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Feedback comments for LD32
Iak's games and stats for all events →
| Timestamp | Since previous | Game | Iak's comment |
|---|---|---|---|
| Apr 20 08:51:00 | Girl from the north country | I like this. Seing the story change depending on small details that are changed is definitely interesting. | |
| Apr 20 09:05:00 | 14m 00s | Rubiks | I couldn't really figure out how to use rubik's cubes as a weapon at all... Am I doing something wrong? o.o <br/> <br/>also: I like Rubik's Cubes! |
| Apr 20 09:22:00 | 17m 00s | Fruitinator | An Infinite-Exploding-Fruit-Launcher. 'nuff said. |
| Apr 20 12:07:00 | 2h 45m | Bounce | Really good fun. Excellent puzzle game! <br/>As everyone already mentioned it doesn't really go with the theme, but other than that I really enjoyed it. |
| Apr 20 12:13:00 | 6m 00s | Meggaggun | I see the source code, but how do I play it? <br/>'Windows' just links to the source code again... |
| Apr 20 12:26:00 | 13m 00s | undo todo shmup with wewe | what the frick even happened. XDD <br/>So I attacked that building thing with my rotten bananas... <br/>And it started spawning millions of entities until it had no more RAM to use. That was odd. <br/> <br/>Dodging weird stuff was fun while it lasted though xD myeah I like shmups. |
| Apr 20 12:33:00 | 7m 00s | An Unconventional Weapon | I HAZ A GUN THAT SHOOTS HAPPINESS!!! <br/> <br/>yeah. Very nice game. I love how the scene changes with peoples collective mood. |
| Apr 20 12:58:00 | 25m 00s | Sword in a mirror | Cool platformer. Very fun mechanic for the sword! Overall pretty solid, I like the rate at which it gets more complicated. |
| Apr 20 13:04:00 | 6m 00s | Don't steal my toaster! | Not too worried about my electrical appliances being stolen... they are all soaked in water and thus broken! |
| Apr 20 13:08:00 | 4m 00s | Toilet War | I want my toilet at home to shoot lazors, too. <br/>Also I agree with what SmilingCat said. xD |
| Apr 20 13:12:00 | 4m 00s | Rogue Planet | aww it didn't start because of some problem with pyconfig. (it tells me the file already exists but shouldn't... |
| Apr 20 13:19:00 | 7m 00s | Adventures of BizMan | Nothing unconventional about this. That's everyday life for corrupt rich people. Bonus points for realism! <br/>Classic mechanics, decent music, next time let me throw coins - they hit harder. |
| Apr 20 13:36:00 | 17m 00s | LightStars | That weird light weapon thingy is pretty cool. I like it. Turny turny bullets that shoot around walls are always good. |
| Apr 20 13:45:00 | 9m 00s | Click It | I see what you mean by multiplatform! You really gotta get that desktop cleaned up though. What do you even use all those bins for?! |
| Apr 20 13:54:00 | 9m 00s | Guardian Shield | Who needs weapons if you can just crash into your opponent! Cool idea. Much like. Pretty wellmade, too! |
| Apr 20 14:08:00 | 14m 00s | It started with the rain | Well it Looks interesting - couldn't get it to run though. Crashes Twice upon launch. Not quite sure how it even does that, but yeah. |
| Apr 20 14:16:00 | 8m 00s | Pizza Predator | @all who are bugged out by the controls: you can change them in the settings. <br/> <br/>@Mimus, stop wasting Pizza and let me eat it instead! |
| Apr 20 14:32:00 | 16m 00s | Photophobia | amazing graphics, good audio, excellent mood, really nicely done. |
| Apr 20 15:00:00 | 28m 00s | Nunchukkats | I love this game. Still a few clunky things about the controls at times, but if you fix these (like how the doublejump isn't very consistent) I'd buy a game like this with more levels! XD <br/>Many awesomepoints. |
