>I do wish that it didn't say "You can do it!" at the top for the whole game though, it would help to be able to see upwards :)