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Feedback comments for LD34
Guard13007's games and stats for all events →
| Timestamp | Since previous | Game | Guard13007's comment |
|---|---|---|---|
| Dec 14 06:25:00 | There's No Going Back | Loved the way you did that, and those bastard spikes. xD | |
| Dec 14 06:36:00 | 11m 00s | AVOID RINGS | Hey! I remember playing this when you linked it in the IRC! :D Loved it then, love it now! The only change I'd suggest is having a score counter going up as well as levels.. (I assume there are more levels, I only ever made it to level 1.) |
| Dec 14 06:42:00 | 6m 00s | this is the game | Oh my God that's hilarious! I love it! <br/> <br/>(Is there some secret or anything? I mean, all I did was delete everything..and BSOD.) |
| Dec 14 06:50:00 | 8m 00s | Crabby Puzzles | Very nice! Way more to it than I was initially expecting! (Your GIF makes me think simple chaos and running, you deceiver!) |
| Dec 14 07:00:00 | 10m 00s | Reap | I remember you sharing an early look at this, very very nice! |
| Dec 22 03:33:00 | 188h 33m | FRUITWOLF | Loved the look and feel of this! Thank you for submitting it to me! |
| Dec 22 03:45:00 | 12m 00s | The Artifact | Loved it! Made me think of Rock of Ages. :P |
| Dec 22 03:55:00 | 10m 00s | Glow&Grow | It starts too quickly, and would really benefit from something like a casual mode, but otherwise, I love it! |
| Jan 1 19:14:00 | 255h 19m | Fleshgrowth | Had a bug where the screen went red and nothing happened anymore except I could .. just read the part where you said the game sometimes stops at 27 blocks..yep, that one, I ran into that one. xD |
| Jan 1 19:23:00 | 9m 00s | Colony 3028 | Definitely needs more work, but this is a great beginning. The biggest thing that kept me from enjoying it was a lack of tutorial. |
| Jan 1 19:36:00 | 13m 00s | GURU | Amazing! Would love to see this fleshed out into a full game! |
| Jan 1 19:45:00 | 9m 00s | StarShibe | That was awesome. xD |
| Jan 3 06:52:00 | 35h 07m | Melissa - A Game of Choice | The only way to win is not to play. <br/> <br/>After 2 punches, I decided that's the moral of this game to me, and stopped. |
| Jan 3 07:16:00 | 24m 00s | SUPER SCIENCE CORP | Awesome all around! |
| Jan 3 07:22:00 | 6m 00s | Soylent Greenhouse | Really didn't get it. :/ |
| Jan 3 07:41:00 | 19m 00s | 3:LLIS - PROTOCOL : PROTECT PLANTLIFE | There's only two problems I see with this, the first is that the text on screen is too fast before it disappears (at least during the opening explanation), the second is that it feels like you have to be super precise to land on a lot of the platforms, so I died a lot just from failing the same jump 10 times in a row. |
| Jan 3 07:55:00 | 14m 00s | Hope | Very nice! ..except, I am confused, because I thought I was doing very well, keeping up the white, bringing a few up from the black, and stopping beasts from raising, but Despair won. :/ |
| Jan 3 20:54:00 | 12h 59m | Swarm Hunter | Was a bit hard to get the hang of the controls, but once I started to see how to do things, it was really fun. I feel like the base speed should be a little faster, and the lunge a little slower though. |
| Jan 3 20:59:00 | 5m 00s | There's Always a Bigger... | 1470 was my highest score. Pretty fun. The first time I played I didn't quite like it, but I tried again and found I did. xD |
| Jan 3 21:06:00 | 7m 00s | CHILL PILL | Very fun. From a player perspective, I like how it increases in size as you play and mess up. From a YouTuber perspective...that's gonna be annoying to edit. xD Maybe make it optional? <br/> <br/>I agree with the recommendation amras0000 said about making the color switch the moment you hit the button, also perhaps making the grandma travel faster. |
| Jan 3 21:18:00 | 12m 00s | Life: The Game | ​Great fun! Would love to see this expanded into more levels or alternate levels! Maybe choose your levels where you can do different minigames for a different path in life? |
| Jan 3 21:24:00 | 6m 00s | SLUG STORM | Holy shit! That was amazing! My favorite game so far! :D |
| Jan 3 21:39:00 | 15m 00s | BloatBlaster | 10 kills, 175.06 time <br/> <br/>Pretty fun, but a little confusing as to when it's safe to shoot (to keep them from multiplying). |
| Jan 3 22:08:00 | 29m 00s | Carp'e Diem! | Pretty fun, the boss battle dragged on a bit too much though. I think the only problem with it really is that it seems to be impossible to lose, since you can only truly lose the one-shot fish. |
| Jan 3 22:14:00 | 6m 00s | Bad Cloud | Some trees seemed invisible, and some water sources didn't actually give water. :/ I also couldn't figure out what I was supposed to destroy with rain. |
