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Feedback comments for LD36
BlueLlama's games and stats for all events →
| Timestamp | Since previous | Game | BlueLlama's comment |
|---|---|---|---|
| Aug 30 01:52:00 | Battle of the Blades | Awesome game. Could do with adjustable sensitivity. | |
| Aug 30 08:58:00 | 7h 06m | Miky the Inuit | really cool art style |
| Aug 30 09:26:00 | 28m 00s | Mammoth for Speed | Really well made game with an awesome art style! |
| Aug 30 09:28:00 | 2m 00s | Replicator | I didn't really know what I was doing but its got a great art style |
| Aug 30 13:07:00 | 3h 39m | TOS Legends | An effective use of 3D assets to make a 2D game pop-out and feel more dynamic. I enjoyed how the introduction pushed the player forward, although I felt the difficulty curve could have been steeper from there. <br/> <br/>Overall a fun little game that successfully pays tribute to an 'ancient' era of games :) |
| Aug 30 13:31:00 | 24m 00s | Neon of Ancient | Does what it says, it is a truly massive fast paced space shooter. The battle felt large, and I was just one ship in a fleet of many. <br/>With great visuals backed up by solid audio, I'm surprised this hasn't received more attention. <br/>My one criticism has to be that I found targeting enemies quite difficult, although that's likely down to my inexperience in space shooters. I think I would have appreciated the option of mouse controls. |
| Aug 30 13:43:00 | 12m 00s | Free Afternoon | Functionally different and unique to most other LD36 entries. I think that using the dial phone created the right balance of fun and frustration, and I was curious to look around it. <br/>The description and in-game dialogue implied that there would be walkmans in the game, but I was unable to get there, it may have been my ineptitude, but I thought I checked every option. |
| Aug 30 14:04:00 | 21m 00s | Retro YouTube Simulator | Great and original concept. <br/>The terminal works perfectly, and I was taken aback to find it was fully functioning, and that I was able to request real youtube videos (to be honest I was expecting a mockup homepage with a few short clips). <br/>Unfortunately I was unable to get the VCR to play any of the videos, I'm assuming this is a bug. I checked my firewall a few other things, but I was unable to get anywhere. |
| Aug 30 14:16:00 | 12m 00s | Lost Earth | Although perhaps a little rough around the edges (slidy movement getting caught on uneven surfaces) It definitely provided challenging platform based gameplay. I think that the addition of extra enemies scattered around the level could have helped. <br/> <br/>Impressive for a first start-to-finish game in 30 hours. |
| Aug 30 14:28:00 | 12m 00s | Kungo | Nice game, it took a little while to get the hang of it, but it's certainly an interesting gameplay idea. |
| Aug 30 17:02:00 | 2h 34m | Asteroid Wars | Really fun little game. The handling is very difficult, but that is all part of the challenge. Good job! |
| Aug 30 17:06:00 | 4m 00s | 4' for freedom, gladiator | Interesting concept, but could do with some work. |
| Aug 31 00:22:00 | 7h 16m | Spectacular Stride Machine | Spectacular artwork, couldn't get very far as I'm dead tired. Gameplay is simple, understandable, and incredibly effective. I was trying to think of critique, but my only suggestions were things I found I just hadn't seen yet :) (such as an indicator for tipping points) |