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rnlf

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TimestampSince previousGamernlf's comment
Dec 14 14:24:00 SAUROPOD vs THEROPOD The music is (again) perfect. It matches the theme of the game and the game matches the theme of the jam! Especially the intro of the battle music really produces that "let's bring it on" feeling. Also the dinosaur sounds, they are hilarious :D <br/> <br/>As someone else already pointed out, there is not enough to eat outside the center region (or there should be some kind of world border) and maybe there should be a different way to kill predators. I could imagine luring them into deadly ravines are similar things. <br/> <br/>Art style and music fit together nicely, too. Both have a somewhat innocent happiness to them. <br/> <br/>I don't think evolution is something that happens instantaneously, but in the age of Pokémon, who could tell the difference? <br/> <br/>I like this game!
Dec 14 14:58:00 34m 00s Harvest It feels like you spent a lot of time balancing this game! At least I hope even you cannot bang out such a balance with the first try. It's a hard game, but things seem to be happening at well defined times. Just as I plant my first crops, the first rats appear, which I can kill just before they eat my stuff. <br/> <br/>Just as I started to starve, the first wheat was ready for harvesting. <br/> <br/>I've also never seen a game before where you had to survive but the "enemies" were not even trying to kill you. They just want to survive, too, but in the process hurt and eventually kill you. <br/> <br/>The art style is pretty cool and unique rxi style, built on top of some of your earlier games. I like the constant evolution. The color palette reminds me of those old photographs of farms during harvest time. No idea what you call that, but you hit it on the head with this brownish-green tint. Very nice indeed! <br/> <br/>I have two tiny suggestions, if you care to hear them: <br/>On a 1080p screen, the window is fairly small. You might want to add an option to chose the scaling factor. <br/>The music is great and the melody and arrangement fit the game, but compared to the rest of the game, it may be a bit too hi-fi. I know that sounds silly, but a slightly more lo-fi, chiptuny music might have improved this game even further. <br/> <br/>Anyway, that's just nitpicking. In fact, I think you should further develop this game, add more features and even sell it? I'd pay for it!
Dec 15 20:35:00 29h 37m SpaceHex Wow, pretty difficult game. Took me several tries to survive longer than a minute. <br/> <br/>The pixel art is really great. This could easily have been an actual game in the 1990s. <br/> <br/>Except for the harsh learning curve I have nothing to complain about. <br/> <br/>Nicely done!
Dec 15 20:55:00 20m 00s Ministry of Growth and Information So much voice recording! And the texts are hilarious. Hard to tell what level of "spreading unrest" is tolerated. Sounds like talking about alien abductions could be considered spreading unrest, but somehow it was okay for them ;-)
Dec 15 21:22:00 27m 00s Learning to Dance Wow! It's not a game, it's art! Not that were two separate things, but wow, couldn't stop watching it. <br/> <br/>The writing is great and still the music could have told the story without the writing. <br/> <br/>I'm really impressed! It was worth the extra work you put in to submit it to the jam rather than the compo. <br/> <br/>I'm not sure, what the leaves are representing, except maybe "growth" itself? <br/> <br/>Will have to think about it a bit more. <br/> <br/>Great job!
Dec 16 21:44:00 24h 22m 99 Steps Pretty cool game! It's really addictive. Simple and fun gameplay with a certain "just one more try!!!!" <br/> <br/>Almost like flappy bird in that regard. <br/> <br/>Add music and polish it a bit and you might have a mobile hit! I'd pay some money for it! <br/> <br/>Really good job! <br/> <br/>Played on Android
Dec 16 21:54:00 10m 00s spin-circle Many cool android games this is the besg i've seen so far. <br/> <br/>Fluid gameplay and great polish! <br/> <br/>The audio was a bit distorted sometimes, but I guess that was just my phone. <br/> <br/>Simple and addictive, playable in a few momemts, just like mobile game should be. <br/> <br/>I'll keep it on my phone after the compo. <br/> <br/>Good job! <br/> <br/>The mandatory G+ connection was a bit annoying though...
Dec 17 09:22:00 11h 28m CMDR LR Seriously cool game! Reminds me a lot of Crazy Gravity, just in HARD. <br/> <br/>Took me a million tries to finish level 6 (I always failed at the steep ascent in the end or hit the edge on the corner to the landing zone). <br/> <br/>The interaction of the particles with the level was nice and looks cool. <br/> <br/>The android version kept forgetting my online name, so I guess I played a few times without it registering on the highscore, but tbh it wouldn't have made a difference with everybody always being three or four times as fast as I was :) <br/> <br/>With some extra polish, this could be great mobile game, even outside the scope of LD.
