Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → mattmirrorfish
Feedback comments for LD32
mattmirrorfish's games and stats for all events →
| Timestamp | Since previous | Game | mattmirrorfish's comment |
|---|---|---|---|
| Apr 20 19:24:00 | BoomBurst | I got a good laugh out of yelling 'Yaa Yaa!' into my mic. Took a few seconds to get the hang of it but I think this is a pretty fun mechanic. I actually lol'd so I think that's a good sign. I think a more clear barrier of where you need to be to get kicked out would be good. Fun idea! | |
| Apr 20 23:31:00 | 4h 07m | Emotional Magic | I checked this out, a little more info would have been good. I figured out that I could shoot, jump and avoid enemies but not much more. Something a little more explanatory (even just a screen with basic instructions) would have been cool. Music added a lot and art was pretty cool, didn't like the skybox much in this context though. Congrats on finishing! |
| Apr 20 23:34:00 | 3m 00s | PHARBA | Very nice, I just watched the video but it looks and sounds great. I like the color choices and art style a lot. The music wasn't my cup of tea but did fit the mood nicely. Paint sounds were great. Overall a fun concept, well done! |
| Apr 20 23:39:00 | 5m 00s | Unconventional Tournament | +1 for excellent voice acting. Not bad, a little clunky but I like the idea. Good job having a tutorial as well, although I would have taken more time to explain the unique parts instead of saying 'play like any other fps' lol. Still, well done. |
| Apr 20 23:46:00 | 7m 00s | Indifference | I liked this a lot, nice, simple mechanic with very solid execution. Great art, music and gameplay. Good job! |
| Apr 20 23:49:00 | 3m 00s | pizza slap | Nice work! Great sounds and art, especially like that background. |
| Apr 20 23:56:00 | 7m 00s | Rogue Paper Scissors | This is my favorite game I've seen so far in my rating travels. Nice, clean, clear mechanics. Sound effects worked well, as did the art style. I got a high score of 25 coins in 11 levels :) Well done! |
| Apr 21 00:55:00 | 59m 00s | Special Agent | I got a real chuckle out of this :) Great job, nice intro sequence and I loved the 'press J to fire' moment, very very funny. I would have loved a bit of audio, even just some SFXR bloops. That title sequence was just crying out for some sweet tunes! Anyway, very well done, I played to the end 10/10 would shoot self again :) |
| Apr 21 00:58:00 | 3m 00s | Bazooka Vespa: The Tri-Miniguns | I couldn't find any robots, ran out of ammo and then managed to drive out of the level. Music was awesome 10/10. |
| Apr 21 01:02:00 | 4m 00s | Fatal Attraction | Great concept, is this using the 2D Physics effectors in Unity 5? I wanted to do something somewhat like this, glad someone did it. Great music, great simple art, sounds and overall presentation. I agree that it's hard as nails and takes a bit to figure out but liked it a lot! A little better explanation / tutorial up front might help. |
| Apr 21 01:09:00 | 7m 00s | Lasers have recoil, right? | Great idea! Nice mechanic, one of the best mechanics I've seen so far and a great take on the theme. Art is simple but works, nice level design to introduce the mechanics, nice sound and nice music choice. Overall really well done! |
| Apr 21 01:20:00 | 11m 00s | Chessboard Death Race | Good job, nice graphics and I was able to drop in and drive around and shoot someone so that was cool. A couple things I'd do differently: <br/> <br/>Switch the powerups to a trigger instead of a collision check, that way you wont stop for a sec when you bump them, that was annoying. I'd also maybe implement a line renderer on the bullets so you can see where you're shooting at and being shot from. Generally good work though! |
| Apr 21 01:27:00 | 7m 00s | Pong Tank | God I found this difficult, I do like the layering of mechanics though. |
