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Victor RENE

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TimestampSince previousGameVictor RENE's comment
Apr 23 11:33:00 Bad and Breakfast 5 for the theme, it's unusual. The mechanics aren't too bad either, although I would like more crisp.
Apr 23 11:36:00 3m 00s Blockade Arcade Windows version not working. "Should have a Blockade_Data" folder next to the executable.
Apr 23 11:41:00 5m 00s Pew Pew Club I got frustrated. The collision, hit points and platformer theme...
Apr 23 11:53:00 12m 00s StickyBot This game is so good, I recommand it. Nice controls, the levels have variety and challenges. Although, the save points make it not so frustrating to get through. Also fits the theme even though the bot is not really a weapon.
Apr 23 12:09:00 16m 00s Defendz Lol, that's a way to do it. Unfortunately the explosion do not kill, or the radius is too small. Would be fun otherwise.
Apr 23 12:16:00 7m 00s Crystal Ball Chaos You shouldn't ask to be rated in humor category. In any case, good job. Simple intuitive mechanics although, you should explain the scoring system. I don't know what the hell to do when the crosshair appears. Also the wall falling... strange stuff, don't know how I lose. And that you should put in readme.
Apr 23 12:37:00 21m 00s Dyehard Should have been a 4 to 5 stars from me. Very cool dynamics but the ergonomics... I even got stuck under a block because I painted it after jumping onto it while blank (level 3 I believe). <br/> <br/>Also I almost didn't complete lvl 1, not understanding what to do. The idea is fantastic though.
Apr 23 12:43:00 6m 00s flowerpower The game indeed looks coool, but so much for unusual weapon... the mechanics aren't fun for me.
Apr 23 12:59:00 16m 00s Soul Breaker Very good, but I don't get why all you guys make the first interaction with the game mechanics so unintuitive. Hiding the first button is just bad. If people don't get past this, they just quit.
Apr 23 14:29:00 1h 30m Brainzaxd "a stationary traveller adventure" Max points for humor, and falling out of the track... But the gameplay, why not infinite ammo? The track looks good too overall.
Apr 23 14:42:00 13m 00s Mechanical Defender The music is freaking awesome. I personaly do not like the lanes (freedom of movement is so constrained). But the RPG system of choosing powerups can be really nice. I rage quitted at lvl 3, because there is no point in dodging forever. Give me a goal to aim for please, my attention span is really low =). <br/> <br/>Just to repeat what others said, there is no point in using atk1. With such a short range, it's too risky.
Apr 23 14:55:00 13m 00s Coloring World Okay, nice execution. But a platformer that you want to be challenging needs "tight" controls. Why not put the speedup on R or F? You could even use spacebar for speedup and let us use up arrow to jump. Also don't ask to be rated on audio if there are none. Nice work =)
Apr 23 15:10:00 15m 00s Static Charge 'Cleaner' 5000 That's a shame you didn't have enough time. But still, nice effort. The spawning algorithm is a bit unfair. You receive projectiles before controlling the bot.
Apr 23 15:48:00 38m 00s Dog Bulldozer Sorry, but bad controls. If we use the mouse, why not use it for both characters (check ld-rainballz) ? Also you can not turn unless you move forward, and that is counterintuitive, I played at first without understanding why I couldn't turn. That's a shame because you took time to make a sort of tutorial. Music is nice, 3D is also nice. I am so tired of zombies...
Apr 23 16:23:00 35m 00s Angler Cell Again, another uncontrollable game! Azerty keyboard here. <br/>The graphics would be good if they weren't so dark. So don't get me wrong, they show a lot of work, but the result is lack of clarity and contrast. Music, well decent. Theme interesting, although again, I can barely understand why there are fish in a sort of factory or plant... I can't even say if there are more levels.