| Jan 3 22:22:00 | 8m 00s | Zircon | The control limitation really hurts this game. I know it's the theme, but it made it very difficult to keep track of which way was which. I also had the game glitch out on me a few times where I suddenly was in the air unable to move, or moved a box into the air, or into my self. It got quite annoying to be honest. |
| Jan 4 02:08:00 | 3h 46m | The Snowball effect | It's a bit broken that I can just jump off the side of the level and win... |
| Jan 4 02:22:00 | 14m 00s | Core Guardian | Couldn't play it. <br/> <br/>"compilation error for shader [res/screen.vs]. Reason: Vertex shader failed to compile with the following errors: <br/>ERROR: 0:3: error(#133) Reserved word: in <br/>ERROR: error(#273) 1 compilation errors. No code generated" |
| Jan 4 02:30:00 | 8m 00s | Antibounce | The only problem I had was with spikes appearing right below me where it was literally impossible to avoid them. |
| Jan 4 02:48:00 | 18m 00s | net_forget | Was very fun! <br/> <br/>The only problem I had was that it was a little difficult to remember which gates were which, but I'm not sure if that's just because I'm rushing through games so fast or not. :/ |
| Jan 4 05:46:00 | 2h 58m | The Journey East | Your hitboxes should probably be a little smaller (unless this is supposed to be rage-inducing difficulty). :/ |
| Jan 4 05:53:00 | 7m 00s | GLYPH | The game launched in a borderless window partially off of my monitor, so I couldn't see nearly a third of the game. It also didn't seem to be very responsive to controls. :/ |
| Jan 4 06:04:00 | 11m 00s | 2ButtonsAdventure | One of your downloads is not packaged properly. The EXE alone cannot be run. You need the Data folder zipped up with it. |
| Jan 4 06:15:00 | 11m 00s | Let's Play Simulator 2016 | Interesting..but I don't lose subs by not uploading! xD I mad bro. I'm seriously upset that it doesn't make any sense, but I also love it. xD |
| Jan 4 06:24:00 | 9m 00s | Rosebud (Growing) | Unavoidable branches were really annoying, but otherwise it was pretty fun. |
| Jan 4 06:30:00 | 6m 00s | Sticky Stuff | Great graphics, effects, sound design. Loved it! |
| Jan 4 06:35:00 | 5m 00s | Puzzlerun | Big problem.. I just walked off the side and sat there, infinite easy win because walking on nothing is allowed for some reason. :( |
| Jan 4 18:43:00 | 12h 08m | RhythmRider | I see great potential here, but I HATE most of it. The beginning is very nice, the sound the red makes fits, it's a nice beat. The moment a green comes along, it's ruined. The tempo you have to hit doesn't feel like it matches with the song anymore and the sound the greens make when you hit them is just grating. |
| Jan 4 18:47:00 | 4m 00s | Kubka | Very well executed except for the few portions where the only way to progress is to get lucky or trial and error instead of skill. (Making a jump and then, oh, there's a wall at the end of this upper section. That kind of thing. Impossible to plan for.) |
| Jan 4 18:53:00 | 6m 00s | Safe or Sorry | From your description, (I missed the "end the game" part) I thought the safe button would bank points and let you start over, continuing from there. :/ <br/> <br/>I think it's too easy to be lazy by spawning one monster and just staying out of its way, but it's a nice concept. |
| Jan 4 19:09:00 | 16m 00s | One Man Spaceship | Very cool idea, loved the voice acted sound effects. xD <br/> <br/>I loved how floaty the gears were because it made it slightly frustrating to select something..which is a weird thing to say. |
| Jan 4 19:27:00 | 18m 00s | Ultra CopyCat Force | Would love to see this developed further. |
| Jan 4 19:35:00 | 8m 00s | Evil Developer's Lair | The forth or so level had a first jump that was impossible. :/ <br/> <br/>*reads rest of description* ... ohhh..maybe you should've mentioned that in the game or at least with the controls, because there was no way for me to know I'd be able to do that. :( |
| Jan 4 19:40:00 | 5m 00s | DESEEDER | That was excellent. I barely beat the f@%#ing tutorial, but it was awesome. |
| Jan 4 19:46:00 | 6m 00s | Need For Seed: Undergrowth | My only problem with this is that the randomness of spawning fucks me over a lot, especially when I spawn off screen going away from the screen and literally have no way to fix that. o.o |
| Jan 4 22:54:00 | 3h 08m | WAR GROWTH | My absolute favorite thing about this is how the pattern-matching (or whatever you want to call it) for which sequence you are doing is very fluid, and allows me to make mistakes that change which pattern I'm going after. xD |
| Jan 4 23:09:00 | 15m 00s | Pointless Text Based Quest | It quit working after I tried to go north at the very start. :/ |