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tigerbyte

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TimestampSince previousGametigerbyte's comment
Aug 25 02:05:00 Planestroller I like the main menu. Good job with this. As a follower of your videos I can't say I'm surprised!
Aug 25 02:42:00 37m 00s Trade Empire I liked the concept. I couldn't find an objective or anything there. Was there a win/lose condition? <br/> <br/>Minor gripe - number formatting in the UI. Restrict to 2 decimal places. Ideally whole dollars make more sense.
Aug 25 02:44:00 2m 00s Drunken Space Fleet I liked it. The graphics are simple but they work. This is a classic asteroids type / beginner game.
Aug 25 02:52:00 8m 00s Infected Dimesions This was a fun one. Keep it up! <br/> <br/>It was hard to tell how to much damage I was taking from each hit. Keep making things!
Aug 25 02:55:00 3m 00s > Continue I'm not typically a choose-your-own-adventure type of gamer, but I like the fact that you can enter your own path and upvote/downvote others. That's a great concept and I may bookmark this and come back to it later in the voting to see what other people have added.
Aug 25 03:02:00 7m 00s A Space Trade Game Good entry. I appreciate what you were going for, as I did something similar. I bought a ship and couldn't figure out what it was for, though. I assumed it was to move goods from planet to planet but couldn't figure out how to do it.
Aug 25 03:08:00 6m 00s SpaceTrader I like the pop out menu on the right. Couldn't really track what effects my trade was actually having. I just started clicking trades and had no idea if they were "good" trades or not. I was swimming in money before I knew it and wasn't really sure what I was doing. <br/> <br/>I like the concept though. I hope you revisit after the compo.
Aug 25 03:11:00 3m 00s Life (and your choices) Cool game. I like the graphics. I didn't quite understand how the "see evil spirits" thing helped me, as most of the time I couldn't avoid whatever it was he was doing. <br/> <br/>Great concept and I'd like to see more from this.
Aug 25 03:20:00 9m 00s Galaxies Steering was difficult at first but after a few upgrades I managed to tunnel vision asteroids until I ran out of fuel :(
Aug 25 11:27:00 8h 07m Afterlife Dance Party Good job, Wertle! <br/> <br/>My mind just couldn't get that "the devil is going to go a different direction" and I ran him into too many spirits!
Aug 25 11:38:00 11m 00s LD30 - Connected Worlds Really like the presentation on this one. There's a good amount of polish that you don't find on most entries. <br/> <br/>The objective wasn't immediately clear in the gameplay. I didn't figure out what I was supposed to be doing until I actually read the entry page.
Aug 25 11:45:00 7m 00s R-elink: A link between worlds I liked the music. The concept is great. Like another user said I felt a little disoriented afterwards.
Aug 25 11:51:00 6m 00s InterDimensional I like the concept. <br/> <br/>Kind of irritating that you need a config utility to set up controls. <br/> <br/>There's no way that the single file you included is the entire source.
Aug 25 11:54:00 3m 00s Styx Pretty good. I like the graphics. I'm not sure if the little souls in the boat were supposed to be taken away when I got hit, but they weren't. All three were in the boat when I got gameover.
Aug 25 11:59:00 5m 00s Hop Hop Planet Very nice entry! Like the graphics, controls take a bit of getting used to but once you get it they work well.
Aug 25 12:20:00 21m 00s World Portals Difficult, but not sure if the controls are the main contributor to the difficulty or if it's something else.
Aug 25 12:28:00 8m 00s UltraRealistic Moon Wrecking Ball Simulator The game made me smile. I love the fact that the humans look like muffins. I only made it to 145k or something like that. The game gets difficult after level 9 or so.
Aug 25 12:33:00 5m 00s Close Your Eyes Good game. Smooth gameplay without wasting time on graphics. The graphics are simple and work really well because they don't distract from the puzzles.
Aug 25 12:48:00 15m 00s Copulus Fun little game. I managed to kill all my guys in record time!
Aug 25 12:53:00 5m 00s Intergalactic Delivery Services Corporation I couldn't not rate this one, since I did a similar take on the theme (different mechanics)
Aug 26 01:08:00 12h 15m HopSlide Very nice. I love the take on the theme and I never thought to connect two separate games. <br/> <br/>As a side note: Chrome told me the game .zip was malicious and wouldn't let me download it. I got it fine through firefox. Surprisingly Chrome let me download the source, fine.
Aug 27 00:57:00 23h 49m Planetary Devourers Good take on a classic style of puzzle. I felt like the art style choice obfuscated the puzzle design and maybe the art should've been simpler, but it gets the job done.
Aug 27 01:06:00 9m 00s Twin Souls in Parallel Worlds Nice job. The paper like art really served the concept well and the chill music kept me relaxed while trying to platform away from the adults. The platforming was a bit floaty, but maybe that was intended since the player characters are people?
Aug 27 01:22:00 16m 00s Lethal Reflection Loved it. There's so much polish here. I played with both a 360 gamepad and the mouse/keyboard and I can't find any issues with either. The fact that your bullets come back to bite you is a mechanic I've seen, but don't see often. <br/> <br/>Some might say it's a stretch on the theme but I totally dig the take.
Aug 27 01:33:00 11m 00s Data-Man Very cool take on Pacman. I like it!
Aug 27 01:41:00 8m 00s Warp Corp Push effect is a tiny bit drastic but it was still playable. I prefer WASD to arrow keys, especially when I'm also using a mouse. Just feels more natural to me I guess.
Aug 27 01:56:00 15m 00s Clashed I thought the click and drag worked pretty well. I got stuck a few times because I'd click and drag and the guy would attack, but not physically move, but logically move. So I couldn't move him again until I figured out where the game moved him to. Usually it was whatever spot on the map didn't have an empty ground tile.
Aug 27 01:59:00 3m 00s Zeit Super trippy. Took me a few runs to get it, but once I got it I thought it was an interesting idea.
Aug 27 02:05:00 6m 00s Earth <-> Krethys I think I locked up the character's movement by shifting back and forth too many times.