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TijmenTio

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TimestampSince previousGameTijmenTio's comment
Apr 28 11:56:00 A Glorious Escape for A Lich King Nice work as always! Only the navigation was tedious, why didn't you make a camera following the mouse? And you could've made some more visual feedback. Because for example, I only found out after 10/15 minuten that the goblins were carrying gold back to the ladder as opposed to just wandering around haha. Anyhow I enjoyed it to the end of it :)
Apr 28 12:43:00 47m 00s Deep Blue Home Wow can't believe this was made in just 2 days!
Apr 28 15:44:00 3h 01m DIVE The visuals are, despite being on the small side, super rad! And the concept is very nice as well!
Apr 28 15:51:00 7m 00s Friend of the Fisherman This is truly great, only lacking in audio. Visually loved it and had fun playing it :)
Apr 28 16:05:00 14m 00s Amy's Rescue Great work, especially for your first time, but the physics are just terrible. Some jumps are occasionally higher than normal, but you need them to get through the lab. And a bunch of other things like shooting in front of a guard is void make the game feel very glitchy. That being said, for 48Hours you did a great job nonetheless ;) (And I'm bad at physics in unity too)
Apr 28 16:14:00 9m 00s Hanoka Holy shit I feel like a fuckin Ocean NInja WATAAAA
Apr 28 17:14:00 1h 00m Crazy Virus Nice game! Theme was well applied. Although I think it's way too difficult. Most of the time you can't avoid getting hit. <br/>By the way, I get an error when I try to open the Web version.
Apr 28 17:27:00 13m 00s Honey Bundles Wow took me a while to figure it out, but once i did, it was fun to play!
Apr 28 18:22:00 55m 00s Gubble Quest I quit playing because i couldn't figure out what to do after getting the lighter.. :( <br/>I don't really see how the game corresponds to the theme, but maybe that's because i didn't finish it. Other than that i really loved playing it, it felt really nice and i really dig the mood!
Apr 28 20:54:00 2h 32m The Loudest Ballerina Awesome concept and awesome game! I got really good at it, got 113651 points!!! Woohoo!
Apr 28 22:19:00 1h 25m Upstream For something made in like 6 hours this is quite the outstanding work :O Wonder what you could've done in the full timeframe :)
Apr 28 22:29:00 10m 00s Bornard Whaha that ending had me. Mood is intriguing as always!
Apr 28 22:38:00 9m 00s Down No people THE MUSIC
Apr 28 23:19:00 41m 00s June 20th The dialogues felt so so real, you sure know how relationships work out don't you? ;) I just hated the ending, I'm sorry... <br/>Loved the main characters personality.
Apr 28 23:31:00 12m 00s It Came From The Sewer Visuals were cool. The pathfinding seemed inconsistent, so I couldn't really anticipate what path to create for the rats.. <br/>I also really liked the music, it was nice ^^
Apr 28 23:45:00 14m 00s Hostile Planet Super liked the music! But the game itself was a bit short. The death animation was cool too :p
Apr 28 23:56:00 11m 00s The Pond Feel so mellow now
Apr 29 13:38:00 13h 42m The Leeway Brothers' Bohemian Debut Of A Lifetime Maybe if you'd had to type words, this could be a really nice learn-how-to-type game :)
Apr 29 13:55:00 17m 00s Neath It's short but as you said it is very complete! And that is quite the accomplishment. And the audio was really nice :)
Apr 29 14:04:00 9m 00s Ludumsub If you continue on this, revisit the physics! collisions with walls are kind of weird and the cargo got stuck in the wall a few times. I really liked the random generated music!
Apr 29 14:08:00 4m 00s Kraken Pool Party I'm gonna play this later with my friends! LOVE local multiplayer :D
Apr 29 18:38:00 4h 30m Leagues Above Love local multiplayer!!!!!
Apr 29 19:07:00 29m 00s Radices Love the concept! Good game!
