Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → Benjamin
Feedback comments for LD35
Benjamin's games and stats for all events →
| Timestamp | Since previous | Game | Benjamin's comment |
|---|---|---|---|
| Apr 19 01:17:00 | Pheee Strew Quest | I was stuck on floor 2 with a burning ennemy not being able to damage him ( fart and gob deals no damage ). Apart of that I like the minimalist low rez interface and sfx. The ennemy design is also very imaginative, I love all of them | |
| Apr 20 13:12:00 | 35h 55m | Fulmen | That was some interesting monster fights once you get used to the attack. But the game is rather short and there's no gameover sequence. Being stuck when you reach 0 life force me to refresh bowser between each tries |
| Apr 20 13:26:00 | 14m 00s | Worm shifter | It's a fun concept but in the current state you have no interest in keeping a large worm form. <br/>Maybe incrementing a score depending on your current surface. Or maybe spawning points bonus : but you have to touch at least two a the same time to gather them. |
| Apr 20 13:43:00 | 17m 00s | Essence Run | It tooks me time to understand that I can move faster by placing the cursor close to the ball. After that the game was much more enjoyable. |
| Apr 21 22:57:00 | 33h 14m | Tangram Cookie Factory | Well I must admit i'm a bit disappointed : I was expecting some true tangram action but the recipe shapes and triangles dont match. In the end the game main difficulty is the recipe selection not the shape themselves. <br/>On the other end I must admit a tangram puzzle game with snapping/turning and shape checking is a hard work for a 48h jam. The main ideas of tangram / cookie is very good and I think you could build a postjam vesions with more simple cookie shape ( for start ) and true shape detector + piece snaping. Lot of work, but I the result would worth it ! |
| Apr 21 23:15:00 | 18m 00s | Shaper | this is a good idea but the difficulty curve is pretty hard. I think you should start with some very slow action. Also I'm not sure you need a next and previous key, just a key for switching should be enough and it would make the first play experience more enjoyable |
| Apr 21 23:25:00 | 10m 00s | Painaekiller | You did great. I enjoyed playing it and it totally fits the theme. You could have push it a lot more with just a few more work on level design, but I understand you dont have enough time for this I also had to shrink my game ambition because of my 14 days little girl :) |
| Apr 22 01:49:00 | 2h 24m | Slimes | Fun game but it deserve more work on leveldesign. Level 3 was really interesting but after that, level 4 and 5 feels like a random filled level. Well I must confess I also did the same when I was working on "rainbow jail" on a previous LD and I regreted it afterward. Still a nice puzzle, congrats ! |
| Apr 24 07:37:00 | 53h 48m | Land of Curves | Very complete entry. I love it. <br/> <br/>If the life system work this way, I think you have a huge difficulty spike on lvl 1, the fact that you can loose life faster on this level should encourage you to make a very easy first level. The problem is this huge ships and the bullet ammount is still pretty impressive for a first level. <br/>The other levels after that have a good balance. I even think the last level + boss battle was the easiest. <br/>The boss battle with different weapons was totally cool. <br/> <br/>And finally this level down/up system on hit is smart. I just regret you didn't adapt your leveldesign to it. <br/> <br/>Oh and also playing shmup with guitar bgm totally reminded me this old indie : Everyday Shooters. Maybe you should go have a look there if you are not already inspired by this. |
| Apr 30 06:19:00 | 142h 42m | Ball Blitz | addictive and good execution. The white circle effect was a bit annoying to see the white circle power jauge |
| May 8 21:56:00 | 207h 37m | Chub Town | addictive. I understood how to sacrifice ressources on third try only. beforethat I was just building thestatue expecting it to auto-refill my god jauge. I think the game coudlbe more tactical if god ask for only 2 ressources and swap their needs when you fulfil them. |