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rnlf

Feedback comments for LD35

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TimestampSince previousGamernlf's comment
Apr 18 14:29:00 Barber Blues Pretty neat game! I *LOVE* the sound the machine makes. It looks awesome, but it relatively hard. I guess I'm not made for the glamorous Barber lifestyle. <br/> <br/>And as I told you before, the soundtrack is simply amazing.
Apr 18 14:53:00 24m 00s Cyan As usual, this look, sounds and feels perfect. I can't imagine you having made this just after finishing LOWREZJAM. <br/> <br/>I couldn't finish it yet, I'll need some more time to adjust to the keys; I would really love UP for jumping and flapping, that'd feel much more natural to me and keep me from entangling my fingers all the time.
Apr 18 15:11:00 18m 00s Gopherthing Transformation I encountered some bugs, one of them seems to be gamebreaking for me :-( <br/> <br/>First, the font rendering seems to be scaled up for me (LÖVE 0.10.1 on Linux), so I couldn't read the second description that explains how to disguise and had to check the entry page. <br/> <br/>The second one is more serious though, for some reason, in the first (?) jumping level, one of the guards always detects me, even if I've been disguised all the time. I even restart the level completely disguised in that case...
Apr 18 15:31:00 20m 00s Reshape Pretty solid puzzles! The game plays a bit like a mixture between Infinifactory and Sokoban. I made it all the way to Croissant, which gave me quite the headache for a while :D <br/> <br/>I had to give up on frog though, I'll see if I can solve it later. <br/> <br/>Good work!
Apr 19 00:19:00 8h 48m Drift Shift The drifting feels great, lots of fun! <br/> <br/>Too bad it doesn't have sound, a screeching sound on the drift would be awesome. But I now from my own game, how hard it is to synth a screeching sound.
Apr 19 12:46:00 12h 27m Rectangle run Pretty nice entry! Really loved the music and the style. The puzzles were good, just maybe in the wrong order, the second one with the long corridor full of moving saw blades was harder than all that came after it, so it should be further to the end. <br/> <br/>The length of puzzles and short retry times were perfect to not get annoyed by the constant dying. <br/> <br/>Very good entry!
Apr 19 13:02:00 16m 00s Gun Hell I like the style and music. The game is really difficult though. Switching and shooting and not being able to walk while in gun mode make it hard. <br/> <br/>Didn't make it to the end, after fighting and fighting for half an hour or so, I still keep dying in the room after the four round rooms. Its a lot easier when trying to shoot enemies in the back, but it doesn't help that they seem to be ghosts who can just pass the walls. <br/> <br/>Ran fine on LÖVE 0.10.1.
Apr 19 13:15:00 13m 00s Down the Drain I love the art. The idea for the game is pretty nice, the first game with changing the state of matter I see, though thinking about it now, it's pretty obvious. <br/> <br/>The ice seemed pretty sticky, just the way ice shouldn't feel ;-) <br/> <br/>Made it to the end though and had a good 2:38.489!
Apr 19 13:28:00 13m 00s Shape Assault Finally a Unity game with style. These are hard to come by. Worked perfectly fine in the WebGL version. All in all, this was a very fun game. Made it all the way to the end in the first try, which probably means it's a bit too easy, but probably exactly right for a game jam. <br/> <br/>I like the also health meter, it's pretty neat.
Apr 19 13:49:00 21m 00s spaceshift Hi, I tried to play your game on Linux, but apparently the Linux link leads to a Windows program. If you don't have a Linux build, you should just remove the Linux link or put the right link there if you have it. <br/> <br/>Drop me a message if you get an actual Linux version up. <br/> <br/>The screenshots look sweet!
Apr 19 14:45:00 56m 00s Getting shifty Neat game! The controls worked better than most other games with many shapes you had to manually select did. The Blaster was unexpectedly powerful (and made the game lag a bit on Linux with Firefox and Flash 11.2).
Apr 19 14:54:00 9m 00s Enester, the unexpected magician ! Great use of the theme! The movement overall was a bit fast, but I got used to it. The music is pretty cool and I enjoyed the pixel style a lot. <br/> <br/>Keep up the good work!
Apr 19 15:39:00 45m 00s Tiny Blob vs Ultra Spikeball I love this game so much! Best use of two button controls I've ever seen, and fits the theme so well. The art is amazing, as is the music. <br/> <br/>My favorite so far! <br/> <br/>The first section with the many spikeballs in deep drop almost made me ragequit, but after about 30 or 40 retries I got past them. Good thing there was a checkpoint right afterwards. The level design is very well suited for this kind of game. <br/> <br/>Congratulations!
