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Feedback comments for LD32
Languard's games and stats for all events →
| Timestamp | Since previous | Game | Languard's comment |
|---|---|---|---|
| Apr 20 02:39:00 | The Wand of FloatingSoaps | A bubble wand fits the theme quite well. The graphics are serviceable and fit the game, and the same with the audio. | |
| Apr 20 02:48:00 | 9m 00s | Ageless Machine: Cup of Tea | Very loose feeling controls. Was starting to get eyestrain from the chaotic background as well. I'm also not really seeing the theme at all. I mean I suppose the tea could be the 'weapon', but that's really stretching it. |
| Apr 20 02:56:00 | 8m 00s | Ghost 39 | Really struggled on the innovation grade. On the one hand sending out an experimental ghost certainly isn't conventional, but on the other the ghost doesn't actually do much. <br/> <br/>Also, and this is a bit of a nit-pick, but I would not classify this as a bullet-curtain game. Just because you can die very suddenly isn't the primary factor in those, the primary factor is pattern memorization and intensely precise control, which I really do not feel in this game. <br/> <br/>Graphics and audio are solid and serve their purpose. |
| Apr 20 02:59:00 | 3m 00s | The True Mop | I strongly suspect you didn't account for different machine speeds. It runs so fast on my computer than I don't have any chance to move before I get killed. Since I effectively can't play the game, I'm not going to score it. |
| Apr 20 03:05:00 | 6m 00s | How to Train Your Human | Cute and charming, however I'm having trouble getting the feel of 'An Unconventional Weapon'. I can kinda see it in how you 'control' the human, but it feels weak. <br/> <br/>Also, there's not any good way to get a feel for how you're doing. |
| Apr 20 03:15:00 | 10m 00s | Skyblade | I have no idea what is going on with the zoom when pressing W. Also, using a sword to kill enemies is not unconventional in the slightest. |
| Apr 20 03:21:00 | 6m 00s | Toby the Reckless Giant | Couldn't figure out the controls... <br/>Graphics are serviceable, rather liked the tune playing in the background. |
| Apr 20 03:39:00 | 18m 00s | The Panda Shoot n Scoot | Loved the theme and general idea behind the game. However, the controls felt like I was skating around on ice, and it was very hard to actually hit the metal pandas. It also became hard to find them once I was down to the last two. |
| Apr 20 12:32:00 | 8h 53m | SpaceType | Overall solid but simple typing game. |
| Apr 20 12:40:00 | 8m 00s | Emitter | Very clean and complete game experience. |
| Apr 20 13:32:00 | 52m 00s | Bubble Ninja | Can only fire bubbles one way, and have to reload the page after dying. The instructions never show for me. |
| Apr 20 14:09:00 | 37m 00s | The Quest for The Golden Spoon | The only way I've found to kill enemies is to attack from a ledge. Otherwise they kill you too fast. |
| Apr 20 14:14:00 | 5m 00s | Beauty Dungeon | Great concept but as others have said, unplayable due to machine speed. |
| Apr 20 14:21:00 | 7m 00s | Nunchukkats | Severe downgrade on my fun score for the horribly patronizing first part of the tutorial. A single instruction screen could have covered all the controls and then let me start playing the game. |
| Apr 20 15:16:00 | 55m 00s | Avian Days | Not a fan of the ultra precise platforming needed, but the concept is good. |
| Apr 20 17:02:00 | 1h 46m | Zombie Hut | Solid entry, though I personally don't feel the theme much at all. Punching zombies might be a tiny bit unconventional, but nothing that surprises me in a game at all. |
| Apr 21 12:45:00 | 19h 43m | HOPE | Interesting concept but not much game play, just spam click away. |
| Apr 21 12:57:00 | 12m 00s | Don’t Be Afraid Of The Dark | Solid puzzle platform experience, I enjoyed it |
| Apr 22 16:12:00 | 27h 15m | CactusGhostHunting | Very simple, but a solid experience. The cactus was a little disappointing though, too small. |