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Benjamin

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TimestampSince previousGameBenjamin's comment
Dec 15 13:36:00 Project sandtree I like the universe and the colors. I spend a few time to understand how to move seeds because you need to have your cursor on the right side of the seed so you can hold it. I also tried to uses white blocks to climb to unreachable places but the fact that most of the blocks have unclimbable slopes I finaly gave up.
Dec 15 13:50:00 14m 00s Flee From Debris interesting way of moving the ship. I think that the fact you have to wait to go down is part fo the fun. You can't move to much or you will finish in the middle of the screen with not enough time to ajust your moves. <br/>The flame fx should be realtive to the level rather than the ship: it feels a bit a strange when you turn your ship and flame fx move too.
Dec 15 14:20:00 30m 00s Jack I didn't jkow what to do with the presents. I tried to bring them together but was unable to gather enough before they vanish.
Dec 15 14:27:00 7m 00s 01 the core idea seems interesting. I would like to play a full version of this. For now I can't complete first mission because the output window is empty.
Dec 15 15:01:00 34m 00s Barber Chop That was fun. The rythm was very well designed for this kind of game. I can imagine all the funny title you could have choosen with the beat&lt;-&gt;beard puns :)
Dec 15 15:13:00 12m 00s Blobitronica Really fun and good rythm. The fact that spikes are immortal the center of the screen a dead zone that you always want to avoid. I dont know how you could fix this, if you make the small spikes vanish too fast you will loose the zoom feeling.
Dec 15 16:12:00 59m 00s TrainWrecker Shooting from chariots is a very clever idea. It makes your game unique. I had a lot of fun playing it.I think you could improve it this way : <br/>- Changing shape is not enough to make monsters different from bonus. I often make mistakes. Maybe choose a different color for bonus or if you want to keep black&amp;white style just make bonus way bigger. <br/>- You dont have to add another key for shoot if your game need mouse and left clic is unused. <br/>- Draw a simple grid or anything giving the player the feeling of moving. At first I was looking for a key to move forward because I didnt understood I was already moving.
Dec 16 08:06:00 15h 54m Unbarren I didnt un derstood I could co up and down in the ship so moving the levers was a bit tricky at first. You can't see ground very well depending on your height and rotation. The game itselef is beautiful but lacks some extra gameplay to make it more fun.
Dec 16 14:15:00 6h 09m Growurm My best is 397cm. This was really fun but could have been even more addictive with some sfx. Very few sfx were needed to add a great dimension to your game, plz have a look to Bfxr or labchirp for your next jam.
Dec 18 00:01:00 33h 46m Hoarder I had no sound on the game is that normal ?
Dec 18 07:54:00 7h 53m Noise Runner I understand the fact that you want to represent the file but I think that just adding a cycling triangle spawning at your current position +- random(value) depending of the file would make the game more fun to play and will stil lrespect your core idea. I spent 4-5K of the game waifing for something to happens ( only few small triangle on upper and down side of the screen ). I would also love generated audio , or maybe just singles notes played on each triangle spawn. The exe exploration is a cool idea.
Dec 21 16:34:00 80h 40m Weight Control the core Idea is good ( weight / jump ). There passed maybe 15-20 then gave up on some difficutl jumps. I had problem to pass first level because I didnt understood I could push longer to jump higher, I was looking for a solution with hook and only tried harder bacause I saw comments of people who seems to play without problem.
Dec 21 16:42:00 8m 00s Retro Rebound Challenge! The opening door on the bottom of the screen is a nice idea. The fact that the gravity kind of apply to ball ( slower on upper screen, faster on lower screen ) makes the game really difficult sometime. I also randomly finished 3-4 level near the end without having to touch the ball.
Dec 21 16:55:00 13m 00s Grow For some reasons I was able to create triangle with only one corner ( no side ) touching my tree. This make the game easier but I was still able to enjoy the majestic mood of your game. Great work. The embed forced me to scroll up and down game ( then I have to scroll again in your game to reach bottom or top )
Dec 21 17:26:00 31m 00s Low and Flow It was original. On my first try I was locked on 2nd level becasue the mom/dad was not there. I just restarted it and everything was ok then.