| Apr 21 01:29:00 | 2m 00s | Feed The Birds | I found the controls a little counter intuitive, my bread just kept falling straight down. Nice art style. |
| Apr 21 01:32:00 | 3m 00s | Bilehacker | DIgging the weird tech/gross vibe. Odd game, but cool. |
| Apr 21 01:35:00 | 3m 00s | Spike Nut's Temple | Agree that avoiding projectiles was different, liked the art and sound. |
| Apr 21 01:49:00 | 14m 00s | bloodshot | Absolutely awesome. Mechanics and control are great, visuals are super stylish, music and sound works really well. I'm really really impressed. Man! Good job. |
| Apr 21 01:53:00 | 4m 00s | Sling | OS/X version seems to be a bad link. Maybe make a zip file? Empty g-drive folder. Pictures look good! |
| Apr 21 01:57:00 | 4m 00s | X-11 "Gust Gunner" | Looks great visually, +1 would like mac or web build. |
| Apr 21 02:00:00 | 3m 00s | Evil Cupido: Haters gonna hate | The good: Great, art, nice music and a cool mechanic! Good job. <br/> <br/>The bad: Not so clear when you're about to die, or why. |
| Apr 21 02:23:00 | 23m 00s | SHiFT | I liked the main character, music was good. Reminds me of vvvvv. Good job! |
| Apr 21 02:28:00 | 5m 00s | Mutated Software and Company | I like the art and the mood but the mechanic is horrible. Trying to click those buttons was just toooo annoying. +1 for calling your game Hoser though. |
| Apr 21 02:32:00 | 4m 00s | Untitled (Make up a name?) | Really liked this concept and a nice, simple art style. Seemed to fail on 3rd level though, just shows picture with no path. Nice work though! |
| Apr 21 02:33:00 | 1m 00s | Return The shoe! | Pictures are pretty but can't play on Windows :\ |
| Apr 21 02:36:00 | 3m 00s | Miyu | Very polished, great art and music! |
| Apr 21 18:33:00 | 15h 57m | Hugline Miami | This is very awesome. <br/> <br/>I would have had the guys not die, maybe just stand there with floating hearts. |
| Apr 22 14:15:00 | 19h 42m | Timelock | Great work man. The good: Graphics, music, sounds and simple but intuitive game design. <br/> <br/>The bad: It'd be cool if level reset automatically when timer ran out, I missed the 'R to reset' prompt initially and was confused. Also I think the initial time frame is quite tight. I'd start out with much more time and reduce it as levels go higher. Great work though. |
| Apr 24 13:23:00 | 47h 08m | The Rock the Paper and the Scissors | Really great entry! Awesome graphics, music and mechanic. Great interpretation of the theme. Took me a minute to recognize how I was supposed to play but once I got it I had fun. |
| Apr 24 13:30:00 | 7m 00s | Dino Bros | Nice! Great art style. I particularly liked the weird dino walk animation. I liked the cut scenes but found them a tiny bit long, but then again I always dont like cut scenes so that's just me. Voice over was good and had it's funny bits. I found the delay on jump a little weird. Overall really good entry though! |
| Apr 24 13:34:00 | 4m 00s | Latvian Milk | Very nice entry! Great graphics and sound. Definitely detect some Vlambeer infuence which I like, some crate box and nuclear throne. I'm not sure about changing weapons based on time. Overall a very good entry! |
| Apr 25 14:07:00 | 24h 33m | A Snowball's Chance | Nice entry, I like the graphics and the mechanic is interesting. I had a few control glitches where things would become unresponsive and a little lag. Nice and well conceived. |
| Apr 25 14:14:00 | 7m 00s | The "Bureaucrat" | Interesting concept but I got up to the negotiation screen, entered some values but then couldn't executre or offer the trade. Still, cool to see something different. |
| Apr 25 14:20:00 | 6m 00s | Velo-City | Really excellent entry. Love the shader effect that brings the geo into visibility, a great solution to the popping/clipping issue. Love the art style as well. Having the geo shake to the music was really cool too. Great work! |