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rnlf

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TimestampSince previousGamernlf's comment
Dec 12 22:13:00 Ludum Dare: The Game Once again, I really love your music. Great work! The game itself almost felt like the real thing, very cool. I got a 53 on my first try. I'll play some more later :)
Dec 12 23:59:00 1h 46m Homes under the Hammer As usual, awesome audio, that does not only deserve five stars on its own but also donates some extra stars to the Humor section :) <br/> <br/>I was really smiling when I first opened the game. <br/> <br/>The game itself is a cool idea, very smart use of the theme. The graphics are working well, even if they are not super shiny. <br/> <br/>In the end I totaled the first and third house and still went away with $10,464. If that isn't motivating :D I think I should buy a house now.
Dec 13 00:54:00 55m 00s Tangent This game *almost* drove me insane. Almost. But in the end, I WON. <br/> <br/>I don't think I have to say anything about your art or audio style, top notch as usual. The game has some very clever ideas for puzzles. <br/> <br/>In the beginning I was not sure about the theme, but when I realized that a small part of the level never changes when teleporting (? shifting the time-space-plane of the universe?), it suddenly makes a lot more sense. <br/> <br/>For a while I thought that the lack of variable jump height was a problem, but the puzzles are all designed with that in mind and after a few retries, I managed all of them (except for one, where I used the non-standard method, as it seems). <br/> <br/>Very cool entry!
Dec 13 22:43:00 21h 49m Simulated Very cool! I really like the idea and use of the theme. Took me a bit to figure out in the beginning, but once I understood it, it was not too hard. <br/> <br/>The controls are a bit unusual in that you cannot jump and then accelerate left or right, like I'm used from all my platformer experience :) <br/> <br/>The music produces a super wacky mood. Plus your typical humor. I love it! <br/> <br/>Nice pixeling on the Mona Lisa, btw. I thought for a second this was a Jam entry and you just copied it from the Internets. <br/> <br/>I recorded a full-length video of me playing the game, I'll release it tomorrow (together with two other games), then link you up :)
Dec 15 15:46:00 41h 03m RoomRunner Nice adaption of the original game :) <br/> <br/>Pretty hard! I don't remember Lode Runner to be anywhere near that on the difficulty scale. <br/> <br/>I like the mood you create with the music.
Dec 16 09:10:00 17h 24m Claustrophobia Nice idea! The controls are tight and feel right. <br/> <br/>It starts a bit too fast for my taste, with enemies spawning too close by and hitting you before you realize they're there. But still a great entry!
Dec 16 09:36:00 26m 00s Dissonance Having written a raycaster in LÖVE before myself, I know what task you were up to. Props for attempting to do that in the short time frame of LD. <br/> <br/>The non euclidian geometry was slightly disorienting and I thought I was lost in the one room until I read your description again ;-) One could argue that that's an appropriate ending for the storyline of the game. <br/> <br/>The graphics work okay, the grayscale palette fits the theme of the game very well. <br/> <br/>The only bad thing really, at least for me, were not the graphics or the unfinished state, but the keyboard turning speed. The control slider didn't do anything and shortly tapping the keys already made me turn like 130° or so. In the end I ended up turning back and forth trying to get the turn. <br/> <br/>All in all I liked this game!
Dec 16 16:41:00 7h 05m Walkie Talkie As usual, genius use of the theme!
Dec 17 14:20:00 21h 39m One Room Hotel Interesting take on the theme! The art style workd well for this game. <br/> <br/>Maybe the guests' wishes could take other guests' wishes a bit more into account. It's a bit disheartening when four guests all want to use the same room at the same time which is blocked by another one since forever. <br/> <br/>But I guess I am guilty of overseeing such small details, too, so who am I to talk :D <br/> <br/>Very solid entry!
Dec 18 02:22:00 12h 02m Haunted Room I played the game for my video series! <br/> <br/>At first I had no idea what I was doing. Then by chance discovered that you could kill groups of the same enemy with one spell. The discovery was the most fun part. People like to understand things. Makes us feel smart :D <br/> <br/>I didn't so much feel the "push your luck" component. Maybe a bit in the end. But I have to confess that I didn't pay much attention to the number of enemies I was going to get in the next hour.