Apr 29 19:21:00 14m 00s Bistro Cafard I can't seem to compose my dishes even when i fried and boiled everything that needs to be fried and boiled and put it in the middle of the cutting board.. But nice graphics, cool game!
Apr 29 19:43:00 22m 00s Dead men tell no tales Nice game and cool graphics, though a little unbalanced. Healthbars would also be helpful! Love to see a post compo version!
Apr 29 20:22:00 39m 00s The Last Penguin Riiiiiight... didn't expect that from something called 'the last penguin' haha. But just a warning though; your game can come of as a little offensive to some people..;) maybe you should've added a warning or something haha
Apr 29 21:37:00 1h 15m Persona Loved the take on the theme and I also liked the colors you used :)
Apr 29 21:52:00 15m 00s Forgotten Sea Great atmosphere/mood. Visually fantastic and that big ball feels real heavy 'cause of the effects. Which is nice. Good job, wonder what this will grow up to be.
Apr 29 22:22:00 30m 00s Infection Wow this is really well polished for a 72hour jam game :O Controls, physics, graphically, audio. Everything is just superb. You can even upgrade stuff! Definitely my favorite jam game so far! I really want to play this coop with controllers haha, would be so SICK, hah, get it, sick...
Apr 29 22:37:00 15m 00s Animus Robotis I couldn't really get past the last level and I didn't really had the feeling I was getting any better or that was even a possibility to get better at it. And getting combo'ed by those machines shooting green fire also felt like it was the game's fault I died instead of having the feeling it was MY fault I got hit.. But aside from that, it is a nice polished game, great job on finishing it in just 48 hours, hope to see you joining the compo next time again :)
Apr 29 22:47:00 10m 00s Skolgbor Gameplay-wise a bit vacant. I did like the visual style, although the animations seemed a bit slow. In addition to having to walk a great distance with interval pauses, the walking can get tedious. Anyhow nice work on setting the mood on keep on going!
Apr 29 22:59:00 12m 00s Botch Bundle That last one was really clever ;) controls were a bit unfriendly, but this could potentially become something really cool.
Apr 29 23:15:00 16m 00s iRiS Try working on your visual feedback next time! Took me some time to realize what I was doing. There also seems to be significant lag in the controls. Those two combined gave me the feeling that pressing "spacebar" wasn't doing anything at all! It thrives most in the audio part for sure.
Apr 29 23:19:00 4m 00s Sub Bomber For 4 hours, this is pretty nice. Better than some I've seen made in the full timeframe ;) it's still a bit too minimalistic though, but I think you're aware of that.
Apr 29 23:32:00 13m 00s In Hiding HO-LY FFFFFUCK. That was intense... Very impressive you can call out those emotions with so less!
Apr 29 23:47:00 15m 00s SnakeFormer - Half Snake, Half Platformer Such a clever concept!!! Though I bailed at level 3 (?) 'cause it was just too DAMN HARD, I'm sorry... I don't even much to add to what others have said, but you did a great job!
Apr 29 23:54:00 7m 00s The Dead Beneath Did somebody noticed that the rain washes away the blood from the tombstones? That shit's neat.
Apr 30 00:20:00 26m 00s Pandorian Planet I couldn't heal for some reason? :( And the animations were weird (everyone walks on their toes? :p) the controls weren't favorable, I mean, why use 1 to get your pistol out. It's the only thing you've got. Seems like an unnecessary interaction. And the level design was super odd. Why do I have to go through this same path where I already killed all the enemies? Why is there no shortcut for when you finish the first part? Sometimes I had to jump into the unknown, hoping to land on something (small), you could've put in some indication of where to go. And then suddenly the enemy count jumps from 1 to 10 again and I have to go all the way back to the ammo and heal part again and then again through the part I already finished... There are a bunch of things you can work and improve on. But so far you did a nice job, keep making games and try to get better. Hope to see you next LD :)
Apr 30 00:31:00 11m 00s FFFFFF... The Game of Corporate Misanthropy AAACK LEAVE ME ALOOOONE
Apr 30 00:45:00 14m 00s Fragment Very soothing
Apr 30 01:13:00 28m 00s Dig Hard Hahaa this was really cool! Reminds a little bit about how I like to make games myself ^^
Apr 30 11:06:00 9h 53m Drilling Enthusiast This could easily become an awesome horror game! Love the mood. I only wonder why you didn't explain about the 'R' button. I only found out about it in the comments!
