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snesgaard

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TimestampSince previousGamesnesgaard's comment
Aug 23 22:56:00 Maze Escape Gives me flashbacks to pac-man. With less fruit and bigger mazes :P An okay, simple little game.
Aug 23 23:03:00 7m 00s Magiscape Controls seems to be fine, even though I would have like your main dude to move a little faster. Loved the opening dialogue, so was disappointed that there was none at the end :P
Aug 23 23:12:00 9m 00s Escape innerspace! Reminded me a lot of microcosm (for the good old SegaCD). Also that nurse is probably by Umbrella Corp, judging from the way she handles syringes :P
Aug 23 23:20:00 8m 00s The Complex A pretty fun and challenging little game. A checkpoint after each room would probably be a good idea though.
Aug 23 23:37:00 17m 00s You've Seen This in the Movies I see potential here, but I really gave up beating the bosses. The main problem being that I had no idead whether was doing the right thing or not. So some feedback, like the boss flashing red when you do damage would help. Also the ability to shoot multiple projectiles would be appreciated :)
Aug 23 23:44:00 7m 00s Vampire Runner Feels like Bit.trip Runner meets Vampire the Masquerade (or Requiem if you are one of those new school hipster kids :P). Very fun to play.
Aug 23 23:54:00 10m 00s Catch and Leave An intriguing concept but could use some tweaking. Like making the exits non-random or somehow predictable. Also introduce some other way to speed up that doesn't break your keyboard, like some paths that increases speed ala Wipeout. <br/> <br/>I think that the game has a lot of potential :)
Aug 24 00:06:00 12m 00s Harvest Not to beat a dead horse, but the controls feels like playing Catherine after the Butt monster reverses your directional controls :P <br/> <br/>Maybe some turret style controls would be an improvement.
Aug 24 00:25:00 19m 00s Not Without my Zombie A very pretty and relative long game. Overall I found the controls to be pretty responsive except for walljumping, which always seem to happen when I didn't want it too :( <br/> <br/>I would recommend using A/D for movement and SPACE for jump, or at least giving it as an option. <br/> <br/>The lightning was quite nice and mood-setting, did you by any chance use a fancy OpenGL shader? :)
Aug 24 00:42:00 17m 00s Persephone Nice game. Really liked the art style and theme, however there seems to quite a few physics related problems. The platforms feels like that theres barely any friction which precise really difficult. Also when you collide below a platform it causes Persephone to get stuck. I encountered some collision detection errors with the explosions as well. Even though I was half a screen away they sometimes sent me flying anyways. <br/> <br/>Besides that it's a very lovable bastard child of Bomba Man and Splosion Man :)
Sep 1 11:16:00 202h 34m Beyond the Fourth Wall A fun game with a nice dose of what the fuck! Really liked the score board puzzle once i figured it out :P <br/>Maybe next time you can induce segmentation faults in a computer or something :P
Sep 1 11:32:00 16m 00s ESCAPE FROM troll CASTLE Finally a game where I get to kill trolls :P A shame your main dude moves so slow, it really makes platforming tedious. Also there seems to be a bit of collision detection problems, as sometimes i was able to walk right through the trolls. <br/>It works on wine by the way even though theres no sound.