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Feedback comments for LD29
Greg Power's games and stats for all events →
| Timestamp | Since previous | Game | Greg Power's comment |
|---|---|---|---|
| Apr 28 03:22:00 | Emerita | Really well thought out puzzle design! My 'R' key is getting a work out. | |
| Apr 28 03:28:00 | 6m 00s | Gray Surface | The visuals create a great atmosphere. Claustrophobic and dystopian. I panicked a few times, which is a great effort using only cubes! |
| Apr 28 03:41:00 | 13m 00s | Dowser (Lucy) | I found it pretty hard, I found the first TV, but after that... nothing! I liked the art though, and loved the sparse-but-interesting storytelling. |
| Apr 28 03:48:00 | 7m 00s | Blunderer | Got very lost, got very dizzy, and had a cool time! Really like the bright pulsing background. Also the avatar might be the best 2D-sprite-in-a-3D-game ever. |
| Apr 28 03:55:00 | 7m 00s | Bellhook | I liked your art - you built a cool world with one image. The game reminded me of orisinal games, so that's awesome! Maybe too many evil fish? I was getting electrocuted and pounded left and right! |
| Apr 28 09:33:00 | 5h 38m | Substratum | Such a great game! Great mood, unsettling audio, and really smart rules. I love games that give me legitimate, mechanic-based surprises. An all round fantastic experience! |
| Apr 28 10:00:00 | 27m 00s | Revenge of the Kraken | I loved the idea of controlling the tentacles Octodad style, even if they weren't the best weapon! Was a lot of fun once I got used to the controls. |
| Apr 28 10:08:00 | 8m 00s | Beneath the Ice | Cool puzzle game, I agree with FileCorrupted, very Zelda-like! I felt getting a game over and having to restart was a bit harsh... but maybe I should have been better! Also, I loved the audio for the projectiles. |
| Apr 28 10:16:00 | 8m 00s | Forerunner | Really cool mood, simple and effective controls. If a Super Nintendo JRPG had a flying section, this would have been it! |
| Apr 28 10:22:00 | 6m 00s | Can You Dig It? | Nice work! I was so close to clearing out all the gold! Those red slimes are devious when they team up... |
| Apr 28 10:29:00 | 7m 00s | BactoCo | Really cool idea, imaginative use of the theme! I'd love to see this fleshed out into a bigger game with different abilities and AI, etc. |
| Apr 28 10:41:00 | 12m 00s | Super You! | This is a creative use of the theme! I also love the bully's B sweater. I want one! |
| Apr 28 10:50:00 | 9m 00s | HYPERHYDROSIS | The dive was coool, especially followed by thuding into solid ground. I think I made it to the end... It just reset? |
| Apr 28 10:55:00 | 5m 00s | Ben is the Surf Ace | It is very easy, but the combination of the music and art made me super relaxed and content. I had peaceful fun. I guess that's the point of surfing! |
| Apr 28 11:10:00 | 15m 00s | Drillin | Great foreboding music, and I really *dig* that drills predator is a bigger drill. That first bottleneck is too small for me though. |
| Apr 28 13:28:00 | 2h 18m | Growing Weird Plants | Cool concept - reminds me of Flow a little. |
| Apr 28 13:34:00 | 6m 00s | Temple of Ra | Incredible polish for one weekend. Great atmosphere - it felt dank. Great work! |
| Apr 28 13:37:00 | 3m 00s | The Search For Sting's Desert Rose Beneath The Surface (feat. Bananas) | That is a beautiful desert rose. |
| Apr 28 13:42:00 | 5m 00s | Reflection | Tough to get the hang of, but I like that - it's rewarding. Cool concept and cool reflection effect. |
| Apr 28 13:53:00 | 11m 00s | I Contemplated the Sun of Limbo | Ridiculously beautiful. You creating an amazing world. |
| Apr 29 09:57:00 | 20h 04m | Under | Cool game. A like a good dash, and this one felt really nice. The hitboxes seemed a bit off though, and the slow death response made it all a bit unclear. I got over it though, and had a fun time. |
| Apr 29 10:02:00 | 5m 00s | It Came from Beneath the Surface: Wormgun | Played it with a controller, and loved it. I love how the more you get around in a level, the less dirt you have to work with, making it harder to get around. Awesome! |
| Apr 29 10:08:00 | 6m 00s | Bubble Dream | The level selection was awesome. I wish the whole game was in that 2D-Mario-Galaxy style. |
| Apr 29 10:25:00 | 17m 00s | CTS | Great effort to get this out in 10 hours! It was short, but I got lost, and kind of creeped out by the spiders - so it worked! |
| Apr 29 10:35:00 | 10m 00s | Terror from beneath | Cool concept - it's like playing the human side in Mega Worm. Pretty hard to get the worms head, but I felt boss when I did. I think it would control really well with a gamepad or with a mouse - a was bit awkward just on the keyboard. |
| May 1 04:14:00 | 41h 39m | Grimlock's Lair | This is fantastic. I like the trade-offs of the long, quick sword, and the short, slow, powerful axe. Great character designs, and a super fun game all round! |
| May 1 04:18:00 | 4m 00s | Deep Diver | This is amazing. So many great design decisions in there. Not being able to double-back up, treasure chests killing all onscreen enemies, invincible player, sharks that cut your air supply. I thought it would be kind of dull, but it's so well thought out - I had a lot of fun! |
| May 1 04:23:00 | 5m 00s | denudation | This is a perfect little package. Cool core idea of absorbing/spending your power. I also liked how the boss was a level in itself. It was a little frustrating entering the first boss part and zonked with a bullet straight away, but otherwise, pretty much flawless. |