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Feedback comments for LD32
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| Timestamp | Since previous | Game | Gaeel's comment |
|---|---|---|---|
| Apr 20 11:07:00 | Chlorine Dawn | Hey Wilbro, not sure if this is a puzzle or a mood game. Was expecting a score at the end like "You saved 4 soldiers from the gas", but it seems this game, just like war, doesn't want to give closure, which kills the puzzle aspect, but makes the mood so much more palpable | |
| Apr 20 11:48:00 | 41m 00s | The Unconventional Fisherman | There's a certain joy in swinging a fish around and slapping a bird in the face. <br/> <br/>At first it's hard to understand what counts as failure, and since scoring seems to be on time alone, it turns out that the optimal play is to leave the seagulls live since they sometimes steal rotten fish. Also it appears you can throw rotten fish on the floor instead of in the basket, so I ended up just doing that. <br/> <br/>So on the minus side are fiddly controls, and an unclear scoring system. <br/> <br/>On the plus side, it feels great to play with the fish, and everything looks and sounds nice! |
| Apr 20 11:56:00 | 8m 00s | WHISTLE COMMAND | I'M HYPERVENTILATING! AAAAARGH! <br/>Your game should come with a warning! <br/> <br/>This is a really nice idea, and very well executed. The game itself leaves a lot to be desired, the visuals and actual gameplay are functional at best, but it feels great when you hit that flow and you can accurately predict which note you need to hit and pull it off! <br/> <br/>I had a lot of fun playing this, I wasn't expecting it and now I'm feeling light headed because of the hyperventilating ;) |
| Apr 20 12:48:00 | 52m 00s | Attack on Castle Tubswicks | So... ducks... |
| Apr 20 13:08:00 | 20m 00s | PoleArms | Maybe it would be nice to have a three hit point system, victory would feel a little more decisive because as-is the best tactic is score and hit then flee for the rest of the match. <br/> <br/>We tried playing first to three and it's a very different game, you're forced to continue engaging after you gain an advantage, so this means the "losing" player can still secure a win instead of just chasing the winning player fruitlessly. |
| Apr 20 13:18:00 | 10m 00s | Cocktail Ninja | I got it running on my computer, that was really funny. |
| Apr 20 13:33:00 | 15m 00s | One of them | How to talk about this game without spoiling it? <br/> <br/>An interesting approach to the message, letting the player get invested in the characters before pulling the switch makes that message far more powerful. <br/> <br/>Sure, 1 in 5 is a statistic, a powerful one, but when I remember that Sandra who played in a band and doesn't like flying is that 1 in 5, it grounds it into an emotional reality |
| Apr 20 14:27:00 | 54m 00s | Riddix' Dialogue Adventure | Nice idea, it's hard to understand what effect the different sword parts have though. <br/> <br/>Also, I think I triggered a bug at one point: The blue ogre got caught in a loop and just whacked me over and over even after I had no HP left... |
| Apr 20 15:22:00 | 55m 00s | Battle of Tolzford | Hmm, never thought of "slice of life" applying to a video game. I like the idea that we're dropped into an RPG session that has been going on for a while already, that's a sweet touch ;) |
| Apr 20 15:44:00 | 22m 00s | Hue Jedde | Jedde looks good, funny idea to have her hair change colour all the time. <br/>Shame there aren't any critters in the air because Jedde looks pretty baller when she's doing a jump-attack but there's nothing to headbutt up there (So I headbutted all the flying cookies, just in case) |
| Apr 20 20:55:00 | 5h 11m | PukeMan | Game crashes when I get hit by an enemy, but it crashed at 420 points, and it's 4/20 today and PukeMan totally gets high IMHO, so that's a win, right? |
| Apr 20 21:04:00 | 9m 00s | Paris - Valenciennes 85€ | Eh ben, comment on se retrouve, je me disais bien qu'un Paris-Valenciennes serait des étudiants de SIG ;) |
| Apr 20 21:09:00 | 5m 00s | Hide 'n Squeak | A solid entry! Nice visuals and a great atmosphere. It's a little too punishing IMHO, but maybe I'm just bad at games? <br/> <br/>All in all a nice idea, well executed and put together gracefully! |
| Apr 20 21:20:00 | 11m 00s | It's dangerous to go alone... | Not quite sure what's going on here, nothing woulf happen most of the time when I clicked, and it felt that no matter what I did I couldn't redirect the flow of travellers. |
| Apr 20 22:40:00 | 1h 20m | Monster Pillow Fight | Hmm, I wish other players were on so I could bap them... |
| Apr 21 00:24:00 | 1h 44m | Sal and Papa | My girlfriend and I just spent about 15 minutes playing this. She was Sal and I was Papa, and we raced to try and please customers <br/> <br/>WEE! <br/> <br/>HAHA! <br/> <br/>POW! |