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Feedback comments for LD31
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| Timestamp | Since previous | Game | bobismijnnaam's comment |
|---|---|---|---|
| Dec 8 12:33:00 | Zoom | Actually very fun to play! Too bad it gets a bit boring when you've seen all the levels. Transition effect is very nice, and the graphics fit the game. | |
| Dec 8 12:40:00 | 7m 00s | [UNFINISHED] Covert OPS | Entry has potential, too bad it seems largely unfinished. Main menu looks very good but seems not to function very well (only boat loads?). Shooting the bad guys is fun but there's not much of a mechanic. Audio fits the game pretty well, and it follows the theme nicely. |
| Dec 8 23:18:00 | 10h 38m | TheBlindMaze | This wasn't really a success. The idea you have is really interesting and has a lot of potential, but the game is a little bit too buggy to enjoy. The arrow keys don't work sometimes, and it's unclear what they represent (do you move on a 2d grid or do the left and right arrow key rotate you?). It is also unclear what sound means what, making it hard to listen for something specific. Also, a message saying "read the rules to understand why you failed" is not really a nice way to talk to the player :p It did succeed in making me feel a bit eerie, the ambient is done pretty well. <br/> <br/>P.s. Why does unity want to connect to the internet? It's suspicious. |
| Dec 8 23:31:00 | 13m 00s | Make War, Not Science! | When I saw you worked with SDL2 I immediately downloaded your game, nice ;) Card games are not really my genre but I played it and was, as expected, quite confused. Partially because the font is a bit nervous, but mostly because apparently the cards can also cost health, which was the case with most of my cards. Needless to say, I died like a kitten in outer space. You had an interesting card game concept in your mind (to a noob like me the mechanics and card powers look interesting) but I had a hard time grasping it. Also the graphics and general flow of the game could've gotten a bit more love imo. |
| Dec 8 23:39:00 | 8m 00s | Ludumoids | Pretty interesting mechanic you got there! I would say you could've done more with it but this is already a lot more interesting than your regular asteroids. I also like how you made collisions more forgiving by making the spaceship wiggle a bit when it happens. It's kind of confusing to remember which keys triggers which phase but I guess that's something you can get used to. |
| Dec 8 23:45:00 | 6m 00s | Cube Shooter 31 | Controls feel a bit clunky (movement could be faster, as could shooting), and the game feels *really* unforgiving. On the other hand, multiplayer is really neat (this also compensates a lot for the unforgivingness with reviving) and the graphics look really polished (or just a smart style?). Also the cubes spawn really quick, but I guess as devs you get used to that :p |
| Dec 8 23:53:00 | 8m 00s | Entertainment Software for Lonely Children | Wow, this game really brought on the feels in me. I guess the only complaint I have is that once the ball bugged out and got stuck in the wall, giving me an opportunity to get a high highscore. My brain short circuited and I failed, but I could've. Really love the atmosphere and messages of the game, also the mirrored pong mechanic is fun. Good job! |
| Dec 8 23:59:00 | 6m 00s | Wavy Jumps | Pretty cool game! The difficulty curve of the game is really good. Took me a while to figure out that jumping over the circles doesn't give you extra points. The color scheme is cool, as is the tweet button (this is absolutely the only situation I would ever use one of those!). Downside might be that because it is top down it is sometimes hard to see when you have to jump to get over a circle. Also, every now and then the game has a little lagspike which is not something you want with games like this. This would also be a pretty fun multiplayer game! |
| Dec 9 00:05:00 | 6m 00s | Bombpopper | Simple and effective, altough gets a little boring after 50 bombs. Graphics, sound, and font seem really consistent which is nice. Maybe I was unlucky but there were never as much bombs as there were on the screenshot (would've been cool). Could maybe have gotten a bit more love on the GUI (a start screen, maybe a restart button at the end). |