Apr 30 16:53:00 5h 47m Her Touch Like the concept! But daaaamn it was kind of difficult! Didn't finish the game because i got to frustrated with myself haha
Apr 30 17:16:00 23m 00s Rolly-Polly-29 GOT THE COOKIE!!! This is really difficult, but that shouldn't be a bad thing if it wasn't just so unforgiving: Most of the time you don't see what will comes next when you leap of a ledge and if you land on it you spawn all the way back at square 1... The visuals were really interesting! I wonder if cockroaches see the world like that.
Apr 30 18:26:00 1h 10m The Marvellous Sushimaker Harder than it looks! Nice game :)
Apr 30 19:13:00 47m 00s Asteroid Tycoon Hmm.. Looks like the pathfinding AI isn't working well.. which is a shame :( <br/>Also i don't really get the feeling of progression and not all the unlockables became available. Overall it was fun to play cause i kept on playing for like half an hour haha, but i think you can make something more out of this game!
Apr 30 19:53:00 40m 00s Cognitive Dissonance Great concept, great mood :) i think i broke my keyboard haha
Apr 30 20:29:00 36m 00s Cavernsweeper Love the concept! Maybe it's just a tat too difficult, but great work!
Apr 30 21:25:00 56m 00s Kitsuni Wow this is so good! Cannot believe you made this together in just three days! My only complaints are unexpected collision boxes and the ending, which in my opinion was a bit unsatisfying. But yeah great work! 5/5
Apr 30 22:46:00 1h 21m Where Is My Bone? Wow this was really macabre and the open ending actually very fitting! It's a shame it has no sound though. I also liked the graphics a lot!
Apr 30 23:11:00 25m 00s Hive Really like the idea! Would love to see a post-compo of this. For now, the bug ^ won't let me get that far :( And there probably should be multiple spots where enemies come from, because I'm spawnkilling them like crazy atm. <br/>And the animation are awesome!!! :o
Apr 30 23:22:00 11m 00s Blackwald Forest This is sooo frickin' polished, hot damn nice work y'all. Llllloved it.
Apr 30 23:40:00 18m 00s Super Subsurface Sun Slayer Love the visual style and the overall concept. The game is a bit repetitive and it wasn't always clear to me what I was doing or what was happening. For example, the humans raged at my feet with weapons, but I don't think I was getting hit right? So work on that and you can really get somewhere with this :) good luck!
Apr 30 23:45:00 5m 00s Captain John's Buried Treasures Loved bombing everything into oblivion until it crashed. Had a nice run though.
May 4 21:19:00 93h 34m Orbital Burrow I loooooove those visuals!!!! This could really turn into something great! <br/>As of now, the gameplay does get somewhat stale after about 5 minutes. But I saw what you are planning in the how-to-play screen and it looks promising ;) Also, cool take on the theme and I really liked the music, but the mole sound effects did get a bit irritating after a while :p <br/> <br/>Anyhow, great job, one of my favorite jam entries!
May 6 21:26:00 48h 07m Sail Really nice ambient! Didn't really get why he sunk at the end though haha.
May 6 21:33:00 7m 00s Delve Absolutely stunning interactive application. You should work at google :p It was ,however , a bit short though. And gameplaywise there wasn't much to do.
May 7 19:53:00 22h 20m Hot Diggity Haha this is awesome!