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Feedback comments for LD36
chrisdugne's games and stats for all events →
| Timestamp | Since previous | Game | chrisdugne's comment |
|---|---|---|---|
| Aug 30 11:52:00 | Allo? | nice idea ! 16pts here on web version. To me, we wait for the acceleration too long at start, and then it grows too quickly. But then it's why I tried many times : ) | |
| Aug 30 14:31:00 | 2h 39m | SDP - Save Da Princess | I had fun with the levelling up, and the citizen talking, very nice. Then I got +9 armor and decided to run straight. <br/>I could run through the Boss and rescue the princess without the last epic fighting : ) |
| Aug 30 16:15:00 | 1h 44m | Rampage of Technology | what a context ! the curved screen is awesome. I had difficulties climbing up the walls then. Love the character switching, I just finished Trine BTW :) You could dig into the gameplay, the idea is really good fun. |
| Aug 30 19:52:00 | 3h 37m | Kazahn Royale - 3D Battle Royale | The map seems huge for 4 players, but I imagine an epic 20 online players on your game, quite appealing, keep on developing ! |
| Aug 30 20:00:00 | 8m 00s | Charles 2 - Charles and the Ancient Ruins | solid work ! level design, nice story, lots of sprites.. it would be easier with a pad I guess. |
| Aug 30 20:18:00 | 18m 00s | Orion | beautiful design and effects. All constellations were easy to find but the lizard ?! I couldnt make it. |
| Aug 30 20:26:00 | 8m 00s | Brainfuck: The Game | Discovering brainfuck thanks to you : ) madness ! |
| Aug 30 20:41:00 | 15m 00s | There is no instructions!? | well, impressive compo nitroix ! <br/>Really like the idea even if it's not the kind of game I like to spend time with, but I know people who do, I'll share the link. |
| Aug 30 20:51:00 | 10m 00s | Ancient Starship | ah a good old shootem up ! <br/>nice weapon evolution, it's a bit difficult though. Then I had a game with no 'floor enemy' for 5 or 6 waves and could grow up and go further : ) |
| Aug 30 20:56:00 | 5m 00s | TI-82 DODGE | what a good idea :D I *did* start programming with a TI-89 myself |
| Aug 30 21:04:00 | 8m 00s | No Viking's Land | great design ! <br/>you should try to add a small screenshaking when hitting enemies |
| Sep 5 19:51:00 | 142h 47m | Drug Maker Extreme | I had fun looking for recipes ! But then it takes too much time to reproduce them. <br/>I didn't understand how to scroll immediately, so I couldn't see how to cook Vaducata again. <br/> <br/>Clicking many times on 'Buy' could be improved by a slider maybe. <br/>Same thing when I want to sell 14g of Vaducata to Joe, it's 42 clicks ! |
| Sep 5 20:03:00 | 12m 00s | Evacuate | Dealing with a population is very appealing, <br/>- I didn't get how were linked the house with the people exactly, seemed like the closest changed profession ? <br/>- Difficult to see the fights actually, there is to much to look at at the same time : ) <br/> <br/>48h to build this, you must have so many ideas coming up to add to the gameplay, sweet ! Good job. |
| Sep 5 20:14:00 | 11m 00s | Bullet Reality | A riding sorceress, you too : ) <br/>A fun and relaxed theme, well done. <br/>I like the dodging, it was definitely easier in 'fly mode'. <br/>The shooting is not quite balanced maybe, we spend to much time dodging, it doesn't sound useful to try to shoot, may be the enemies goes by to quickly ? |
| Sep 5 20:32:00 | 18m 00s | The Ancient Ti-Li Island | nice scenes, I like the way the tips are put on elements of the rooms. <br/>feeling a bit lonely, I got the elevator riddle quickly without expecting it, and couldnt understand the jars numbers ?! <br/>I agree with @JK5000, the music is not the best part of this demo. |
| Sep 5 20:37:00 | 5m 00s | Force of Wheel | great ideas for the different mini games ! |
| Sep 5 20:44:00 | 7m 00s | Quest For The Rounded Wheel | I actually did hit and run : that's the basis of a good RTS isn't it : ) <br/>Very good realisation, well done. The selection is very nice. <br/>For next steps we do want to build stuffs ! <br/>And maybe select many workers at the same time ? <br/>Scrolling the scene with the mouse on the edge of the screen ? |
| Sep 5 21:07:00 | 23m 00s | A Robot named Rover | I was about to give up, and read the comments here. <br/>knowing it was actually possible, I found out a way to ruuun ! the 3rd level is not that hard so, but the overall game is definitely a cool game for hard gamers :D |
| Sep 9 20:33:00 | 95h 26m | Helisculptor | Nice gameplay, maybe a bit too difficult, beautiful helicopter, I really like the overall idea. <br/>How about adding gravity to the blocks, so they may fall into the empty room the blocks under them are broken ? |
| Sep 9 20:50:00 | 17m 00s | Archio | gorgeous cubes and scriptures, I truly wanted a puzzle to solve :) |
| Sep 13 18:57:00 | 94h 07m | GRAVIQUATRO | excellent idea ! <br/>this small rule changes the casual simple game to make a smart and interesting game. <br/>reminds me of pentago, the board game. <br/>About the design: the tokens are quite cool, but I would improve/remove the leaves : ) |