Dec 18 16:05:00 30h 43m Super Lefty Garden Fighty Holy crap! <br/> <br/>You've made some great games in the past, but this one though! <br/> <br/>I had to listen to the music for a few minutes before I couldn't even start playing. I'm not a big fan of this kind of game, but it played so smoothly and looks and sounds amazing. Didn't read your name at first and I though it was a Jam entry. <br/> <br/>Really good work!
Dec 18 16:19:00 14m 00s ORB LORDS Pretty cool game! Nice sound and nice look! A bit hard at first, but once you get used to the different elements and how to exploit them, it gets easy enough to finish (in 4:36 in my case). Very frustrating when the ball falls down several floors :-p <br/> <br/>Unity WebGL worked fine for me.
Dec 18 16:40:00 21m 00s 2 button metroidvania Those controls though! <br/> <br/>Quite infuriating, but eventually I found both endings. Oooof. <br/> <br/>Looks very pretty and sound and visuals fit together very nicely. <br/> <br/>I liked it! (My left wrist hurts now).
Dec 18 20:48:00 4h 08m Orbital I dig this vector style. Very well done! <br/> <br/>The controls are surprisingly intuitive. I wish there was some more variation in the gameplay, but then I ragequit after trying level 10 for the billionth time. <br/> <br/>Good game and extra points for pointing out that it's not a Unity "Web"-Player game.
Dec 19 12:04:00 15h 16m Sphere Co.™ I really enjoyed the look of this game. The sprites and shaders fit very well together. There seems to be a nice story behind it, but sadly it's SO hard, that I cannot make it past the first room with robots, they just fire way too fast for me to run in, shoot and return before getting hit. <br/> <br/>You said you wanted to make a new version with strafing, drop me a link on IRC when you upload it and I'll give it a second try.
Dec 19 13:34:00 1h 30m The Winter Nice game! Worked fine on Linux (64 bit). It looks pretty good. It got pretty hard in the end, when the thing starts actually aiming at you and there is barely time to plant something. But the progression of difficulty seemed well balanced. Good job! <br/> <br/>Small hint: X and Z are not next to each other on many keyboard layouts, see discussion here: http://ludumdare.com/compo/2015/04/24/why-z-is-a-bad-action-key/ <br/> <br/>In your game, it was acceptable, because these two keys were the only ones, just as a hint for the feature :-)
Dec 19 13:37:00 3m 00s Plant Simulator: Chemical Warfare I couldn't play the game (64 bit Linux) without installing a full multilib environment (would rather not do it). <br/> <br/>If you upload a 64 bit Linux build and drop me a link on twitter, I'll give it a second try!
Dec 19 13:45:00 8m 00s Growth Control I couldn't run it on Linux. I figured it was a mono game, so I installed mono and tried to run it. Here's what I got: http://hastebin.com/luvexopasu.coffee <br/> <br/>Contact me on Twitter if you want me to retry it!
Dec 19 13:56:00 11m 00s this is the game This is hilarious. Very trippy, crazy stuff :-) <br/> <br/>Took me a while to find out what to do with the mouse, but boy did I show her! <br/> <br/>The first 5/5 humor this LD for me :-) <br/> <br/>Also, sweet music!
Dec 19 14:12:00 16m 00s Crabby Puzzles At first I thought you couldn't possibly make interesting puzzles with that, but I was wrong. It's actually getting really difficult really fast and I had to quit after not getting the "Combo Lock" level for like 15 minutes. The music is pretty cool, as are the graphics. Good entry!
Dec 19 14:15:00 3m 00s Pilot Light Web version works great for me. Everything fits neatly together. Of course "Mouse control" as two button control is a bit cheaty, but who doesn't cheat at least a bit with the theme ;-) <br/> <br/>Pretty cool for only 14 hours of work!
Dec 19 14:26:00 11m 00s Cordinatos I didn't think it was frustrating at all... once you understand the controls it was actually quite relaxing to play. I had hoped for a bit of a difficulty progression, but it felt like getting easier instead of harder over time. <br/> <br/>The visuals work good for this kind of game.
Dec 19 14:55:00 29m 00s Zen Roots Very relaxing and beautiful game. Played very smoothly in the real web version. The growing was very smooth and just felt right. Good job!
Dec 19 15:02:00 7m 00s CICP : the Center for Interplanetary Pest Control Dude, that soundtrack! Totally loving it. Can we get a OST download? <br/> <br/>This is one of the good Unity games in LD and they are rather rare! <br/> <br/>It was a bit too random in the beginning (lost about 1/4 of celestial stability before one work even came close to one of my coils), but still fun!
