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Feedback comments for LD31
BaneStar007's games and stats for all events →
| Timestamp | Since previous | Game | BaneStar007's comment |
|---|---|---|---|
| Dec 8 00:12:00 | Finish Your Project | Tried to get him to full red.. expected some kind of table flip or something.. doe any of the bars do something extreme at the top end? | |
| Dec 8 00:18:00 | 6m 00s | Super Flummi | Enjoyable, yet was on 20 screens, not one.. |
| Dec 8 00:25:00 | 7m 00s | Kill Your Thoughts | I'm curious as to how this matches the theme.. the car screen? |
| Dec 8 01:27:00 | 1h 02m | Endless Expansion | Awesome, Fits the Concept well, reminds me of Monty Mole. Don't like the bounding boxes on spikes.. too easy to be killed when I'm not touching the spike itself.. |
| Dec 8 02:30:00 | 1h 03m | Defense the Base | Yes, Very good, I spent 15 minutes playing, and want to go again. I'd allow some kind of partial heal.. I was trying to heal, but each time I'd check the price was higher than I had, and the next 2 rounds would take me even lower.. just a 'spend $x to gain 10%' would have saved me. <br/> <br/>oh and the arbitrary.. not all elements were in one screen.. tanks came from off screen.. |
| Dec 8 02:31:00 | 1m 00s | Super Arena Hell! | All very well and good, but elements of the game were not all in one screen (they came from outside/appeared) |
| Dec 8 02:37:00 | 6m 00s | The Last Room | Very Very Nice.. I love it, suits the theme, love the [spoiler] closet. |
| Dec 8 02:40:00 | 3m 00s | The X of Y | I couldn't scroll/resize the screen. was that the point? |
| Dec 8 02:41:00 | 1m 00s | LaCkLIGHTTT | Trippy.. enjoyable. |
| Dec 8 03:44:00 | 1h 03m | duals | Regardless of the theme and such, it was enjoyable game |
| Dec 8 04:04:00 | 20m 00s | Last Ark | I Like it, matches the theme, cool idea. I think visited planets should show a different colour, stop me from visiting the same planets over and over.. |
| Dec 8 04:07:00 | 3m 00s | Speismonster | Asteroids, all Elements were not in the one screen. |
| Dec 8 04:13:00 | 6m 00s | Clockwise | I get that your game never leaves the screen, but the rooms do. Cool Idea. <br/>My Key fell out of the world (gravity->right) had to stop. |
| Dec 8 04:15:00 | 2m 00s | JumpBall | No Controller.. curious idea |
| Dec 8 04:19:00 | 4m 00s | Bugs are Hell | I like the sides = health = bullets, well done. Yet, elements are in the game but not in one screen (they phase in) |
| Dec 8 04:26:00 | 7m 00s | Kill The Snowmen | Cool Graphics, Nice Game, The snowmen arn't visible in the trees prior to them coming, so I can't give you 5 on theme, but they look cool. I didn't realise I had a limit on snowballs, or didn;t see any way to add more |
| Dec 8 04:36:00 | 10m 00s | The Murderdome | Yeah, respectable effort, well done. Can't give you much theme vote, Your character leaves the screen, so the whole game isn't in one screen.. but |
| Dec 8 04:51:00 | 15m 00s | Zombies 'N Spies | well done, good concept, would see the movie. <br/> <br/>Couldn't give you 5 on theme, as Zombies were not 'in' the screen until later. |
| Dec 8 04:55:00 | 4m 00s | Alice:nightmare | Niiice, All items on one screen, Graphics look superb, took me a bit to figure out that the blue things created paths. Well done |
| Dec 8 05:02:00 | 7m 00s | Tavern King | Love the style, but -1 theme, things coming into the game screen, not 'in' one screen. |
| Dec 8 05:18:00 | 16m 00s | Down The Rabbit Hole | I couldn't run it, didn't fit into my screen.. how ironic |
| Dec 8 05:21:00 | 3m 00s | Killa Biva' | well that escalated quickly.. Fun, Playable, well done.. <br/>-1 theme, as birds were not 'in' screen the whole game. |
| Dec 8 05:23:00 | 2m 00s | A Dog's Tale | Game Window scrolled outside of screen (ironic?), couldn't play |
| Dec 8 07:02:00 | 1h 39m | The Screen Pass | Not being American I don't quite understand, but looks like a cool idea to a runner game, need to see all the graphics at a distance to qualify for 'WHOLE' game in one screen.. but close. |
| Dec 8 07:22:00 | 20m 00s | Seven Lightyears of Bad Luck | Can't get space to work |
| Dec 10 02:49:00 | 43h 27m | DisChord | Awesome, Loved Sokoban style games. good flow, nice graphics, sorry couldn't give full for theme, as elements were not all in screen (beamed in?) from outside. |
| Dec 10 02:53:00 | 4m 00s | SIRTET | Not bad, interesting take on tetris, innovative, -1 theme as blocks are brought in from outside the 'one screen' |
| Dec 10 02:55:00 | 2m 00s | Random Name Attack | well done for a first game! |
| Dec 10 03:07:00 | 12m 00s | SnowCard | Well done, overall one of the better games. You could replace the balls with elves, One who moves, the other who stands still for your 'click order' and Santa enters when you win.. the balls don't exist in one screen, they pop in and out, so -1 theme, but overall awesome |
| Dec 10 03:17:00 | 10m 00s | Orbit Jumper | I think you should make the strafe vs jet packs a feature.. very very little fuel use in space to get around, vs a chunk to land & take off.. once you are out of fuel, on an empty planet.. its game over (you retire and settle on that planet) <br/> <br/>Anyway decent game, doesn't follow the theme, but you're jammin so its not important. |
| Dec 10 03:23:00 | 6m 00s | Contact Cowboy | Everything in screen, fun graphics, good concept, nice little humourous concept.. well done.. now to get an opponent! |
| Dec 10 03:36:00 | 13m 00s | Disco Kitty Nightmare | well done, establishing the game is in one screen, and the zooming in. 5 stars. |
| Dec 10 03:56:00 | 20m 00s | A Fine White Line | well done indeed, I would play more of these for sure. All in one screen for the most part (inventory scrolls in from outsides, so thats technically -1 theme) |