| Apr 20 15:49:00 | 49m 00s | Decipher Quest | This was fun. I deciphered the code without knowing it or looking at the site you linked and only got one miss! Well done, the start made it clear enough how the code was built for it to be solvable in one go. |
| Apr 20 16:08:00 | 19m 00s | How I Escaped The Dungeon of Torment | I think there is a bug with hit chance (instead of adding up, it seems to only count the last item added). <br/> <br/>That being said, pretty nice style and a very unconventional weapon indeed! |
| Apr 20 16:54:00 | 46m 00s | fateOS | That mood. Playing an... informationbroker like that was really cool. I'd actually love to play a much larger game in this style! |
| Apr 20 17:06:00 | 12m 00s | Sad Planets | Some strange collision things here and there, not too varied content, but a really cute concept. Going about turning all the bad stuff into good and happy stuff is a pretty interesting idea. |
| Apr 20 17:09:00 | 3m 00s | Labyrinth: The Watering | Jup, same situation as seankimdesign mentioned... |
| Apr 20 17:43:00 | 34m 00s | AN UNCONVENTIONAL WEAPON | I love the graphics style. I love the abstract way of communicating your message. The atmosphere is great. Not much of a 'game' I guess, but still very enjoyable. |
| Apr 20 17:58:00 | 15m 00s | Mable: The Journey | Bit difficult to get into the combat system, but actually really fun once I got it. Also the design is amazing. |
| Apr 20 18:33:00 | 35m 00s | Weapon Regulator | interesting use of the theme - I can only imagine a war where people run in between getting rid of unconventional weapons... XD |
| Apr 20 18:41:00 | 8m 00s | Tree Trunk Trooper | Gets hard too quickly, but not a bad concept |
| Apr 20 19:19:00 | 38m 00s | Mugslinger | This game is much more fun than it probably should be. Really neat catchy-bouncy mechanic! |
| Apr 20 21:00:00 | 1h 41m | Color Elementals | I should probably have read the text before playing. Whatever, figured it out on my own XD <br/>Nice idea of opposing colors like that. |
| Apr 20 21:05:00 | 5m 00s | The Crazy World of Cotton Candy | There are so many things wrong with this game... By far the most creepy entry I have seen so far. |
| Apr 21 05:39:00 | 8h 34m | Don't Turn | I shall punch you all with my spoon! <br/>Kinda wish health was a thing to give my survival a purpose, that'd be fun. But hey, bugs in a Jam are everything but rare xD |
| Apr 21 06:00:00 | 21m 00s | Daunting Disorientation | That's a really awesome game. Only some mechanic to help you find that shed would be good... Half the time I have no idea where the damn thing is - and then get so far away from the spawnpoint that I probably wouldn't find the shed ever again. <br/>Great graphics btw! |
| Apr 21 06:08:00 | 8m 00s | Jenny and Magic Lamps | bit strange to control, but funny concept to apply platformer logic to a realistic-ish environment |
| Apr 21 06:17:00 | 9m 00s | Square Sprint | 4:10 , 242clicks. <br/>This is fun. Everything comes together well. Simple mechanic, well executed. |
| Apr 21 19:34:00 | 13h 17m | CurseMan | Cool, very different way of implementing it, but your idea of fighting through 'speech' is similar to mine I guess xD <br/> <br/>Neat. |
| Apr 22 05:59:00 | 10h 25m | Octopus of Unfathomable Chaos | Wow. That was actually really fun. The different weapons are hilarious. Very unconventional indeed! |
| Apr 22 06:17:00 | 18m 00s | The TV Remote | Very cool game. Maybe a bit troublesome that I have to learn by heart the game before I can do anything without dying, but hey there are games like that, too. |
| Apr 22 06:49:00 | 32m 00s | The Right Tool For The Job | Great voice acting there. The controls are a bit of a pain when you have two screens though - my mouse keeps going on the other screen. Cool idea with the unconventional use of conventional weapons! |