Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → madk
Feedback comments for LD35
madk's games and stats for all events →
| Timestamp | Since previous | Game | madk's comment |
|---|---|---|---|
| Apr 19 22:16:00 | Ephemeral Path | I played to the end, and I think it might have been more enjoyable if not for how it was never possible to tell what was a wall and what wasn't. It really became just push arrows and hope for the best. And the level with warped controls was kind of frustrating. | |
| Apr 19 22:20:00 | 4m 00s | Starship Janitor | That was surprisingly difficult. Cool game! |
| Apr 19 22:27:00 | 7m 00s | Tetrift | It's good to see an entry made for PICO-8! I played to a score of 11 and then this happened and I learned the true value of having borders: http://puu.sh/ooB4v/e5111037c1.png |
| Apr 19 22:36:00 | 9m 00s | Perception | I love the idea, but it's irritatingly difficult to add on the new abilities where I want them to go. I wanted it adjacent to a particular one so as not to dramatically increase my size? Nope, now it attached diagonally to the outermost square and I can't navigate anywhere now. Fuck |
| Apr 19 22:45:00 | 9m 00s | Color 'n' Shapeshift | I got a score of 85! I'm very pleased with myself about that. http://puu.sh/ooC6u/502ea693da.png <br/> <br/>I actually thought it was a great idea, but it could've been even better if the beeps formed something more melodic. The notes seem very random as it is. |
| Apr 19 22:49:00 | 4m 00s | The Fable of Gina | No diagonal movement? No way to recover health? Or to attack? I love the art and music and Zelda 1 nostalgia, but it's really hard to enjoy it as a game. |
| Apr 21 22:51:00 | 48h 02m | Atlantis Dare | Surprisingly enjoyable, but it would have benefited greatly from just a little more complexity. And I was never quite sure how to cope with my big island suddenly becoming a very small one. |
| Apr 21 22:53:00 | 2m 00s | Chemscape | The door keeps suddenly closing and making sparks and all I want is to go home :,( |
| Apr 21 22:58:00 | 5m 00s | Facade | My favorite entry so far. The graphics are delightful and the gameplay is perfect. |
| Apr 21 23:02:00 | 4m 00s | A Simple Tale | It's a lovely start, and I especially liked your art, but sadly not much of a game so far. |
| Apr 30 17:29:00 | 210h 27m | Elixir | Seriously fantastic. I didn't know interactive fiction could be so engrossing. |
| Apr 30 17:43:00 | 14m 00s | Modified Ballistics | Echoing other comments: It's a cool idea, but aiming is extremely difficult. |
| Apr 30 17:46:00 | 3m 00s | ShapeShift Runner | Nice idea, but the physics are wonky and hard to predict. |
| Apr 30 17:54:00 | 8m 00s | The Core Process | I got a score of 4100, but I don't feel like that's very impressive. <br/> <br/>It took me a few minutes to realize I wasn't playing Ikaruga. I think the game would have been more enjoyable if the player was invulnerable to bullets of the same color. <br/> <br/>I rather liked the art. Not a bad effort at all, but it's lacking the fun aspect. Could've done with just a little more actual gameplay. |
| Apr 30 18:04:00 | 10m 00s | Attack of the RGBobots | You came to the wrong neighborhood, motherfuckers <br/> <br/>http://puu.sh/oBpQJ/106a90f0ad.png <br/> <br/>You've got a very clever gameplay mechanic, cool pixel art, and I love that it's for the ZX Spectrum. |
| Apr 30 18:11:00 | 7m 00s | Istvan's Quest - Coding-themed Match3 | I'd like to point out that the compo rules include making all your assets within the time allotted. Using the images you have means you should've entered the jam instead. |
| Apr 30 18:15:00 | 4m 00s | Fish Shifters | Really nice music, but the weird collision really took away from the fun. |
| Apr 30 18:20:00 | 5m 00s | Gallery | Fantastic music but I don't quite understand the point of the gameplay |
| May 7 13:17:00 | 162h 57m | Boring Human Existence | I feel like this could've been really fun if only there was more than the one level. I hope to see a post-compo version! |
| May 7 13:25:00 | 8m 00s | Click Faggot | That hurt to read, and that means you did a good job. |
| May 7 13:34:00 | 9m 00s | Panic in the Attic | Ha, it's kind of like my entry except not rated R. I like it but I may be biased |
| May 7 13:38:00 | 4m 00s | The Incredibly Silly Adventures of Jake the Gerbil | Is it just me or is the tutorial level really damn hard? |
| May 7 13:45:00 | 7m 00s | Cat Shapestift | Not much to see but it could've been a clever little entry with just a little more content |
| May 9 22:10:00 | 56h 25m | Absorber | So basically agar.io |
| May 9 22:18:00 | 8m 00s | Dad's Safari | An awesome start, but a little more game to it would've been very nice. |
| May 9 22:51:00 | 33m 00s | I Have Brig Plans | I would have never thought of a puzzle game like this, and I'm loving it. Fantastic job! Act 4 level 2 was probably my favorite of them all. Also, the last level of Act 4 was pure unmitigated evil and I hate you for that. <br/> <br/>I would play the shit out of a post-compo version with more puzzles and prisoner types. |