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| Timestamp | Since previous | Game | snesgaard's comment |
|---|---|---|---|
| Apr 20 18:48:00 | BeatFace In Space | Must say that your work looks really cool. Unfortunately I'm having some trouble getting it to run on Ubuntu 14.10 64-bit. It crashes immediately after showing the Unity logo with the following console output: <br/> <br/>displaymanager : xrandr version warning. 1.4 <br/>client has 8 screens <br/>displaymanager screen (0)(eDP1): 1920 x 1080 <br/>Using libudev for joystick management <br/> <br/> <br/>Importing game controller configs <br/>Aborted (core dumped) <br/> <br/>Any help would be appreciated, as I would really like to try out your game :) | |
| Apr 20 18:55:00 | 7m 00s | Robot Downfall | Pretty good level design. Would be nice with some indication when your character gets hit. Also, dat final boss :D |
| Apr 20 19:07:00 | 12m 00s | An Unconventional Boat | Pretty impressive visuals. I would wish that you had a few more mechanics to play with, so that you aren't completely at the mercy of RNG. |
| Apr 20 19:16:00 | 9m 00s | Zombies Took My Strawberry | Couldn't get it to run with Wine on Ubuntu 14.10 unfortunately. |
| Apr 20 19:20:00 | 4m 00s | Bread Ninja | Best menu screen I have seen all year. <br/> <br/>Couldn't get the game itself to run with Wine on Linux unfortunately :( |
| Apr 20 19:27:00 | 7m 00s | BoomBurst | Game looks really nice and has top-tier voice acting! :D <br/> <br/>I was also quite please when I discovered that you can physically push your opponent outside of the arena by flying into them. |
| Apr 20 19:38:00 | 11m 00s | Eustus: On the Squid Farm | For reason, I keep on reading the title as Estus. Too much Dark Souls lately I guess. <br/> <br/>Anyways, got it to with Wine on Ubuntu. Unfortunately, the mouse doesn't get locked to the game screen region in windowed or fullscreen mode, which makes the game pretty difficult to control. Movement in general feels kinda clunky. <br/> <br/>Graphics and concept are kinda of nice, I guess. |
| Apr 20 19:44:00 | 6m 00s | Grannihilator | Goddamn raccoons... |
| Apr 20 19:47:00 | 3m 00s | Druid of the Moon | If you jump while standing on a box, it jumps with you! 10/10 <br/> <br/>Anyway sane physics are overrated. |
| Apr 20 20:06:00 | 19m 00s | Beep Boop | Really great level design and control scheme. Even the visual was pleasingly reminiscent of the original GameBoy. |
| Apr 20 20:23:00 | 17m 00s | The Revenge Of The Sea | Attempted to run on Ubuntu and got the following error: <br/> <br/>Exception in thread "main" java.lang.UnsupportedClassVersionError: com/skimpel/ld/engine/Window : Unsupported major.minor version 52.0 <br/> at java.lang.ClassLoader.defineClass1(Native Method) <br/> at java.lang.ClassLoader.defineClass(ClassLoader.java:800) <br/> at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142) <br/> at java.net.URLClassLoader.defineClass(URLClassLoader.java:449) <br/> at java.net.URLClassLoader.access$100(URLClassLoader.java:71) <br/> at java.net.URLClassLoader$1.run(URLClassLoader.java:361) <br/> at java.net.URLClassLoader$1.run(URLClassLoader.java:355) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.net.URLClassLoader.findClass(URLClassLoader.java:354) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:425) <br/> at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:308) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:358) <br/> at sun.launcher.LauncherHelper.checkAndLoadMain(LauncherHelper.java:482) |
| Apr 20 20:35:00 | 12m 00s | BossRun 3000 DeLuxe | I hate it when this happens to me (getting dragged into an evil alternate dimension with evil snakes of evil). <br/> <br/>Pretty nice art style and controls were pretty responsive too. Couldn't figure how to be the second boss though. |
| Apr 20 20:43:00 | 8m 00s | Not Nice Knight | Well, I feel kinda bad now... <br/> <br/>Loved the writing, but would be nice if one wrong answer didn't result in an instant game over. |
| Apr 21 19:52:00 | 23h 09m | Hipster Heroes | Pretty good art style. Must admit that I found aiming to be really difficult. <br/>Also are those evil creatures of evil supposed to be toast-men or something? :) |
| Apr 21 19:58:00 | 6m 00s | Gunception | Best title I have ever seen. Too bad the sound didn't work me and I got stuck at the bottom of the level:( <br/>Pretty neat concept though. |
| Apr 21 20:06:00 | 8m 00s | Waffle Warrior | I am never eating waffles again... <br/> <br/>Pretty fun little game, thought controls were pretty responsive too. |
| Apr 21 20:12:00 | 6m 00s | The Goose Saga | Very nice looking game, though enemies and lethal objects should be made more obvious in my opinion. I also found the controls to be rather slippery, which made some the platforming more difficult than it should have been. Music was pretty good and quite fitting. |
| Apr 22 18:19:00 | 22h 07m | Aqua Marine | Pretty slick side scrolling shooter with nice controls and varied weaponry. I think that the swimming was actually quite good, something which a lot of games screw up. <br/> <br/>Did encounter a few bugs that prevented me from completing the game, such as getting stuck when swimming directly down onto a surface or the framerate dying at level 6. <br/> <br/>Overall a pretty good submission! |
| Apr 22 18:26:00 | 7m 00s | Evil Cube: The Game | Sad too see that there are only two levels, really nice presentation and a funny premise. <br/>Did not like the controls much though, would have preferred Resident Evil style tank controls over the current mouse driven approach. |
| Apr 22 18:53:00 | 27m 00s | Mirror Mirror | Pretty good entry with some nice puzzle design that requires you to think. I have to say that I found the static ghost puzzle much more enjoyable than the moving ones. Sound and presentation was also quite fitting. |
| Apr 22 20:13:00 | 1h 20m | Fier Swords of Time 11 [Incomplete] | Neat idea and don't worry about the art, I think it looks perfectly serviceable. |
| Apr 23 19:54:00 | 23h 41m | The Qi Disciple | Wow, think this is the most fun I have had with an entry into LD32 so far. I think level 3 and 4 should be swapped as the former is pretty brutal. Also hitboxes seemed to, at times, be larger than the visual model, which was a bit frustrating. <br/>Music and art was very good at building the atmosphere of being a monk that fires autonomous mind bullets :D |
| Apr 23 20:09:00 | 15m 00s | BacterioRage | Oh boy what a looker with pretty creative premise. Dunno if it is something to do with the Linux build, but there sure were a lot of bugs here, like freezing and enemies phasing through walls. Jumping sometimes felt kinda unresponsive. <br/>Music was pretty good though. |
| Apr 23 20:15:00 | 6m 00s | Dimension Runner | Some good, fast paced action. Music does a lot to build atmosphere. A shame that it crashed after a minute of gameplay. |
| Apr 23 20:20:00 | 5m 00s | Bottom : Unconventional Weapons at bug scale | Nothing says bugs with cannons like chill lounge jazz. |