Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → cyrixd
Feedback comments for LD31
cyrixd's games and stats for all events →
| Timestamp | Since previous | Game | cyrixd's comment |
|---|---|---|---|
| Dec 9 02:12:00 | Ghost Digger | Nice tense game play, ghosts were pretty scary! | |
| Dec 9 02:14:00 | 2m 00s | Dungeon of Jest | I enjoyed the floaty jump... :) |
| Dec 9 02:22:00 | 8m 00s | Goblin Crown Fever | Had a nice silly vibe, thought the music and art direction were paired really well. |
| Dec 9 02:40:00 | 18m 00s | Duck, Jump, Die | I liked it, mood was very light-hearted and fun, music very bouncy and enjoyable. Controls could be a touch more responsive, and the wait between obstacles is a bit too long for me. |
| Dec 9 02:58:00 | 18m 00s | Pixel Adventure | Level layout was pretty thoughtful, with some more advanced checkpoints I think it'd be fun to keep trying the trickier jumps. Otherwise it has a nice pace to it! |
| Dec 9 03:41:00 | 43m 00s | Rudolph | Very fun little game! Those reindeer sure are pissed. |
| Dec 9 04:01:00 | 20m 00s | Pixplorer | I liked the zoom-in mechanic, thought that was a clever way to adhere to the theme. As mentioned controls were a bit floaty, but there were still some fun jumping challenges and good level design there! Eventually got stuck in the bottom right, with too daunting a path back to the next checkpoint. Checkpoint system was a great idea, too. |
| Dec 9 04:36:00 | 35m 00s | One life hero | Not sure what I'm suppose to be doing in game... |
| Dec 9 04:40:00 | 4m 00s | Don't you touch da bouncy | Pretty fun! Nice use of screen shake and heavy bass sounds. |
| Dec 9 04:47:00 | 7m 00s | Abdominal Snowman | Fun little platformer. I liked the shrinking mechanic, made some levels very tense! A bit difficult to jump off the walls, but was still pretty fun. |
| Dec 9 05:02:00 | 15m 00s | Outpost: New World | Pretty cool concept, it'd be neat to see it fleshed out with more building types and upgrades. Had a fun time with it! <br/>Music did a great job of building an eerie, desperate atmosphere, which the game reflected well a few years in once my civilization was crumbling. Nice job. |
| Dec 9 05:05:00 | 3m 00s | Blockade | Haha that was wicked funny, I did not expect the twist. Great audio and visual effects too, kept it very frantic. |
| Dec 9 05:12:00 | 7m 00s | ONE WORLD - DEFENSE OF THE SACRED SHRINE | Really fun! Liked the upgrade options, character controlled smoothly, pleasing art style (reminiscent of Ragnarok Online). Was pretty hard for me though. |
| Dec 9 06:04:00 | 52m 00s | Touch of Light | Fantastic atmosphere, music and sound matched up so well with the serene pace and movement of the game play. I almost think even the score at the game over screen is unnecessary - it was very pleasant just floating around the environment at my own pace. |
| Dec 9 06:17:00 | 13m 00s | Dugeon Loop | Neat concept, I like the idea of having movement restricted yet predictable. Could use more of a challenge, as it is now it's just a matter of running around enough. Nice idea though! |
| Dec 9 06:46:00 | 29m 00s | Same Insane | Very nice game! Don't know why you removed humour, I quite enjoyed a few of those challenges. Simple but engaging enough, was fun puzzling out each level. |
| Dec 9 08:20:00 | 1h 34m | You Gotta Feed the Wizards | I liked the concept of manipulating a puzzle board with a character, though I found it difficult to get the right item into the proper slot. |
| Dec 9 08:30:00 | 10m 00s | One-Floor Dungeon | Pretty solid action-roguelike! Would've loved to see more level variations, but what's there is tight and fun to play. I liked the player's speed and projectile speed, everything felt just right. |
| Dec 9 08:44:00 | 14m 00s | Spacebank Heist | Really fun game! Nice level layout with multiple routes, each with their own unique challenge. I liked trying different tactics and overall strategies, there's quite a bit of depth here! |
| Dec 9 22:07:00 | 13h 23m | I HATE FLIES! | Nice game, you made it very satisfying to squash flies with the screen shake. |
| Dec 9 22:13:00 | 6m 00s | Metal Killer Bee vs. The Gangstas | That was fun! Nice to play a game with a decent skill ceiling. Full-screen would've been nice, as I also kept clicking other windows. |