| Dec 9 00:27:00 | 22m 00s | Daddy Ghoul | 380 mb? Really? A runtime? Gosh, so much work. But worth it! The game is fun, good looking, and the mechanic is interesting. The win condition isn't very exciting (honestly I didn't even expect to win) but seeing the bugs going after the ghosts after you've drawn them away is pretty neat. |
| Dec 9 18:03:00 | 17h 36m | Dauntless | A solid game! The ludum gloves are pretty awesome haha. Controls feel a bit clunky but I'm not a practiced ascii-roguelike player. I like how you implemented the inventory, and the line of sight stuff makes moving around the map look smooth. It's kinda unclear how strong the enemies actually are, and running away is also pretty much impossible xd |
| Dec 9 18:08:00 | 5m 00s | Andres Soto | I got to 25 coins! Pretty fun game, it's mostly pretty balanced unless the field changes when everything is black, and when you finally get to see what the map looks like it's already impossible to get to the target with the time left. The jumping mechanic is *very* weird in the beginning but once you get used to it it becomes useful. |
| Dec 9 18:15:00 | 7m 00s | SpeedRPG | Pretty awesome game! In the shop the text is almost unreadable on my 1024x768 screen, you might want to keep in mind the poor people next Ludum Dare :P An option to turn the music off would be cool too. The intro explanation was very good, and the game looks really slick (altough the protagonist is *really* small, but then again my screen resolution is also). I had a lot of fun playing it, but sometimes the generated rooms are very hard. Once when I entered the first room for the first time there were 2 floating monsters, two lazer guys and one other monster. Needless to say I died quite quickly :p Well done! |
| Dec 9 22:04:00 | 3h 49m | Android Attack | Pretty fun game! I have the feeling the towers are not very balanced (once you can frequently purchase the 2000 towers the game gets easy). However the game itself is solid, didn't spot any bugs, and the gameplay and graphics are clear. Good job and keep it up! |
| Dec 9 22:13:00 | 9m 00s | Galactyc Budget Flights | Cool game! Really solid graphics, fun mechanic. Downsides maybe that it was a bit hard to figure out how certain mechanics worked (but once you knew they were fun :D), that sounds were unclear in the beginning and that the audio is kind of irritating in general... But I really enjoyed playing it! Really innovative. |
| Dec 9 22:39:00 | 26m 00s | Captain Wupcroix | Really cool game! I didn't manage to find the chest (it seems buried in a hole - can you even see it?) but the feeling of sailing around and thinking "It must be there!" and 5 minutes later thinking "I was wrong but now I'm totally sure it's over there!" is neat. It's pretty cool that your game managed to create that intense feeling :P A mute button would've been nice though. Keep it up! |
| Dec 9 22:45:00 | 6m 00s | Legendary Legionnaire Winter Massacre | Fun game. I couldn't figure out how to trigger the magic attack but it was pretty fun without it :p The art, sound and game felt really coherent which is pretty good |
| Dec 9 23:02:00 | 17m 00s | LD scan | This is a really complex game, but well thought out, very beautiful and addicting! Also funny, hehe |
| Dec 10 09:22:00 | 10h 20m | Venus: The last defenders | Not sure what the controls are, but I think I kind of understand what concept you had in your head. It seems interesting and I think for two days you made an interesting web game. The graphics fitted the style of the game well |
| Dec 10 09:29:00 | 7m 00s | God-damning birds! | Looks really interesting, but I can't get the followers to do anything, or see them :( Also, you might want to statically link the c/c++ runtime with the two flags -static-libgcc -static-libstdc++ . This will include the dll's needed in the executable |
| Dec 10 11:29:00 | 2h 00m | The Icing on the Cake | Very pretty, and it's fun to roll the ball around. Once one of the pieces spawned in the tree so I couldn't get it :( |
| Dec 15 00:19:00 | 108h 50m | Rolling Surviver | Very fun game, and an interesting mechanic. Could use some more attention on the looks, but the gameplay is solid. |
| Dec 15 00:24:00 | 5m 00s | Orders of Magnitude | Controls were a bit confusing and I immediatly got trapped in one of the bunkers. The intro was reaaaaaally cool and it the graphics were pretty neat! Maybe playtest it a bit more next time to make it stupid-people-proof, haha. |
| Dec 15 00:27:00 | 3m 00s | Political Tower Defense Game | Pretty fun for such a small game. The characters made me laugh :D |