Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → Muffin
Feedback comments for LD32
Muffin's games and stats for all events →
| Timestamp | Since previous | Game | Muffin's comment |
|---|---|---|---|
| Apr 20 06:23:00 | When All You Have is a Racket | This is pretty funny :), managed to score a bit over 750, after button mashing pretty hard. Good job on the weapon choice and the smash mechanic | |
| Apr 20 06:50:00 | 27m 00s | TUNDRA | Very cool, great mood. I like the minimalist aproach to sound and graphics, less distractions, more story |
| Apr 20 07:03:00 | 13m 00s | The Song of Aria | Very good artstyle and concept!, but the controls feel a bit floaty which makes it hard to play sometimes. Also when I play in firefox and rightclick, the popup menu shows up, which is annoying. Not sure if that's just me? |
| Apr 20 07:52:00 | 49m 00s | Your Opinion, Adventurer? | Haha, the names and monster descriptions are very nice. Well done, managed to rack up 7k opinion after a few runs. |
| Apr 20 08:08:00 | 16m 00s | no. 55 | Cool attack mechanic! works really well with the vision system, feel like pouncing on the enemy. Would be cool if there were more attacks/levels. But what can you do, its just 48h :) |
| Apr 20 08:14:00 | 6m 00s | The unconventional weapon trader | Produces some pretty silly things haha. The 3 way approach makes it more effective than most of the "X name generators" out there, but I lost interest after seeing the A-team deconstruct their van for the third time. |
| Apr 20 08:28:00 | 14m 00s | Beauty Dungeon | Very nice theme and catch phrase! Nice interpretation of unconventional weapon. However, the game was hard to play because the character moves way too fast. My guess is that you have no FPS lock, because if I put my laptop in powersaver it all becomes slower and more playable. I think the rules allow you to fix this? |
| Apr 20 09:03:00 | 35m 00s | Don't steal my toaster! | Pretty cool! started to get hard, fast. Managed to get 300 in a couple of runs. They really like my lawnmower :( Original concept, and the water spraying feels really good! |
| Apr 20 09:42:00 | 39m 00s | SUPER SHOT | Cool visuals, very clean! I like the idea, but isn't it too hard? Haha, I never got very far, but the controls were solid. God job! |
| Apr 20 09:51:00 | 9m 00s | Bob the different bird | The game crashes for me before it starts, I can give you the error codes but not much else. Debugging in visual studio gave me this: An unhandled exception of type 'System.IO.FileNotFoundException' occurred in Unknown Module. <br/> <br/>Additional information: Could not load file or assembly 'Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553' or one of its dependencies. The system cannot find the file specified. <br/>Perhaps you are missing some XNA libraries? Or is this just me? |
| Apr 20 10:05:00 | 14m 00s | Leaf Blower | hahahaha, I lolled at the milkyway. Great job, great humor, pretty dark though, indeed. As a possible improvement, you could make sure the objects dont get stuck in corners, it can be hard to blow them out of there. |
| Apr 20 10:41:00 | 36m 00s | The Mighty Night of the Spooky Evil | This is cool! But short. I liked the quirkyness and the crazy weapons, but it could have become a real story if you wanted to! Good job on humor and mood |
| Apr 20 10:49:00 | 8m 00s | So long, Space Hero. | Hey this is really cool! The way you squeeze in between the "cells" is a great symbol for real virus infection. Well done. |
| Apr 20 11:09:00 | 20m 00s | Bouncy Ball of Death | Cool little game, was fun to bounce the ball around like with arkanoid, but more difficult. I wouldve liked an extra level though :) Or different level blocks or something. Its really gray now. |
| Apr 20 11:47:00 | 38m 00s | Ghost in the Machine | Very nice! |
| Apr 20 12:17:00 | 30m 00s | Eurovision: world domination through the power of song | Hahaha these songs are fantastic, nice way to aproach the theme. I never got alot of points though :( Im glad this was quicker than the real eurovision. Full points for audio and humor. |
| Apr 20 15:56:00 | 3h 39m | Bubblegum Parkour | Cool little platformer! Portable trampolines are fun, nice artstyle aswell. Only thing is that the theme is missing, as you already said. Oh well, 48h huh :) (oh and it broke down a couple times, I couldnt spawn the bubbles anymore). You should continue on this. |
| Apr 20 16:46:00 | 50m 00s | braingun | Nice group mechanics, but it was a little easy with just 1 house at a time. Good graphics, though a bit sparse. Also presuading people is really easy once you have a couple of followers, could be a little harder. |
| Apr 21 08:27:00 | 15h 41m | Save the Spoon | Nicely done, cool artstyle and theme interpretation. Maybe make the heroes destructable? because this way you keep racking up money without ever loosing something. Just a thought. Good job overall! |
| Apr 21 18:26:00 | 9h 59m | Zero Point | Very well done! Nice aesthetics and gameplay. I don't usually like this sort of thing, but the grab mechanic makes it really diverse. |
| Apr 21 18:39:00 | 13m 00s | Zombie Slaughter | The zombies take so long to die with the first item :( it took me quite a while to get my second item aswell. The chair is a fun addition though :) |