Dec 18 02:37:00 15m 00s Ring of Fire Played your game for my video series! I was stupid though and forgot to record it the first time, which is sad, because it was hilarious. I died a lot. Like, A LOT. <br/> <br/>So I recorded it again. And forgot to power on my microphone. So your game will be a post-recorded voice over for the second recording. I'm sorry. <br/> <br/>About the game: At first it was really hard and I could run a few steps before either falling into the lava or getting killed (4 times in a row!) by the same guy. <br/> <br/>After a while it got a lot easier and I found the amulet, and returned it safely home. <br/> <br/>I also found a pineapple, which didn't show up in the summary at the end of the game. What does it do? :D <br/> <br/>The art style works great for a game of this genre and Amras0000's music fits in perfectly, too. <br/> <br/>I had a but of a problem with the input sometimes moving me two steps ahead. I blamed it on my slightly outdated Mozilla browser.
Dec 18 02:59:00 22m 00s Elevator Samba I'm still smiling, minutes after playing. This is hilarious. All the birds and rats, ending up in orbit and all the panic! <br/> <br/>If humor was what you were going for, then you definitely reached your goal. <br/> <br/>I made it up to 9 points before giving up because it got to overwhelming, switching between a door-opening-and-buttons-and-animals-coming-in-staccato and power outages. But that added to the charm of the game. Together with the music, which I will probably not get out of my head for months (thanks &gt;_&lt;') <br/> <br/>I played the game for my video series, I hope you'll like my let's play of it.
Dec 19 10:45:00 31h 46m KILLOBIT I beat it! And it took only an hour or so. I feel proud now. <br/> <br/>I don't think I have to lose many words about the style, you know it's great. Controls are tight as usual, the weapons feel awesome to use. <br/> <br/>It's hard, but fair. You always have all the information and it looks easy, but then you make a tiny mistake and you're dead. <br/> <br/>The only thing missing was a soundtrack, it felt a bit barren without that.
Dec 29 13:15:00 242h 30m ConQuest Cool take on the theme! I like all the mini games, except the rock paper scissors, maybe, because that's purely luck based. <br/> <br/>The art style is super hilarious and fits the theme of the game quite nicely. <br/> <br/>The arm wrestling might have been better with a single key, it's pretty hard this way :-p <br/> <br/>I included your game in the third episode of my Ludum Dare 37 playthroughs: https://youtu.be/KZBHX8cfwxc
Dec 29 13:16:00 1m 00s The One Room Club Very well polished game! The music is super cool, as are the graphics. <br/> <br/>All my points of critique are already fixed in the postcompo release, so I won't even mention them here. <br/> <br/>I included your game in my LD37 Playthrough series: https://youtu.be/KZBHX8cfwxc <br/> <br/>Very good job!
Dec 29 13:24:00 8m 00s Escape the Room Others have already made some suggestions on what to improve (too fast movement, dying several times in a row), so I'll just focus on what I liked: The art style is minimalistic, but works very well with the music. In the future you might want to try to make everything pixel style, including the background and the ropes for the swinging blades. <br/> <br/>There was a nice learning curve and once you get used to the physics, it can be played well. <br/> <br/>Good take on the theme, very moody, too, considering the minimal graphics and audio. <br/> <br/>I recorded myself playing through your game in the third episode of my LD37 playthrough series: https://youtu.be/KZBHX8cfwxc
Dec 29 13:27:00 3m 00s Was ist das für 1 Room? I saw the game quite a while ago on the Ludum Dare frontpage and immediately loved the title :D <br/> <br/>You really keep the promise "Sokoban meets Ikea". The music is cool, maybe a bit to "action-y". The graphics are perfect for this kind of game. <br/> <br/>Good job on the puzzle design, I couldn't beat anything past level 4, as you already saw on the video :) <br/> <br/>I'm going to retry it in a few minutes. <br/> <br/>Very good job, one of my favourite games this LD.