Apr 19 16:50:00 1h 11m Nyamo's Adventure Came for the music, stayed for the game :D <br/> <br/>Nice shapeshifting, cute graphics, not-so-hard puzzles. All in all a nice experience. Found only 31/51, but I'm okay with that :D
Apr 20 18:20:00 25h 30m Tommy is the Shapeshifter Very cool idea! I really enjoyed the writing and the voice acting a lot. I didn't read that there were five endings before I started and suspected in the end it turned out that "you" are the shapeshifter. And that was also the first ending that I found :-) <br/> <br/>The drawing style might be a bit low-fi, but it totally underscores the hilarious dialogs. <br/> <br/>I had a lot of fun :D
Apr 21 18:10:00 23h 50m Vehicle shifter Ha, another Car/Flying-machine game :-) <br/> <br/>This may just be the heaviest rocket I've ever seen in a game or anywhere. <br/> <br/>I like your visual style, the lighting works really well. The game itself seems to be even more difficult than my own!
Apr 21 18:34:00 24m 00s Sluggy's Tiny Adventure The animation and graphics style is super cute! I reign supreme now :D <br/> <br/>The theme was used very well. <br/> <br/>Sometimes I thought a bit of a hint about the direction would have been very helpful, I ran (hopped) around pointlessly for a long time. <br/> <br/>All in all a cool game.
Apr 30 09:20:00 206h 46m Scevus Pretty fun game! It took me maybe 7 or 8 retries before I noticed that I could kill the enemies. That made it a lot easier, but I still couldn't get past about 50%. <br/> <br/>The art style is very fitting and I love the color fade of the level. The music fits that style perfectly. Good job :D
Apr 30 09:28:00 8m 00s Turbo Transform The best "change your shape to pass through obstacle X" game I've played so far. Actually one of the few that are not hard to play even though you have to memorize 4 keys to shape relations. <br/> <br/>I think it helped a lot that the keys were sorted by number of corners in the shape they create. That was a very useful thing! <br/> <br/>The style is great and the music fits perfectly. Not so sure about the voice though, it could have been a bit clearer for better effect. <br/> <br/>I wish there was a way to restart at a later level, having to replay the whole game several times to reach the point where I last died made it a bit too long to make it through completely. <br/> <br/>But this is really the only major point of critique I have. The game is a lot of fun, a mobile version would be great! <br/> <br/>Also,
Apr 30 09:42:00 14m 00s Portalshift Beautiful art style! I like the game mechanics and it was cool to smash stones as the red guys. The blue guy was a bit hard to control, so that I kept falling down in level 4 and had to start over several times :-( <br/> <br/>The music was nice to listen to and the overall puzzle design was easy to understand but still challenging to complete. Good job!
Apr 30 09:50:00 8m 00s ShmupShifter Nice idea with the different fire modes! The game itself felt solid and was fun to play. Too bad I suck at bullet hell style shooters and there sure was a hell of a lot of bullets :D
Apr 30 09:59:00 9m 00s ChickLife Such a cute game :D And dat music :D <br/> <br/>Your art style is beautiful, too bad there wasn't much more to do than running forward with an occasional jump. In the first level I was once caught by the hen, in the second level I never saw a real threat. <br/> <br/>Those half-visible holes were very sneaky :-p <br/> <br/>You should take the whole 72 hours next time if you can manage that somehow. I would have loved to play the finished game!
Apr 30 10:03:00 4m 00s Shift The player shape was a bit too floaty for my taste. I was floating around for ages while the fireballs approached. <br/> <br/>I like the idea of using your shape as a key to open new areas.
Apr 30 10:49:00 46m 00s Tile Snake Great puzzle idea! That was a real brain teaser. There was one level that I couldn't figure out, the one where you have to cross a wide hole in the ground and somehow shuffle all the tiles over to the other side first. <br/> <br/>I almost made it, but then didn't have enough space on the right side to actually pick the last square up again. That's also my only point of critique: The difficulty progression is very random. The puzzles are all great, but some of the hardest ones are early in the game. <br/> <br/>You might also want to try to split your download into two files, one for the source, one for the game. The 53MB download from itch.io took ages this way. <br/> <br/>I enjoyed this game and I've spent more time on it than on many others :)
Apr 30 10:57:00 8m 00s Shape Escape This is a really cool compo game! It looks and plays very good. Sadly, after restarting one level a few times (the one where you start in a small pit with spikes hanging from the ceiling on both sides and you have to chose whether you go left or rigth), the game just turned black. The music was still playing, but it didn't react to any input :-( <br/> <br/>But what I saw up to this point was really great. Like Lemmings but with the focus on a single one. Great job!
