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Feedback comments for LD31
Team Myopia's games and stats for all events →
| Timestamp | Since previous | Game | Team Myopia's comment |
|---|---|---|---|
| Dec 10 03:26:00 | Angelfall | Same here | |
| Dec 10 03:33:00 | 7m 00s | Tokyo | A plane flips over, washing machines appear, then the claw. I have no idea what's going on. |
| Dec 10 03:35:00 | 2m 00s | Jumpy Cowboy | No binary, just source |
| Dec 10 03:42:00 | 7m 00s | Spacelife #14 | Looks like a cool concept but not much to do other than build a few buildings as far as I can tell. |
| Dec 10 03:51:00 | 9m 00s | From Well | Decent little jump side scroller. The background is pretty crazy to stare at though |
| Dec 10 04:10:00 | 19m 00s | Liberty and Justice For All* | Interesting concept and graphics but didn't get too far in before glitchy sound screeched and made me stop playing. <br/> <br/>Having your click meter go slower would help too. |
| Dec 10 04:24:00 | 14m 00s | Inventory | Great game that keeps you thinking. The first level took me way too long haha |
| Dec 10 04:58:00 | 34m 00s | Rocket Jump Rampage | Nicely done little games, and I reached all the platforms. It'd be nice to have a secondary mechanic like score/time/damage or something to make it more interesting. |
| Dec 10 05:28:00 | 30m 00s | Blobbit - A Disaffected Squirmy | Great game, and I played it all the way through. It did take me till level 10 or so to figure out you can level up your stats but after that it was just a matter of divide and conquer. |
| Dec 10 05:34:00 | 6m 00s | Outpost: New World | Interesting idea but I would have liked to see more tower defense aspects to it since it's very hard to defend your buildings all by yourself. As much as I appreciate live recorded music the cello got on my nerves after not too long. |
| Dec 10 05:48:00 | 14m 00s | Ludum Traders | It's a bit simple and easy to just move between a selling and buying planet that are close together. Ultimately not enough of a mechanic to be fun |
| Dec 12 06:32:00 | 48h 44m | SnowCard | very chill, not immediately obvious what needed to happen but the help button helped. |
| Dec 12 06:37:00 | 5m 00s | SwitchCubes | Really cool transition animations and awesome idea overall. Lots of ways to extend the basic idea into more complex traps / puzzles etc. <br/> <br/>Definitely needs some smaller intro levels to let players ramp up to the challenge |
| Dec 12 06:44:00 | 7m 00s | Assault Team Giga Omikron: Total Mercenary | Cool retro music and sound effects. Needed to maybe ramp up better to difficulty... but cool idea overall with the different squad members. |
| Dec 12 06:49:00 | 5m 00s | At Last, This Will Be Our Final Battle | Cool 2d spline animations for the characters, and good bright colors for the game overall. Needs some transition animations / tweens whenever stats are changing (makes it easier to tell whats going on). |
| Dec 12 06:52:00 | 3m 00s | Castle Crush SAGA | Seems like a cool combination of ideas that could be fun to play in a more fleshed out version |
| Dec 12 06:57:00 | 5m 00s | Tiny Bit | awesome! Cool idea and zooming effect. I really like the different blocks and their mechanics, and you exploited them well in the level design. <br/> <br/>I feel like the platforming controls could use work. They are very tightly tuned it seems to the level (which is good, maybe a little tough though at times), but the feel is very "stiff" <br/> <br/>overall great work though! |
| Dec 12 07:05:00 | 8m 00s | Disco Kitty Nightmare | Nice music ofc... pretty hilarious and odd. <br/> <br/>The map / game world didnt really feel like it had any markers or ways to get a sense of where i was or what i was doing too much. |
| Dec 12 07:10:00 | 5m 00s | Bummer | tough game! nice art and controls generally too. <br/> <br/>I'd have the gun fire more quickly as it felt way to slow initially. More bullets = more fun. <br/> <br/>overall really awesome though! |
| Dec 12 07:14:00 | 4m 00s | 9Screens | definitely reminds me of the oldschool pipe flowing game, and cool use of "screens" for the theme |
| Dec 12 07:17:00 | 3m 00s | Screen Swordsman | music is bumpn. |
| Dec 12 07:21:00 | 4m 00s | BIRDS! | cool and weird mood! interesting game. |
| Dec 12 07:24:00 | 3m 00s | Break The Screen | i like the idea of breaking through the screen / 4th wall here... well done puzzles as well |
| Dec 12 07:29:00 | 5m 00s | Comet Blaster | good job on the position audio! <br/> <br/>very interesting take on a classic. I think the firing button should be able to be held down and fire a specific rate because pressing space quickly gets very tiring. |
| Dec 12 07:37:00 | 8m 00s | Manic Depressive | nice chill vibe to the game overall, good job. |
| Dec 15 00:52:00 | 65h 15m | Snowman's Quest | Handles well and is very clear how to play, pretty simple though but a great start to what could be expanded to more. |
| Dec 15 00:55:00 | 3m 00s | SHOOT SOME ASTEROIDS MAN | Nice game feel with the shake and graphics feedback, ship handles okay but seems a bit weird in place. overall pretty cool |
| Dec 15 00:59:00 | 4m 00s | The Reaping | interesting retro game feel. feels like I'm playing something on a throwback dos system. UI and text is pretty well done and with some touching up would feel really awesome |
| Dec 19 01:15:00 | 96h 16m | Dimensions | nicely done, cool twist on the theme. Great progression with the individual abilities as items to find. <br/> <br/>The platformer controls were "okay" but would definitely benefit from having some acceleration/decceleration and other physics tweaks, but good start. |
| Dec 19 01:17:00 | 2m 00s | Pushy Blockbuster | cool idea, really needs to have some animation between block positions to clearly show the player whats happening though. Could also maybe use more variation with different block types / special items / combos etc <br/> <br/>Cool particle effects |
| Dec 19 01:18:00 | 1m 00s | The Dinorawr Tales | silly and interesting, good job |
| Dec 19 01:20:00 | 2m 00s | Screen invader | as others have said, the controls really need to be more standard. <br/> <br/>Other than that very cleanly executed (though simple) little game. |