Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → GhostBomb
Feedback comments for LD31
GhostBomb's games and stats for all events →
| Timestamp | Since previous | Game | GhostBomb's comment |
|---|---|---|---|
| Dec 8 03:09:00 | Spiral Wings | The art and music is absolutely gorgeous. Everything is super well polished but there's not really much of a game. It feels more like an interactive one page pop-up book. | |
| Dec 8 03:21:00 | 12m 00s | Meltdown | You were really hoping for the snowman theme weren't you? ;) Gameplay is interesting and keeps you on your toes. Power ups are interesting. Graphics and sound work but aren't very noteworthy. |
| Dec 8 03:35:00 | 14m 00s | To Continue | Interesting game. There seemed to be some some sort of story going on about someone that got into an accident, but sadly the game was too unforgiving for me to finish without getting frustrated and quitting. |
| Dec 8 03:55:00 | 20m 00s | Serenity | Super atmospheric game. I'd love to play this in full screen. Audio is really great apart from the ear rape at the end. I got stumped a few times, but I didn't really feel like it was my fault. |
| Dec 8 04:14:00 | 19m 00s | Adventure 31 | Really cool game. I liked the different biomes a lot. What's up with using mouse buttons in a game like this? It's incredibly awkward. |
| Dec 8 04:22:00 | 8m 00s | RGBox | The blue and green versions of the little guy are nearly indistinguishable. |
| Dec 8 04:33:00 | 11m 00s | One | Wow. I never thought I'd be so unsettled by squares and dots. |
| Dec 8 04:59:00 | 26m 00s | Alice:nightmare | It took me a while to even comprehend what was happening. Even after playing it for a bit I still felt a little confused. |
| Dec 8 05:40:00 | 41m 00s | Cardinal Attack | Very very cool. Had fun despite the break-neck difficulty. |
| Dec 8 05:54:00 | 14m 00s | Pop'em | Must... pop... gotta... popem |
| Dec 8 06:04:00 | 10m 00s | Kerfuffle | 5/5 sister is mad |
| Dec 8 06:12:00 | 8m 00s | Quads | Kind of fun to mess around with. |
| Dec 8 06:20:00 | 8m 00s | ARENA++ | Really cool. It seems like the game gets harder the more you lose, which usually isn't good. |
| Dec 8 06:49:00 | 29m 00s | Petite Juliet | I can't really tell if my attacks are doing anything. Interesting use of fractals btw. |
| Dec 8 07:14:00 | 25m 00s | GAMER TOAD* | Really novel concept! It took me a while to realize I was supposed to move away to not get eaten, I was wondering why it would send back to the title screen when I beat the first minigame. |
| Dec 8 07:24:00 | 10m 00s | Bubblemellow | Very very solid! It's not very groundbreaking but I feel like I have a lot of control when I'm moving around and the obstacles are for the most part are placed in harmony with how your character moves. Except for level 6. The jumps on this level are awkward and require a ridiculous level of precision. Harder than all the other levels combined. <br/> <br/>Color scheme looks nice and friendly. |
| Dec 8 07:32:00 | 8m 00s | Good Old Times | What a weird little game. |
| Dec 8 07:45:00 | 13m 00s | Welcome To Shady Pines | This game is pretty cool. There's a lot of polish and the main puzzle aspect is very satisfying. |
| Dec 8 07:51:00 | 6m 00s | Jumping n' Jumping | Pretty cool. Your character is super hard to control, though, and having paralax scrolling without the screen actually going anywhere is disorienting. |
| Dec 8 08:25:00 | 34m 00s | OUTRANGE | You'd think that having dozens of guns would make this game easy. Solid game. Like the art style. |
| Dec 8 14:36:00 | 6h 11m | Find The Squares | I think you've struck gold with this idea. More polish and this could be an amazing mobile game. Love the challenge, feels like the sort of game you'd play to train your brain to notice things. |
| Dec 8 14:59:00 | 23m 00s | Snamwons Revenge | Nice use of theme. |
| Dec 8 15:07:00 | 8m 00s | Panoptes | Really cool, I was about to write about how this is a pretty decent Tetris Attack clone, but then the game threw me a curve ball. I got an error while playing for a bit, though. |
| Dec 8 16:46:00 | 1h 39m | Pinball Wizardry | Fun little game. I wish there was a free play mode so that I could just try to time the paddles with the beat of the music. |
| Dec 8 17:12:00 | 26m 00s | Last Rooftop Hero | The artwork and sprites are all top notch and everything is super well polished. Everything's here to make a really awesome game, though like others have said, there's really no incentive to move anywhere so you're just stuck staring at the screen. Having objectives that spawn at random locations on the map or just having obstacles you can't shoot down would go a long way towards making this game really really fun. |
| Dec 8 18:21:00 | 1h 09m | The Cubenator | Absolutely incredible. The AI is surprisingly good, thought you can do a few things to exploit it. |
| Dec 9 09:21:00 | 15h 00m | ASDF ASDF | Knocking enemies around is really satisfying. |
| Dec 9 10:23:00 | 1h 02m | The Sacred Glyphs | Incredible. I could play with this for hours. |
| Dec 9 13:15:00 | 2h 52m | Wavy Jumps | I can't seem to go North-West and jump at the same time, though that might just be a problem with my keyboard. |
| Dec 9 21:59:00 | 8h 44m | Yuki and Snow | Pretty awesome, but man is that code for the chest hard to crack. I feel like I'm missing something. |
| Dec 11 21:34:00 | 47h 35m | Tightrope Theatre | Amazing. Normally I loathe games that used loose controls as a mechanic but I played this one to the very end and enjoyed it. I would occasionally encounter a bug where I wouldn't finish the level when I stood on the end platform. |
| Dec 17 19:53:00 | 142h 19m | Adrift | I cannot for the life of me figure out how to use green's power. |
| Dec 19 20:15:00 | 48h 22m | birdsong | Wow... |
| Dec 20 01:34:00 | 5h 19m | Save the Giant | I don't really think this game benefits from "realistic" controls and jump arcs. It mostly just adds frustration. I fell. A lot. But I guess that's just part of the experience. |
| Dec 20 02:13:00 | 39m 00s | Snowball juggling Olympio | I don't think this game taught me very good juggling technique. I just pressed space and left click at the same time whenever I caught a ball. |
| Dec 23 00:52:00 | 70h 39m | Super Death Grid Of Death (with deadly beats) | I'm a sucker for rhythm based games like this, but the controls aren't as responsive as I would've liked. |
| Dec 23 06:24:00 | 5h 32m | Deicide | I really like the design on these bosses. Having to attack the invisible mirror image of the Narcisist lady was clever. |