| Dec 9 22:18:00 | 5m 00s | Attack of the Questionable Snowmen | Controls pretty well, fun to move around and kite the snowmen. Wish it was took less shots to knock their hats off. |
| Dec 9 22:40:00 | 22m 00s | Isiphudi | Enjoyed my second run much more than my first, where I was unable to afford any weapon before I died. Nice enemy variety forcing you to change tactics. Would've liked to keep my old guns and be able to switch between them for different situations. All in all it was pretty fun! |
| Dec 9 23:07:00 | 27m 00s | Of Carrots And Blood | Simple & solid game play, I really dug the sound track and the art style! |
| Dec 9 23:14:00 | 7m 00s | entropy | Liked the alternate interpretation of the theme, and I appreciated that the game was a bit different from other entries! |
| Dec 10 01:14:00 | 2h 00m | Square Dance | I really enjoyed this game! Controls were great, very fast and responsive, and the combo system was well-implemented. |
| Dec 10 22:38:00 | 21h 24m | Modern Dwarfare | Revealing the map gradually was very cool, and the whole experience was very finely balanced (until I died, but I suppose that had to happen at some point). Pretty fun! |
| Dec 10 22:49:00 | 11m 00s | Inventory | Fantastic, very funny, challenging but not impossible puzzles, great work. |
| Dec 10 22:59:00 | 10m 00s | The Sacred Glyphs | I liked the concept, but there was so much input delay when drawing/removing that it was frustrating to play :( |
| Dec 10 23:09:00 | 10m 00s | Grid-based base-defender | Very fun little game, nice idea and good variety of towers. |
| Dec 10 23:20:00 | 11m 00s | An Icy Night In Snowman's Land | Some good puzzles in there with tricky solutions, I enjoyed it! |
| Dec 10 23:31:00 | 11m 00s | Adventure Smasher | Pretty fun game! I especially liked the adherence to RPG-player tropes: warrior charges the boss, ranger kites endlessly, mage stands still blasting with magic, and rogue ignores everything else and heads for the treasure. |
| Dec 11 11:51:00 | 12h 20m | Fungus War | Neat idea, I had some trouble knowing if I was really making a difference though. |
| Dec 11 12:00:00 | 9m 00s | Smash N Bash | Cool idea, and some nice variation in enemies! Upgrades were satisfying to purchase (though unfortunately, I couldn't buy them for free like others :(). |
| Dec 11 12:09:00 | 9m 00s | 12 Hours | Really fun!! Simple stealth systems but they worked very well, I enjoyed that quite a bit! I wonder if you tried adding a different objective, like 'get to extraction zone'? Might change the formula a bit. Even still, I had a good time with it! |
| Dec 11 12:16:00 | 7m 00s | R | Pretty cool shooter, it could use more variety but probably outside the scope of 11 hours :P. I liked the health system - very neat way of showing current hit points. |
| Dec 11 13:16:00 | 1h 00m | ManyQuest | Definitely a cool mechanic that's worth exploring some more. I'd suggest focusing on balancing - some levels seemed impossible (or I lost immediately due to enemy spawns). |
| Dec 11 14:00:00 | 44m 00s | Fido, Fiona & Fidel | Great idea! It was a little hard, but I loved the concept of unreliable helpers (especially through lovable companion animals :)). I got there in end, nice work. |
| Dec 11 23:55:00 | 9h 55m | Tightrope Theatre | Very fun! The controls were excellent, I never felt cheated by death, despite the intentional sliding due to the unicycle. Really well done experience. If you're planning on continuing development, might I suggest a Rayman-style 'Oooo! Ahhh!' system for particularly tough jumps? |
| Dec 12 00:08:00 | 13m 00s | Claustrophobia | Pretty cool little game, definitely would like to see more of it! More item variation, monster variation, etc. I lasted until 09:25, when my (Web Improved) froze. Not sure what happened. |
| Dec 12 00:19:00 | 11m 00s | Silverwarrior | Excellent feel to the game, really well done. Could see it being a great foundation for a local-multiplayer arena or the like. Dug the sound track. <br/>Very curious theme too... throwing silverware at scorpions! :D |
| Dec 29 06:14:00 | 413h 55m | Gnome's Dungeon | Really clever game! It took me a bit to really grasp the game strategically, but there are quite a number of interesting movement options. Very clever design, I enjoyed it a lot. |