Dec 19 15:06:00 4m 00s Flower Power Both themes incorporated, nice! <br/> <br/>This game is a lot of fun, infuriatingly hard the further up you get, but always feels fair. <br/> <br/>Good job!
Dec 19 15:09:00 3m 00s Hero Feed Co. Really difficult, didn't get very far, sadly. The art style is very nice and consistent, the sounds fits in very well.
Dec 19 15:15:00 6m 00s Stavros the DAVROS Getting down the stairs seems too much of a learning curve. It's SO hard. Even with the hint. <br/> <br/>The guy looks really silly, in a good way. The sounds are hilarious, too! <br/> <br/>+1 for Doctor Who reference.
Dec 19 16:20:00 1h 05m Long Long: A snake lies in the Past The Linux download just gives me a black page... <br/> <br/>Tell me on Twitter when you fixed that, I'll retry it then!
Dec 19 16:28:00 8m 00s Santa goes to town Pretty funny game! Super hard to play on my touchpad though, would have preferred keyboard. The art style is very fitting and matches the hilarious setting.
Dec 19 16:52:00 24m 00s There's No Going Back This is one of the few games with unannoying two button controls. Many games are so hard to control, not this one though! It plays smoothly, the puzzle design is good and the visuals are pleasing. <br/> <br/>Great job!
Dec 19 21:34:00 4h 42m LOW MEM Very good use of the theme! I liked the puzzles. The graphics are functional and work well for the game. Some thinking was required on the last three levels and the difficulty curve had just the right slope.
Dec 19 21:46:00 12m 00s Grow Your Love Typical DDRKirby(ISQ) music. Came for the music, stayed for the game! Or should I say GAMES? Plural? You actually made seven (!!) games in the timeframe of the jam. <br/> <br/>One of the best games so far!
Dec 19 21:53:00 7m 00s Ludum Vitae Lovely little non-game :-) Great style, great audio, great little story. <br/> <br/>Good job!
Dec 19 22:06:00 13m 00s Auto Racer Nice little game! I like the art style, it's perfect for a compo entry! <br/> <br/>It could have used a few more sounds (and I find your selection of the only sound very interesting :-)) <br/> <br/>The progression in difficulty is good and it feels cool once the car is going fast. Could use a better engine though, it takes so damned long to accelerate :-p
Dec 19 22:18:00 12m 00s Seeds of Sky Pretty cool game, but sadly the controls are so fast, that it's almost unplayable to me. I collected 7 things, but then I had to quit, because I kept falling off of things. <br/> <br/>If you make a post compo version with tighter controls, I'd galdy hear about it. Drop me a line on twitter if you do! <br/> <br/>I loved the art style, it's so colorful and pretty :-)
Dec 19 22:31:00 13m 00s 01 I think I had the same problem as others. When I entered an invalid program, I got an error message, but a seemingly valid program didn't produce any output :-(
Dec 19 22:41:00 10m 00s Squ I liked the visual style and the music. The powerups were really cool. <br/> <br/>Good thing you mentioned that the intro didn't make sense, now I don't have to point it out ;-) I thought it was a growing game and the growing in the intro felt really good. <br/> <br/>I had some fluctuating frame rates, always slowing down when it was getting interesting.
Dec 20 13:36:00 14h 55m Space Elf I like the concept a lot, this is a very good use of the theme. The controls are a bit unforgiving though, if you don't hit the up or down button at exactly the right time, the elf doesn't take the entrance and runs directly into the next arrow. <br/> <br/>The graphics are just beautiful!
Dec 20 14:43:00 1h 07m Major Tom Despite the fact that this is not at all how satellites are operated or navigated in space, it was a nice little game! <br/> <br/>I felt pretty smart when I managed to connect two antennas through one of the extra reflectors.
Dec 20 14:55:00 12m 00s Vine Racer Seems like someone played too much of a certain Mario Kart 8 track :-) <br/> <br/>The game plays really smooth, nice physics. Feels right. It could have used some sound, but the rest is pretty cool!
Dec 20 15:52:00 57m 00s Planet God I like the idea of the game and it looks really cool. <br/> <br/>It seems a bit too hard, though. I couldn't manage to stabilize the temperature. In several cycles (I think 6 or 7) I boosted the oxygen to about 30%, but I couldn't get any animals. <br/> <br/>I think, after a while the temperature should be more stable through the greenhouse effect.
Dec 21 13:25:00 21h 33m Puff Enuff? I think this is the first bitslap game that didn't make me ragequit several times before finally finishing it days later :-) <br/> <br/>The art is great, as usual. The gameplay is smooth, just needs a bit getting used to. <br/> <br/>A real ending would have been nice.