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Feedback comments for LD35
MiniBobbo's games and stats for all events →
| Timestamp | Since previous | Game | MiniBobbo's comment |
|---|---|---|---|
| Apr 19 00:51:00 | Magic Shape | I agree with the other posters that the controls felt awkward. Keyboard controls with a different key for each shape would have been a nice addition. <br/> <br/>I think my high score was 290. The fast attack is clutch. I think that you attack too slow to make any headway without it. | |
| Apr 19 00:58:00 | 7m 00s | Pheee Strew Quest | The game looks and sounds very good. I liked the pixel art and music. <br/> <br/>The balance makes it extremely difficult to play. I went for two entire levels without any enemies and then hit two in a row on level 3. I could barely beat the first one and the second killed me instantly. <br/> <br/>Some explanation of what the abilities do would be nice. |
| Apr 19 01:09:00 | 11m 00s | Skywind Temple | This is amazing progress for 72 hours! I was only able to play the single player race but it ran smooth and the graphics and animation were silky smooth. <br/> <br/>The only thing I would recommend is maybe showing the next couple rings so I know where I should be heading, especially when the rings started appearing really close together. |
| Apr 19 01:14:00 | 5m 00s | Shiftmatic | I liked the way I had to transform the green circles into platforms to continue. Controls were a little floaty, but it played well. Nice amount of polish! |
| Apr 19 01:25:00 | 11m 00s | ShiftHeroes | This was a surprisingly relaxing game for being chased around by a giant monster constantly. |
| Apr 19 01:31:00 | 6m 00s | Shadow Play | This was very cool! The concept was great and I loved how becoming opaque created your own shadow that could be used for puzzle solving. <br/> <br/>I got myself stuck though. I held the light behind me, and walked through a wall backwards. I was past it but then the light made it whole again and my light was stuck on one side and me on the other. I couldn't seem to do anything else and I had to quit the game. |
| Apr 22 02:22:00 | 72h 51m | Cube Shift | I had some strangeness in Chrome that made it unplayable. I wasn't able to jump more than a little hop, and the hitboxes were actually much larger than was displaying on the screen. The idea was very cool though and like others have commented, the loading screen is awesome! |
| Apr 22 02:26:00 | 4m 00s | ShapeGrid | This was fun and looks great. My highest score was 45. |
| Apr 22 12:35:00 | 10h 09m | The polyman | This is a great second attempt! I didn't really understand the point of limiting the amount of time that you could shapeshift since you could immediately change back. Maybe if there were some puzzles that needed to be solved as the human it would have worked better. |
| Apr 22 12:50:00 | 15m 00s | shapescalation | This was simple and well done. I felt like a little shape ninja sneaking in to grab the yellow triangle in level 13. <br/> <br/>I liked the floaty controls. They took some getting used to, but once I pictured myself more like I was driving a car it became easier. |
| Apr 22 12:58:00 | 8m 00s | Literal ShapeShifter | Nice puzzles. I think I enjoyed the experimentation that it took to figure out how the first couple levels worked. |
| Apr 22 13:05:00 | 7m 00s | Sub Dragon | Lots of fun. Frustrating at times, but in a good way. |
| Apr 22 20:25:00 | 7h 20m | Greenvasor | I would have liked all the assets to be smaller and have the game play a little slower. It also would have been nice for some sort of feedback when you shot a bulldozer or factory that you were actually doing something to them. <br/> <br/>Also, being able to avoid the butterfly's shots would have been nice. |
| Apr 22 20:32:00 | 7m 00s | Operation R.E.P.T.I.L.E. | I liked the graphics and the idea. The tutorial wasn't very helpful though. Maybe a tutorial level would have been nice to learn how to play. <br/> <br/>All the humans are surprisingly unbothered by shapeshifting reptiles killing everyone though... |
| Apr 22 20:36:00 | 4m 00s | Corporate Espionage | Some nice technical work here. Of course, there is no real game, but the work is impressive anyway! |
| Apr 22 20:43:00 | 7m 00s | Aftertile | This was fun. I didn't realize that I could go into the walls for the first couple playthroughs, but after I figured that out I was able to travel around pretty easily. |
| Apr 22 20:49:00 | 6m 00s | Photagogue | What really sets this game apart from all the other dino punching games is the included ability to headbutt. <br/> <br/>Looks good, although I had no idea when the dinos would hurt me. It was hard to fight them because I would always take damage at each one because there was no way I could tell to avoid getting hurt. Maybe I'm just missing something... |
| Apr 22 20:57:00 | 8m 00s | Party at the Knightclub | Loved the graphics and the presentation. I spent a long time randomly trying different bodies to charm the guard. |
| Apr 22 21:16:00 | 19m 00s | THIS IS AMAZING | I thought this game was pointless and easy for the first 8 levels. Then 9 happened and I really enjoyed it. |
| Apr 22 21:49:00 | 33m 00s | windowframe | This was very good. I loved the mechanic and how it played. Very well done. |
| Apr 22 23:39:00 | 1h 50m | Oh What a Night | Nicely done! There wasn't much direction, like others have mentioned, but I enjoyed it enough to complete it. I like the special ending too! |
| Apr 22 23:47:00 | 8m 00s | ADAPT | The simple visuals worked well. It was fun, although a couple times I teleported through a wall when transforming between 1 and 4. |
| Apr 23 11:36:00 | 11h 49m | Abyssal Dream | This worked well. Some of the jumping/transform/speed through sections were really tricky but satisfying when I finally got it. |
| Apr 29 02:49:00 | 135h 13m | Dai Kabe | This was fun. The first 4*2+3*4 or whatever it was threw me off and I almost missed it. Nice music and I really like the touch of being able to create your own levels! That's a nice quick feature. |
| Apr 29 02:58:00 | 9m 00s | A Tale Of Shifted Shapes | This was enjoyable for a little while. I basically just decided that I would make everything triangles every time and then clicked on each circle once and then went back and clicked on each square twice. That got me through about 7 levels until I suffered from wrist fatigue! <br/> <br/>The ending noise reminded me of Atari. |
| Apr 29 03:03:00 | 5m 00s | Enester, the unexpected magician ! | Graphics look good. I agree that the game plays a little too fast. The Frog in particular is very difficult to control. |
| Apr 29 03:06:00 | 3m 00s | Swarm Blast | This is a cool game and mechanic. At first I thought I would just avoid the large shapes so I didn't spawn the little guys, but the circle around you makes that impossible after awhile. |
| Apr 29 03:15:00 | 9m 00s | The Great Biohazard Escape | These were some tough puzzles. The character is a real jerk, isn't he/she? All that work to get out and infect everyone... |
| Apr 29 03:19:00 | 4m 00s | Cavern of Flight | The first time the spider showed up I nearly jumped out of my seat. <br/> <br/>Great mood! |
| Apr 29 03:27:00 | 8m 00s | The Professional Shapeshifter | I quite enjoyed that. I wish that there were more correct answers though. It would be cool if you kept track of the most popular answers and had them be worth more points like on Family Feud. |