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Feedback comments for LD32
GhostBomb's games and stats for all events →
| Timestamp | Since previous | Game | GhostBomb's comment |
|---|---|---|---|
| Apr 20 02:07:00 | Mystical Youth Amy | Really liked the game. I was surprised how far into the game new mechanics were being introduced. <br/> <br/>Couldn't figure out how to use the hyperbeam, but I managed to do fine without it. | |
| Apr 20 02:32:00 | 25m 00s | Compassion | Haha, I'm sad now :( |
| Apr 20 02:47:00 | 15m 00s | Boneventure | Awesome game. Definately a 5/5. Those electricity balls are way too relentless though, they should probably despawn after a while. I beat the red sorceror guy and everyone else in level 3 but I didn't get anything. Is this a bug? |
| Apr 20 03:35:00 | 48m 00s | It's The Room | I almost had a similar idea to this for my ideas, but I think you executed it a lot better than I would have. Physics are pretty freakin wonky, though I'd imagine trying to make a good physics engine in 48 hours would be really hard. Neat game. I liked the little touches like having the headphones pan when you move the room, though they do seem to pan rather abruptly when your near the edge. |
| Apr 20 04:06:00 | 31m 00s | Death Touch | SO GOOD <br/> <br/>The controls feel so right. The level design is spot on and the boss enemy was fantastically designed. <br/> <br/>just amazing |
| Apr 20 05:12:00 | 1h 06m | Star Driller Ultra | Really dazzling aesthetic, if not particularly practical. I think this game could make for a pretty thrilling arcade game if you just went for broke and made the player go dizzyingly fast all the time. Really enjoyed just messing around. |
| Apr 20 06:15:00 | 1h 03m | Get The Cookies Back | Bubbles worked great for platforms, but the enemies have such a small hit box and are too low to the ground for the bubbles to really work on them. |
| Apr 21 00:42:00 | 18h 27m | Cellular Warfare | I actually enjoyed this one a ton. Ended up beating every level except the Ludum Dare one. I love the dynamic music that keeps pace with every step of of growth. The UI looks amateurish but the game is definitely not amateur at all. It's a real gem. |
| Apr 21 02:51:00 | 2h 09m | Deminescent | Controls are buggy <br/> <br/>Q and A seems to be switched. W doesn't seem to work at all. <br/> <br/>Looks like a cool game, I'd love to play it and leave a rating once you've fixed this to make it playable. |
| Apr 21 04:57:00 | 2h 06m | Crayon Poke | Wow. Amazing. Everything is absolutely top notch. Would rate 10/5 if I could. |
| Apr 21 10:08:00 | 5h 11m | Attractor | Really exceptional work for a compo game! I'd like to see it finished! |
| Apr 21 10:14:00 | 6m 00s | The War Dog | Yeah, I should totally go under the tank while I have a beeping collar on, great idea! |
| Apr 21 10:51:00 | 37m 00s | Flail Rider | I have to say, the graphics and sound all got me really pumped to go on a rampage through those brightly colored block buildings, but the gameplay forces you to be a lot more timid than you'd like. Here are a few suggestions. <br/> <br/>-Starting and restarting should be the same button. <br/>-Give the player a bigger view of the map so they feel more confident going at top speed. <br/>-Give the car better handling in contrast to the spiked ball so I can swing at buildings without actually hitting them myself. <br/>-Make the chain longer so the ball can deviate a bit. <br/>-The ball should really plow through buildings with no resistance with enough momentum to award players for building up speed. |
| Apr 21 12:52:00 | 2h 01m | Intersection | Cool game about judging cars solely based on their color. I mean, if they're obeying traffic laws, how bad can they be? |
| Apr 22 10:39:00 | 21h 47m | Bubble Trubble | Such a feel good game. |
| Apr 22 11:00:00 | 21m 00s | Bond | Physics engine felt really fun while it worked. I don't know why the crystal blocks aren't just pass-throughable all the time, as the most intuitive time to let go as your getting slingshotted is right before you pass through the block, as that's when you're the fastest. I liked the game overall though. |
| Apr 22 11:52:00 | 52m 00s | A Knife Made Of Whispers | Really fantastic as always, but the movement is extremely sensitive. <br/> <br/>Atmosphere was top notch and gameplay the level design was great. I kind of think it should be shorter, but I beat the game so... |
| Apr 23 04:41:00 | 16h 49m | KILLIPEDES | YOU HAVE FAILURE <br/> <br/>haha <br/> <br/>Just the concept alone is brilliant but the actual game itself is incredibly satisfying to play. |
| Apr 23 16:48:00 | 12h 07m | Rhythm Gunner | Button masher bros brought me here but I don't really agree with them that this game is cheap. You can usually avoid getting trapped with planning. Having to keep in rhythm under this much stress is super challenging and rewarding. I would possibly like a larger playing field though. Kickass tunes! |
| Apr 24 08:35:00 | 15h 47m | Just another sketch on the wall | I love the style so much! |
| Apr 25 03:05:00 | 18h 30m | Ultra Hat Dimension | Managed to fix the crashing using your second fix. Really cute game with very interesting puzzles. I love the sound effects! |
| Apr 28 16:03:00 | 84h 58m | Nuclear Autumn | I'm a sucker for these types of games. My only complaint is that I spent far too long trying to get the Phospherous next to the hanged scientist because it almost looks like you can reach it just by dashing and I wasn't sure if there was another powerup. <br/> <br/>Fantastic game, though. Great twist, though I saw it coming about 80% through the game. |
| Apr 28 16:14:00 | 11m 00s | Lucid | Nice. <br/> <br/>Incredible mood and sense of exploration. The weapon is simple yet satisfying. |
| May 1 18:16:00 | 74h 02m | Photo Fight! | Hillarious game! Plays great! |
| May 3 22:14:00 | 51h 58m | Yalg'th, the Meta-Demon | Haha, nice little gag game. Very clever. Took some time to figure out the solution because I was focusing too much on why the sword was transparent. The music is also very catchy. <br/> <br/>(About my game, I've never been able to replicate that crash on my computer, so it's gonna be near impossible to fix.) |
| May 8 18:52:00 | 116h 38m | Does It Shoot? | Super clever. This definitely seems like an idea that can be expanded upon. |
| May 11 05:14:00 | 58h 22m | FIREFLY GUN ! | Weird, interesting little game. I enjoyed it even though I didn't understand it. The audio is very atmospheric. |