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Beauty Dungeon
Beauty Dungeon
By tibyte
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Theme | 564 | 3.32 | | |
| Humor | 730 | 2.38 | | |
| Audio | 792 | 1.96 | | |
| Fun | 873 | 2.63 | | |
| Mood | 952 | 2.32 | | |
| Innovation | 956 | 2.44 | | |
| Graphics | 1012 | 2.17 | | |
| Overall | 1084 | 2.40 | | |
| Coolness | 1667 | 40 | | |
Comments
muffin
2015-04-20 08:28
Very nice theme and catch phrase! Nice interpretation of unconventional weapon. However, the game was hard to play because the character moves way too fast. My guess is that you have no FPS lock, because if I put my laptop in powersaver it all becomes slower and more playable. I think the rules allow you to fix this?
tibyte
2015-04-20 11:53
The thing shouldn't be framelocked. To fix this i'd have to add a "*Time.deltaTime" in my movement class. I think this doesn't count as a Typo, so it is not inside the rules of the compo. But i might release a fixed version on my own page.
ambi
2015-04-20 13:57
Oh man. Time.deltaTime is your friend. :) Everything went too fast for me to do anything. Still, I see with a bit of bugfixing this would be a fun game.
ruka
2015-04-20 14:12
Can't play it, crash on start.
languard
2015-04-20 14:14
Great concept but as others have said, unplayable due to machine speed.
tibyte
2015-04-20 14:29
The problem concerning the movement speed wasn't a Time.deltaTime problem. It was a Typo in the UnityEditor (I didn't give it a soundclip, thus giving it a Nullpointer every turn.). I fixed it.
tibyte
2015-04-20 14:40
Ps: Just ported it to Web.
ilseroth
2015-04-20 15:22
The controls feel a bit more slippery then I expected. lots of weapons misfired in random directions and the AI seems to be very confused.
tibyte
2015-04-20 15:23
Only the powder weapon goes in a random direction, but has a large area. Thats not a bug, but a feature :D
syben
2015-04-20 15:26
Didn't get the system of damage in the game, but still a nice one. Even if lipstick is kinda useless :P
The web player threw a few exceptions while it was running, but it played fine nonetheless. Hairspray fumes alone would kill almost anything, but I hear that nail polish remover is perfect for anything with a functioning respiratory system.
snade
2015-04-21 11:24
Nice little game!, quite hard aswel.
A scathing indictment of our modern society, obsessed with an unnatural idea of beauty! Though there was little feedback for hitting the zombies, throwing out storms of attacks in all directions was fun. Strangely, the AI seemed more interested in itself than in me, but that was interesting in its own right.
A silly use of the theme, which I liked. I wish the weapons had a little more ammo, and if the attacks added a little knockback to the enemy, that would be great.
shivur
2015-04-28 03:58
Funny