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Feedback comments for LD30
Gaeel's games and stats for all events →
| Timestamp | Since previous | Game | Gaeel's comment |
|---|---|---|---|
| Aug 26 21:02:00 | byepolar | An interesting idea (reminded me of another LD game called Soliloquy http://ratking.de/2011/12/20/ld-22-soliloquy-post-mortem/) <br/> <br/>Unfortunately the visual and puzzle design is hard to parse, which is a shame, especially with the amazing sound design and the strength of the core mechanic. | |
| Aug 26 21:08:00 | 6m 00s | Tropical Transit | Haha, a sweet idea here! <br/>The reflections in the water are a nice touch, and I love the way the dudes all bounce into the water, adding some humour to an otherwise frustrating situation. <br/> <br/>(I would like to suggest making it a little harder to accidentally restart a game, I often never got to see what score I got because the game restarted immediately) |
| Aug 26 21:28:00 | 20m 00s | Epic Galactic Conquest | Interesting idea, shame you didn't get the time to flesh it out a little more... |
| Aug 26 21:50:00 | 22m 00s | fyuse | I became a massive ball 'o death so I couldn't see my enemies any more... |
| Aug 26 21:55:00 | 5m 00s | Robot Attack! | I got a VERY low framerate (one frame per second) I don't know if that's normal... |
| Aug 26 22:06:00 | 11m 00s | Universal Charger | Fun spin on the good old Tower Defense shtik |
| Aug 26 22:21:00 | 15m 00s | Star Garden | Haha, I see I wasn't the only one with this kind of idea, similar down the title even 0.O <br/> <br/>If anyone finds a big red heart floating out in space, that might be me ;) |
| Aug 26 22:30:00 | 9m 00s | EBDA | Pew pew pew pew pew! <br/> <br/>(btw, that's not how planets work, but who cares? n.n ) |
| Aug 27 11:42:00 | 13h 12m | Legacy of Lamas | Not entirely sure what I'm supposed to be doing. <br/>I shot things, I warped around, something slapped me, eventually the game crashed... <br/> <br/>Looks proper neat though... |
| Aug 30 16:53:00 | 77h 11m | Saturday Night Symbiosis | Looks like I know a lot of stoners, huh... |
| Aug 30 17:01:00 | 8m 00s | Wifimon | This is an interesting concept... <br/>It had me running around the house trying to get close to WiFi sources... |
| Aug 30 18:53:00 | 1h 52m | Bound | There's something here, but I feel something is missing. Maybe some control over the level spawns, or some kind of platforming challenge(death spikes, precision jump, etc...)? |
| Aug 30 18:59:00 | 6m 00s | Resurrection Machine | I really *really* REALLY like the hyper rocket spam mode... <br/>It's almost a shame that it's not the default fire mode n.n |
| Aug 30 20:27:00 | 1h 28m | Orbit | Some of the puzzles felt broken, but it's a nice idea and has some nice little aha moments... |
| Aug 30 20:32:00 | 5m 00s | Stratera | Looks very nice, has a nice "toy" feel to it... |
| Aug 30 20:46:00 | 14m 00s | One | BTW, it's Lua, not LUA, it means "moon" in Portugese ;) |
| Aug 30 20:54:00 | 8m 00s | Proxy Plex | Enjoyed this one quite a lot (although level 5 didn't load for me u.u) <br/> <br/>Could do with a little sound and easier controls, but the base mechanics are interesting, some nice tradeoffs and tactics that need learning |
| Aug 30 21:40:00 | 46m 00s | Intergalacticnet | I've never wanted to smack a robot so hard... <br/> <br/>Good fun, interesting choice of colour, and I love the idea of massive hoops being built on planets, to then fly a spaceship at near lightspeed through them while threading an ethernet cable... |
| Aug 30 22:34:00 | 54m 00s | Holiday Nightmare | Download link didn't work for me... |
| Aug 31 09:38:00 | 11h 04m | Gravitas | May I suggest having some kind of non-scaled indicator of the player's orientation. I managed to transfer my orbit to a different planet, but only once, and through sheer luck. <br/>My character (who when zoomed in could be pointing in any three directions, since it's a triangle), only appears as a single dot most of the time, so to determine my direction, I need to thrust, and that sends me right off course... |
| Aug 31 17:34:00 | 7h 56m | R-elink: A link between worlds | It's a shame I can't R-elink the flowers and trees into the real world... <br/> <br/>Nice idea nonetheless |