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doitle

Feedback comments for LD32

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TimestampSince previousGamedoitle's comment
Apr 20 02:07:00 Mortal Coil I was really impressed by this one. The mechanic didn't make sense to me at first but once I got it, it was pretty cool. The game looks very nice and plays decently well. In particular I liked the one with the thin platforms with the Os on them that you had to keep moving on or you'd fall. Also, do you have category ratings disabled? There were no ratings to give it seems.
Apr 20 02:17:00 10m 00s Bacannon Feels very polished. I was surprised by the bacon bouncing off itself and the screen. Also I thought it was a fun twist on this concept that you had to spend some of the items you need to protect in order to get more ammo to protect the rest. Well done.
Apr 20 02:21:00 4m 00s Graze This is a pretty unique concept and very hard. I'm not sure if there was a mechanic I was missing but it was near impossible to line up a shot on the enemies without getting shot yourself. I did manage it twice so it is possible, just difficult. Otherwise it seems pretty polished, graphics look good and it's very responsive. Well done.
Apr 20 02:39:00 18m 00s Ageless Machine: Cup of Tea The controls on this I think are the biggest miss here. The way you are so far from tiles you interact with felt odd to me, because I couldn't tell in some instances if an item could not be picked up or if I was in the wrong place to grab it. Good story though, I liked how you saw the trap doors at first and were unable to use them, but once you started fulfilling your... new role they open up. Also I'm glad you posted a walkthrough video because I was able to play the game a bit to get a feel for it, but then just watch for the story to see what happens. A nice thing since I probably wouldn't have stuck around for all the weighting switches and switch flipping.
Apr 20 02:47:00 8m 00s Freakish Revolution This is a fine first LD entry. Good work actually submitting one. You probably should put a disclaimer in your text description that you have to use the arrow keys to jump. I nearly gave up on the game thinking I was stuck between the first boxes and the first cart. Then I saw a comment down here mentioning it. Also, is it possible to turn the player into an animal or something? I tried firing the Unconventional Gun several times with no charge but nothing seemed to happen. All in all it is playable, looks pretty decent and meets the theme. Well done.
Apr 20 02:51:00 4m 00s The War Dog This has a really unique control / movement scheme to it that I really like. The dog has momentum so pressing left or right just tends left or right rather than abruptly changing direction. Since most of the game is spent dodging mines that have pixel perfect collision, this control scheme almost lets you flow around them. I think it feels really good and slick. Also this fits the theme well and is a nice little complete nugget of game. There's not much to it but it's all pretty well done and you can leave satisfied having seen all there is to it.
Apr 20 02:58:00 7m 00s Mad Maddie I didn't realize Oil was the nemesis of dogs... This is certainly an out there entry. It works fine though and seems polished enough for a 48 hour game creation. It did seem though that I didn't have to do much other than just sweep the levels as the Dogtopians basically threw themselves at the oil without any clever movements from me. I only managed to get to level 2, but I imagine on the higher levels with 50 dogtopians it's probably like dogtopian genocide with waves of them suiciding into the oil.
Apr 20 03:02:00 4m 00s Improvisational Assassin I think I killed someone with a toilet brush? Unfortunately I could only play the first level as the second one I couldn't get through the first passage way after many tries. I really don't think colliding with a wall at slow speed should kill the player. Unfortunately it's not really fun in it's current form, but could be a good game with some work.
Apr 20 03:06:00 4m 00s Liquid Cryogenics Wow, that is about the most unique control scheme I've ever seen for a game like this. Really challenging to line up, and the fact that you need to hit the flying enemies so they land on the ground enemies adds to the challenge. Solid entry and with some work could probably make for a pretty good full fledged game.
Apr 20 03:10:00 4m 00s Cornflake Capers Pretty simple game with an unconventional weapon. Shooting corn flakes. I think I actually had the most fun seeing how many mouths I could get on screen while dodging them. Also most people probably will only hear a second or two of the main menu music but it's pretty good. I can see why you released the soundtrack.
Apr 20 03:13:00 3m 00s Love Bomber - The Cult Simulator Wow this is unique. It took me a little bit to figure out how to convert others, but once I got it all was good. Looks very polished and could probably stand on it's own on a flash portal.