Apr 30 11:03:00 6m 00s Rocky Not sure I really understand this game :3 <br/> <br/>So I bashed into some zombies as a rock, but not sure what the tree really does compared to the stone besides being slow and big. <br/> <br/>It was a bit hard to control. The sprites look nice though.
Apr 30 11:08:00 5m 00s Human Tetris Ha, nice little game. It actually feels pretty awesome when one finally destroys almost nothing of the wall :D <br/> <br/>Knees and elbows are hard to control, it's possible but takes a long time. I don't think there's a better way to do it though. <br/> <br/>You should show the total score on the end screen!
Apr 30 12:52:00 1h 44m Porknight It's not impossible at all :D <br/> <br/>I made it through on the first try. The idea of gaining weight is such a great take on the theme and it was presented perfectly! <br/> <br/>It was a bit annoying that eating the pork was done automatically and took so much time, so I almost lost my king because the knight was busy eating instead of fighting. But I turned out victorious in the end. <br/> <br/>Good game!
Apr 30 21:17:00 8h 25m Squircle Great game! Reminds me a lot of Thomas was Alone, just in funny. The writing was great, especially the very last thing :D <br/> <br/>The graphics are just perfect for this game, the mechanics work flawlessy. Too bad it didn't have sound. <br/> <br/>Also +1 for a game with terminal emulation for story telling, I did that last time :D
Apr 30 21:24:00 7m 00s Conjurer's Quest I like the art of the game. Very good pixel style. Too bad there isn't really much to do.
Apr 30 21:28:00 4m 00s Shape Rave The visual style is great :D <br/>I really love it and the music and sound are perfect for it. <br/> <br/>It also played pretty smoothly, after two tries I had understood the controls and meaning of the game elements. <br/> <br/>Good game!
Apr 30 21:35:00 7m 00s Shape Soup The guitar samples fit so perfectly to the game! It's a calm experience even though it becomes relaticely hectic. <br/> <br/>I also played on a trackpad, I think that counts as hard mode :D <br/> <br/>Very good entry! <br/> <br/>Didn't find the secret ending though. It felt like I was playing the same game over and over again, not sure how I could have changed something to find the ending :-/
Apr 30 21:38:00 3m 00s The Flying Carplane Hey, another carplane with the plane part not having an engine, sounds familiar :D <br/> <br/>We should invent a secret handshake or something!
Apr 30 21:50:00 12m 00s Shadow of the Red Hand Wow, such an impressive use of the theme! I'm speechless. The style is so great! There were just some minor problems like the camera not always showing the ground or the physics feeling a bit awkward. But I really loved this game. Best use of theme I've seen so far. Perfect feeling of panic and haste. <br/> <br/>Oh, at first I thought I had won, when in fact I had died. The message "This is the end, you only died X times" was not making it clear that there was more content. Only "smash jump furiously" gave that away. I would almost have missed the ending!
Apr 30 22:01:00 11m 00s Abyssal Dream Oooof. This is extremely hard. The one place where you (seamingly, maybe I didn't discover the right way) jump, then transform midair into the skater kind and, land on breaking blocks and then speed through lasers was too much for me. Maybe I took a completely wrong way, but it was the only obvious one for me :-( <br/> <br/>That being said I like the artstyle and audio. The gameplay felt solid, even with the difficulty problem. I will try it again later and then hopefully get through it.
May 1 18:42:00 20h 41m PaperFlap Again you experimented with a new style and method and I love it. The watercolor art and the music are so beautiful! You should definitely make something bigger with it. <br/> <br/>As you said yourself, gameplay-wise there's not much going on, and it's pretty buggy (sometimes after transforming, the plane spawned below the platform with the switch on it.
May 1 19:32:00 50m 00s Oops! My Dear is a Deer Great visual style. I was shooting wildly around and when someone suddenly turned into a couch I was properly amused. The music fits very well, too.
May 1 20:17:00 45m 00s Escape from the Dungeon of Snor Couldn't make it too the end, but your pixel style is nice!
May 8 13:03:00 160h 46m Shaper I'm not really sure what I had to do here. Some instructions would have been very helpful. The game looks interesting, but it was more like random button mashing to me than actual playing.