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Feedback comments for LD33
Lacaranian's games and stats for all events →
| Timestamp | Since previous | Game | Lacaranian's comment |
|---|---|---|---|
| Aug 24 13:58:00 | Grave | Simple and sweet. Music was unobtrusive, mechanics were hard but fair after the tall guys appear (seemed to me like there was a Dark Souls influence, but I've been playing that lately). My favorite part may have actually been the background art - good use of parallax! | |
| Aug 25 00:06:00 | 10h 08m | NFWTZJ: Nobody 'Messes' With The Zombie Jesus | This one's more than a tad bit tricky! Has a clear style to it, and gameplay doesn't slow down at all, which is good. Unfortunately, it doesn't take too long to feel played out. Nonetheless, a solid submission, kudos! |
| Aug 25 00:41:00 | 35m 00s | Werewolf Quest | As others note, the controls are a little tough, but I made it through alright! Definitely worth refining into a longer game if you feel the inclination. |
| Aug 25 01:04:00 | 23m 00s | PSYCHOSHARK | Not super clear what the goal was, but I ate people. Because, you know, shark. Game of the year? |
| Aug 25 01:12:00 | 8m 00s | Futility | That's a really good example of theming. Well done there. Had to finagle a bit to get it running, but worth it. |
| Aug 25 14:09:00 | 12h 57m | Hope | Very good art (and good use of prefabs, from the looks of it). Music was pretty good too! Story made me curious, but I guess it's not quite done yet. Worth finishing! |
| Aug 25 14:14:00 | 5m 00s | Tricks and Treats | Ha! Short, but sweet. Ran up against the edges a few times; they're pretty sticky. Other than that, it's not too hard to keep away from the old lady. |
| Aug 25 23:41:00 | 9h 27m | Trump Presents America® | What. WHAT. Well, that was interesting, Katamari-themed jazz. Got some console errors though, null pointers and things. |
| Aug 27 00:09:00 | 24h 28m | Saturday Morning Destruction | Add me to the camp that didn't expect this kind of WASD! Simple, but endearing, and rather funny. Good work! |
| Aug 27 02:07:00 | 1h 58m | Terror Bird Feeding Frenzy | Being a giant bird! <br/> <br/>Yeah! Good idea, and even better execution. I ate so much trash. It did seem like people were forever scared of me after screeching. |
| Aug 27 22:55:00 | 20h 48m | Lady Bug | Very good feel to this one! Solid art, especially in the title screen, for the time constraints; if you decide it expand it to have more levels, varying up (i.e. adding more) music would be an excellent addition (especially if it follows with areas/theme changes as you go). |
| Aug 27 23:10:00 | 15m 00s | Beware the Experiment | I didn't think much of this one... until I figured out I could destroy buildings. Pretty repetitive, but cool concepts. Getting bigger was fun, although people got too far down to properly punch very quickly. |
| Aug 27 23:19:00 | 9m 00s | Heavy Hunt | Count me in as a fan of the bouncy first person perspective - being close to the ground really helped sell the animalistic killing machine theme. Don't know if there was anything beyond sheer sheep/chicken slaying, but that much was fun! Good modeling/animation work. |
| Aug 28 00:24:00 | 1h 05m | Monster Cube - MIQ | Such a simple, clean aesthetic. Pools of blood (if that's what it is) made me wonder about the cube's biology. Cool! |
| Aug 28 00:45:00 | 21m 00s | Primary objective | Stellar! I've played around with Haxe, but have yet to use it in an LD. Maybe I will one of these days! |
| Aug 28 22:57:00 | 22h 12m | Kaiju Down Under | Pretty good! The skill needed to win the final boss battle wasn't necessary to learn until then, but besides that, good difficulty curve. |
| Aug 29 00:49:00 | 1h 52m | iMonster | I like the old first person square grid - it's been a while since I've really seen one of those. The walls didn't render in the WebGL version for me initially (Firefox 34), but worked in an updated version (39). A good feel to it! |
| Aug 29 19:36:00 | 18h 47m | Wolverados - The Good, The Bad and the Lupine! | Nice howling/music! Could see the skybox or some such from the edge of the map on the left once. Liked the group following dynamics |
| Aug 29 20:20:00 | 44m 00s | Super Snack Time! | Ha, love it when they tumble over! Simple and sweet. |
| Aug 29 20:29:00 | 9m 00s | CRT TV | Camera was messy, but jumping worked. Audio tapes were a little hard to hear over the music - could balance that. Plenty of content for a small jam! |
| Aug 30 02:32:00 | 6h 03m | namcaP | A little buggy (crashed for me twice), but fun! |
| Aug 30 02:38:00 | 6m 00s | Minotaur | Simple, but good use of light/darkness (must have been fun to map that out). Very cat and mousey. Good to see another GIMP user - it's solid program once you get used to it! |
| Aug 31 15:23:00 | 36h 45m | Jack vs Werewolf | I rescued 16! Would have been nice to have the instructions preface the game, but those are about my only complaints. Very fun hidden roles central mechanic. Was just about hard enough to get a gun, and tricky to kill while nobody else was looking. Well done. |
| Sep 4 03:35:00 | 84h 12m | I'm a Monster Rawr! | Destruction that feels so harmless! I particularly liked the title voice acting, nice one there! |