Apr 20 03:22:00 9m 00s TOUCH MY POOBY IGN and Gamespot were right. How much did you give them for such an accurate review? Jokes aside this is better than you'd expect given the... tenuous grasp on sanity apparent from the intro. A simple clicker that doesn't take too long to beat and has just enough to keep you interested for the few minutes it takes to play to completion. Good work.
Apr 20 03:25:00 3m 00s carena Wow this is really cool! It's fast and frantic and seems very polished. The presentation of it is highly stylized and actually reminds me some of Hotline Miami 2 with all of the effects and motion on screen. Impressive for only 48 hours!
Apr 20 03:28:00 3m 00s Flash Escape Decent platformer here. I particularly like the jingle at the title screen. It's very "Get pumped!". I'm not sure if it's just my computer but whenever I would take damage to die the game seemed to freeze for about 15-20 seconds before returning me to the start of the level.
Apr 20 03:39:00 11m 00s Beermageddon This actually reminds me a lot of Paperboy strangely enough. For being rushed on time this is a fine entry. I like the music. I wish there was some way I could stop the prohibition soldiers and sobering people or at least stun them because I had a hard time making much progress with them around.
Apr 20 04:19:00 40m 00s Roll Initiative This is pretty clever. It took me a little bit to get the mechanics but once I got it, it was pretty cool. Sometimes the random numbers are a little frustrating but all in all it works. Well done.
Apr 20 04:25:00 6m 00s Space Rebound Pretty difficult game. Very pixel perfect like a lot of this style of... "shooter". Also really good music that perfectly sets the mood.
Apr 20 05:16:00 51m 00s SHAMPOO PLEASE I love this, as soon as I saw the title card I had to play it.. However.. Am I missing something? I can't seem to actually check for shampoo. I click the green bar and it's all over. Are there any actual mechanics or is that it? Regardless, this is a really impressive homage to Papers, Please. You nailed the aesthetic!
Apr 20 05:28:00 12m 00s Switcheroo Very unique mechanic and perfect example of the theme. The actual game play is a little rough but that's expected for the time constraints. You should fully flesh this out and get it up on some of the game portals. I think a lot of people would enjoy it.
Apr 20 05:36:00 8m 00s Drunk Asteroid There doesn't seem to be a whole lot to do as a careening asteroid, but it feels pretty polished and seems to work well.
Apr 20 05:40:00 4m 00s So long, Space Hero. Now that's an interesting take on Unconventional Weapon. I've never seen a game like this at all. Nice work.
Apr 20 05:48:00 8m 00s Good Fred Bad Funk Very creative. I like the mixed media appearance of this. It's pretty simple but fun, if a bit slow moving.
Apr 20 06:12:00 24m 00s Space Negotiator! Reminds me of the Stanley Parable a lot in that there's not much actual gameplay, but more just recursing through the tree of the story. Also the british sounding narrator helps drive that home...
Apr 21 01:37:00 19h 25m Sir. Knightmare Interesting game. It lacks a lot of polish but the main idea is there and works. I did fall out of the house from the second story off the right side. I think the wall is in the wrong place?
Apr 21 01:46:00 9m 00s Charged With a Mission Just like one of the other commenters said, this reminds me of Jazzpunk, Thirty Flights of Loving and Gravity Bone. Not a lot here but it seems pretty well done. I think the FOV might be adjusted a bit though as I had a hard time clicking on objects in front of the character due to the perspective.
Apr 21 01:54:00 8m 00s Shopping Riot This is really well done! The way things totally break loose in the store feels like Hotline Miami and the game play is pretty twitchy (Which is good). It's difficult but I managed to get a few items out before dying.
Apr 21 01:58:00 4m 00s Bears and Bees 'C' for BEES! The sound effects make this pretty funny. Not a whole lot to this game but it works and is playable. I was a little surprised to be fighting in a city rather than out on a farm though.
Apr 21 02:01:00 3m 00s Emotional Golf Nice unique take on the theme. I don't think I've ever played a puzzler that worked exactly like this one. Shame that is not very responsive. Also it seems like a bit of luck once you've got just one left to try to get it home using fear bombs over and over.
Apr 21 02:09:00 8m 00s Ghost Alone This feels pretty polished and stands on its own not even just as an LD48. I would think this could do well on a flash portal or other games site.