| Apr 21 18:46:00 | 7m 00s | Eye Rush | This is good! Very juicy, nice amount of polish for such a short development time! I expected to have to "catch" my eyes when they came back, arkanoid style, but didn't have to. TBH I think that would be a cool addition. Or maybe I just didn't get far enough, I'm not very good at this. |
| Apr 21 18:47:00 | 1m 00s | Untitled | Please add download links, I cannot play the game without a link :) |
| Apr 21 18:53:00 | 6m 00s | Last Clown Standing | Works for me. You don't have to extract anything, just double click the jarfile. If it doesn't work, make sure you have java installed. I got high score 54, couldnt get past lvl 4 or 5 i think. I'm not sure what I did wrong though, i kept instantly dying after spawning in that level. |
| Apr 21 18:57:00 | 4m 00s | Fjuffy teh kloud | Wow, this is cool. Must more interesting than it sounds. Nice mechanic! It's pretty hard though. The style is beautiful, and the dyslectic part is a nice addition. |
| Apr 21 19:32:00 | 35m 00s | MV | Great style and platform feel. Made me think of super meat boy a bit, with the brutality and the wallhops. Couldnt get past the level with the 4 hops in a row though, too hard for me. Well done. |
| Apr 21 19:51:00 | 19m 00s | The Umbrella Man | This is pretty addicting. Nice theme interpretation, not exactly fitting but original! The platforming is a bit floaty though. Lots of fun! Umbrellas left text could be more visible, I didn't see it for a while haha |
| Apr 21 20:01:00 | 10m 00s | Choose your own title! | Cool story, very creepy! I think I got all the endings, its nice that there are multiple good ones, and that you can quickly retry if you've made a wrong move. Well done. |
| Apr 21 20:10:00 | 9m 00s | Kiss 'em all?! | I was unable to play for a while, because if you resize the window, the sprites are drawn in the wrong position. Maybe you can fix that? Apart from that issue, the shadows are very nice, and the sprites look good too. Level is a bit boring though :) Nice approach to the theme. |
| Apr 21 20:20:00 | 10m 00s | Improv Corp | Works for me too! The monsters are really fast though, which makes it hard to play sometimes. Also the character doesnt properly "stick" to the moving platforms, which is frustrating sometimes. I also figured out that jumping and running away are very effective :) perhaps this was not intended. Overall good job, feels very close to finished. Bloody hipsters. |
| Apr 21 21:22:00 | 1h 02m | Fun with Vacuums | You should probably remove the jar option, since it doesnt work :) Managed to kill 232 ants before they got my cereal, had some fun with it. Its a bit simple though, it could use more vacuum modes, or use vacuum strength as a resource. It's also really hard to catch the ants coming from below if they're fast. Also, the vacuum image isnt on my mouse after I resize, but that's a small thing. Good job. |
| Apr 21 21:31:00 | 9m 00s | SSD - Silly Soccer Deathmatch | Hahaha this is hilarious. Adding van Gaal is a nice touch, I kept losing his head though. I aggree that its a bit slow and floaty ... untill you discover the Q and E buttons. I was flailing like a madman. This is pretty original, well done! Not sure if I was any good though. |
| Apr 22 08:53:00 | 11h 22m | Zeldish | Very original take on the weapon. Controls are tight and indeed the entire thing feels similar to zelda. Managed to get the orbs by running like crazy after a couple of tries. |
| Apr 22 09:37:00 | 44m 00s | Cake War | Cool style and particle effects. It was hard to control though, took me quite a few goes to stay alive for more than 20 seconds. Nice vibes overall, very polished. |
| Apr 22 09:49:00 | 12m 00s | Gravtonics | Found the diamond eventually, kept flying into the rightmost spikes unntill I tried sticking to the bottom part of the level. Nice physics and concept, graphics are a bit simple. Well done overall. |
| Apr 22 14:43:00 | 4h 54m | Brick Breaking Space Invading Actiony Game Awesome | This is fun, feels like a real game already, and looks very retro. The bullets were hard to see though, they blended with the other background effects. I did have the sound die on me indeed :) Good job overall. |
| Apr 22 14:53:00 | 10m 00s | Arena King | Works fine for me! Win 7 64bit. Good job, really juicy and difficult game. One annoyance is the lack of fullscreen which, combined with mouseaim, made me constantly select other windows instead of the game window. Which caused me to die quite a lot. Perhaps I'm shooting too much haha. |
| Apr 22 16:24:00 | 1h 31m | Fencing in Wonderland | Very nice visual style and theme, really psychedelic. I had a lot of fun trying to break the physics and see all the cardmen flying around. Not sure what I had to do though, can you "win" or something? Anyways, well done. |
| Apr 22 19:32:00 | 3h 08m | A Month in Z32 | Nice setup to the story, kept me interested for a while, but I find the 30 days too long for a rerun, once I failed the first time. I felt I didn't have a lot of options about what to do, but maybe I missed something. Good job on the atmosphere! |