Dec 21 21:48:00 4h 22m IdleHarvester I would love if flower picker was visible. It would make the game really alive.
Dec 21 22:45:00 57m 00s Survive the Moco My best is 1:40 for 40 moko killed. At first I was thinking the game was too hard. But now I think it's totally part of his personality. I was happy to go throught the entire bgm. It's like an achievement.
Dec 21 22:56:00 11m 00s OSHIYA! PUSH! Original and fun :) But I think the game need more feedback when you press space on tempo. The gathering passengers is not very thing is not something you notice on first tries.
Dec 21 23:09:00 13m 00s Cupcake Snake First time I see a snake game with leveldesign and it's pretty good. The only two negatives points are imho : <br/>- having to clic left mouse button to restart ( left+right would be better ) <br/>- the lvl #3 is a huge difficulty spike. I had the feeling I succeded with chance only. <br/>Apart of that this is a very innovative game and I really like the on/off sounds of pink and blue circle.
Dec 22 18:38:00 19h 29m Ball Crusher From Neptune My best score is 8 I think you could add easy high bounce for first 1-4 points for a warmup.
Dec 22 19:31:00 53m 00s Haighstrom's Tug of War simple and clever gameplay. Good balance.
Dec 27 10:13:00 110h 42m Slime Smasher Hey I finifhed it ! Nice music. Sometime I have the feeling that game is harder when slime is closer.
Dec 27 10:23:00 10m 00s The Tie Game Never played a tie in any game before this one. The game is very fun, one of the best I played until now. I can just notice two problems : <br/>- Sometime the jet of vine hit the base of the tie letting you with no escape options. <br/>- The bonus dont add a lot to the game. I usually spend my time avoiding vine and randomly catch bonus. I think that winnning the game over time would not change much things.
Dec 27 10:28:00 5m 00s Crusher Escape Race It was fun. Even within 4 hours, I think that a replay button and a congratulation message in the end should be a priority so people can judge your game as 'finished'
Dec 27 10:45:00 17m 00s Akuto Beautiful and very smart fight system. Easy to learn hard to master. With a bit more content and an actual ending ( I killed everyone but nothing happens ) it would be a very solid entry.
Dec 27 11:02:00 17m 00s Tree Monster Simulator I like the 3 steps in your gameplay. The graphics and lightning are a bit crude, but they are enough to play and enjoy the game. The phyic on bunny create some weird situation sometime.
Dec 27 11:08:00 6m 00s Mazes of Random Very innovative I like it. The teleport make the game more interesting since you can use your map informations.
Dec 27 11:20:00 12m 00s Star Jumper I had a lot of problem playing to the game because I have an azerty keybord. I was able to remap keys but then could not use Q because it's not in remap list. Then when I found objects, I could not interract with E for some reason. ( Even if not remaped ) I still like the look of the world it really made me want to explore it more.
Dec 27 11:24:00 4m 00s DRUNK GROW GROW In my opinion if you re drunk you just wont be able to score above 0 :) I found it difficult but after a while I could reach 180. I thik you should let people replay with spacebar instead of having to left clic.
Dec 27 11:30:00 6m 00s Mail Girl My best score is 22. I never realize how mail delivery is such a dangerous job. The game is cvool but I think you should work your game randomness. Sometime you run for seconds without seeing any delivery box and sometime there's 8-9 on the screen at the same time. ( It goes the sames for houses / trees ). I played it 15-20 times to reach this score. Nice entry !
Dec 27 11:54:00 24m 00s Void Gate I also had to deal with statue vs statue problem. This is a serious problem which break the game. Apart of that the game is enjoyable and very ambitious for a 48h gamejam. Maybe make the player play a short game with a preconstructed deck would help him to understand the mechanics better. Having to draft cards before actually playing the game is quite difficult.