Apr 22 16:21:00 38h 12m Not My Panties! I love this entry. Right off the bat the voice acting is hilarious. All the dialogue for the track team members is funny and ties in to their names. I particularly liked the Tsundere Track Star... Not that it was that special or anything... Then the boss battle out of nowhere? Great choice for the boss battle music too, it's totally not what you'd expect. As stated in a few of the other comments, the game does suffer from being repetitive but I kept playing to see all the dialogue and how it ended and I'm glad I did. This may be my favorite overall LD32 entry so far.
Apr 22 21:11:00 4h 50m PaperKiller How does this have so few ratings? <br/> <br/>Ok, so it does seem to take a long time to load. I wonder if maybe your assets aren't in the right formats or something considering what I would expect this game to take. Also, this game would be soo much better with almost any sound effects or music. Being totally silent really hurts it. That said, I found this to be alot of fun and really challenging, but rewarding. It reminds me a lot of the tomato throwing levels of Virtual Bart. I think if you tightened up the graphics a bit, especially the level select screen... and added some music and sound effects this would be right at home on a flash / games portal. You've got a good concept here. Hopefully you can continue to expand on it.
Apr 22 21:27:00 16m 00s Untilted Hey, <br/>I built your game into an executable for Win32. I did have to add import pygame._view to the top of your main file to get the executable freezer to work but otherwise went off without a hitch. Oh also you didn't include FreeSansBold.ttf in your distribution, so I added that. The zip file is here: https://www.dropbox.com/s/59i2vd6evz8fdrj/untilted-win32.zip?dl=0 <br/>If you want to download it and put it up as a Windows version of your game, go ahead. <br/> <br/>One other thing... I get a crash every time I try to quit, I think because you are calling a function quit() which doesn't appear to exist anywhere. I usually call sys.exit() right after pygame.exit() to close the window. It may be that it crashes for me because quit() is undefined on windows vs. Linux/Unix, but I think if you use sys.exit() it will always quit in the correct way for whichever platform its running on. <br/> <br/>Hopefully with a Windows version up too you can get some more ratings going on this entry.
Apr 23 00:56:00 3h 29m Super Bye Bye Bot This is a really clever idea integrating cleverbot into the game. It's very difficult though and variable. The first robot I ran into I just said "Goodbye" to. And it said "Bye" and it was done. The second one I died to trying everything on Earth to get it to go "Bye".
Apr 23 01:57:00 1h 01m Lickitank The licking sound totally makes this entry!
Apr 23 03:07:00 1h 10m Hotdog-pocalypse At first I thought it was a bug that you can't switch directions while shooting, but once I started using it to my advantage it was really useful for strafing along. The fact that the people grow as you shoot them also is pretty interesting as they're harder to dodge and you have to not be above and to the side of them when you start shooting.
Apr 23 03:19:00 12m 00s Eternal Forklift Reminds me a lot of Gang Beasts. Looks cool but I don't own two controllers to try it sadly...
Apr 25 20:50:00 65h 31m Whore So, I ran all the files for the comp and post comp version on virustotal. It did detect a "trojan/dropper" in the compo version, but a dropper isn't necessarily a type of virus/malware. A dropper is just a program with a payload. What a trojan/dropper would usually do is place other malicious files on a computer. I didn't catch anything with MSE real time while running this entry so I think it was just falsely detecting it because the exe has a lot of other assets inside it. I don't know for sure but that's my take. As for the game, I actually liked the music quite a bit and the graphics are just fine. They all work together. The title screen however is kinda blurry and not as well done as the rest. Also, for the gameplay I couldn't really figure out what I should be trying to do to earn more money. It seemed like if I took ever "Job" I could during the day and didn't spend any, I still didn't have enough at the end of the day for any of the items. Maybe I'm missing something about the mechanics? Still, a good entry despite the flak you are getting for subject matter.
May 2 21:03:00 168h 13m Satellites vs Aliens What a novel concept. Very interesting/difficult control scheme. I do wish the satellites would stick around a bit longer before fading out though. Still, pretty fun to play. Good entry.
May 3 17:25:00 20h 22m Rock Of Sleep Really liked the music on this one, very despairing. It's simple but it works and was worth a play. One question though: Why is it when I get the screen red enough the game just whites out and never comes back? I slept until the game totally bogged down from having too many peasants, then started destroying houses and the screen rapidly went full red then white and never changed.