Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → SamH
Feedback comments for LD33
SamH's games and stats for all events →
| Timestamp | Since previous | Game | SamH's comment |
|---|---|---|---|
| Aug 25 18:45:00 | Gorgezilla | Difficult but fun! Nice choice of keyframes, too! | |
| Aug 25 19:00:00 | 15m 00s | Curse Of The Poncho | I discovered I didn’t actually have to shoot anyone! But is there a moral to the end? |
| Aug 27 11:35:00 | 40h 35m | Bloblivion | Great entry overall; nice audio, nice music, nice graphics, and I like the fast pace. Of course the enemies lack in diversity but that’s something you can improve later… |
| Aug 27 12:08:00 | 33m 00s | Monstrous | Rated you ★★★★★ for Fun because troubleshooting Rust code is always so much fun! Apart from that, interesting gameplay, if you ever add a real victim A.I. it could make it really entertaining. |
| Aug 28 17:51:00 | 29h 43m | Minion Factorium | Very nicely done, cute graphics, addictive, but too damn difficult and unforgiving! I’d love a “go back 10 seconds before” button rather than “start all over again”. Also, is it possible to rotate counterclockwise on the Web version? |
| Aug 28 18:09:00 | 18m 00s | Urd Monster | I could successfully test it! Yay. Collisions could be improved, but the graphics are cute (you could mirror the monster sprites to get a nicer left/right punch cycle, btw). Also I think I got stuck, or I didn’t understand what needs to be done on the top right of the level… |
| Aug 28 18:16:00 | 7m 00s | I am not a Monster | A bit too difficult because the enemy hits and the obstacles are too random; it could become a nice endless runner if you ensured all obstacles can be avoided! |
| Aug 28 20:10:00 | 1h 54m | Saturday Morning Destruction | I agree that WASD is a weird choice and I keep confusing W and S. But it’s part of the game, after all. Otherwise, nice theme and graphics, it’s great that you managed to finish a complete game. |
| Aug 28 20:12:00 | 2m 00s | Monster at School | Cute graphics, especially the remarkable title screen. Congrats! |
| Aug 28 20:54:00 | 42m 00s | The Truth | Nice work overall! My main complaint would be the kinda slippery controls, but you get used to it. The story is a good, mature take on the theme. The sun at the end is cute :) <br/> <br/>Here, I hacked together a Linux version for you, with a Makefile and a minor change to the assets path: http://zoy.org/~sam/thetruth-linux.tar.gz |
| Aug 28 22:02:00 | 1h 08m | Player Rush | Nice little game, could become something very interesting with more moves and levels, and maybe some healing mechanics? <br/> <br/>PS: I can confirm the Linux version works! |
| Aug 29 08:52:00 | 10h 50m | Mr. Skeltal's Calcium Quest | Nice graphics, but the gameplay is really finely tweaked, jumping while aiming is not frustrating, and combat is generally challenging (especially since I have no mouse and use a trackpoint!). I was able to reach the end (lol), then I played again. |
| Aug 29 08:53:00 | 1m 00s | Candy Monster | I’m sorry, but YOU are the monster for using Comic Sans. |
| Aug 29 09:11:00 | 18m 00s | Monster and Hero | Nice level design; the time challenges near the end are an interesting variation. Like others, I think the hero sprite is a bit too simplistic and could benefit from a minor redesign. |
| Aug 29 10:04:00 | 53m 00s | Strider | Reminds me of Walker on the Amiga. Impressive that you managed to do some modeling and rigging and animating and coding, so don’t feel bad about not finishing, and focus on the lessons learned, that’s the spirit! |
| Aug 29 10:21:00 | 17m 00s | Some Knights Left | ★★★★★ Amazing. The beast is undefeated! But is it also satisfied? NO! IT WANTS MORE! <br/> <br/>Excellent ideas here and there, the “voice acting” is really funny, the music and SFX blend in very well. My nitpicks: there is something odd with the monster walk animation, the legs and arms seem off sync, but I can’t really tell exactly; also I could not find any feedback on whether my special hit count was. |
| Aug 29 10:33:00 | 12m 00s | FTLOL | Nice entry despite the initial boring looks. I found myself replaying more than I should, until I understood all puzzles :) <br/> <br/>To anyone wondering where is the monster: you are the monster. |