Dec 27 21:10:00 9h 16m Tailwind I'm not fond of the trial particles but I like the game mood. The leaf is cute :)
Dec 27 23:46:00 2h 36m Santa Inc. Well I gave up on the beginning of level 4. The game is pretty cool but I see no point in changing the control, it's hard to get used to it and ou dont want learn it again on each level / play. I think the game could be made easier with fix controls and a bit harder with failure count. Some SFX would also add a lot. Anyway I had a lot of fun playing it and shipping my presents was really cool :)
Dec 28 00:22:00 36m 00s Macosa and the Cave by: Stefen Menzel/Andrew Herbst The control are too nervous. I managed to play until the last level but I abused the collision system which is really glitchy. There's also the problem of spawning zone at the entrance of the level. You can go back but you re teleported at the entrance. So, ifyou press left while dying you can sometime go 2-3 level back... The world itself and the core idea are good. You made me curious about the game and its content.
Dec 28 00:50:00 28m 00s Wizard and The Sun Ok. That was perfect. You have a great sense of storytelling and you designed a good mechanic AND the good leveldesign needed to make it fun. Oh and these sprites animation are good too, very unusual and fun.
Dec 28 00:52:00 2m 00s SupRunner Ahaha That was great. Almost rebboted on my third attempt.
Dec 28 01:20:00 28m 00s Nature Nurture Fore some reason my appletree stop firing sometime. I dont undestand why. It seems that the apple become very small until I cant see them.
Dec 28 10:40:00 9h 20m Growing Ties Very fun game ! You choose very appropriate sounds for the ties.
Dec 28 12:26:00 1h 46m Attrition Very ambitious for a 48h compo. The game have great gfx and background music. The problem is the gameplay need more tweaking. I played every card I have because I have no reason to wait to play them + the fact that you have no opponent/monsters/anything attacking you make the game a bit repetitive. <br/>This is still a huge ammount of work ! congrats !
Dec 28 12:39:00 13m 00s CyberMayan Hey I would have play 10-15 more level of this. You should have invest 2-3h for leveldesign. The effect is nice.
Dec 28 13:20:00 41m 00s Grab&LetGo I find the game easier just focusing on right screen and forgetting about left one. Maybe you should make fail grab penalty harder.
Dec 28 18:16:00 4h 56m 99 Steps My best Score is 44:70 ! good execution and nice sound design. I would just make these spikes kill you only if more than 20/25% visible.
Dec 28 18:25:00 9m 00s Docker life simulator 2015 Well I had a lot of fun playing this game. My best score is 19.
Dec 28 18:31:00 6m 00s hARBOuR Contro lof the character is not perfect but I like the 2x different worlds they have a very nice athmosphere. A was also a bit unsure about human characteristics but whatever it was a nice experience.
Dec 28 18:36:00 5m 00s Space Pilot Well I have not failed. I like the shield bar I think shooter should use this more often. Maybe you should differnt color for ennemies bullet. Someting bigger and flashy.
Dec 29 08:30:00 13h 54m Tile Risers I had no chance to meet other player but playing alone somehow remind me katamari damacy
Dec 29 08:41:00 11m 00s The Ghost Engorger Your core idea is really good. I love the guardian ending idea and the fact that you can be stuck change all the green monsters to a potential danger. It's also funny to cross some small monsters without hiting them because they're not on same line, not very usual on pacman games.
Dec 29 08:51:00 10m 00s Center There's a good rythm on this game but I had my best score abusing the gamemechanic by just firing red/blue/red/blue at small speed in circle. You could conuter that with a overheat system or some colored objects that you musn't hit.
Dec 29 17:47:00 8h 56m Story Into Jungle Cute game, my best score was 620. It tooks me time to pass the first bridge but then it was ok. I spent most of my time holding contorl and release it only to run so maybe you should have made a run button.
Jan 2 10:21:00 88h 34m Trump Tower The upgrade buttons doesnt seems to work. I dont know what is bug and what is unfinished features. I like the base idea, original defense game :)
Jan 3 16:39:00 30h 18m Bring joy to the world... with balloons! The game itself is not very challenging or interesting but I like the animations and the core idea. Some balloon color choice for each kids / exploding balloon / etc would make the loop more replayable.