Foon → Ludum Dare Explorer → LD27 → Feedback comment stats → zn01wr
Feedback comments for LD27
zn01wr's games and stats for all events →
| Timestamp | Since previous | Game | zn01wr's comment |
|---|---|---|---|
| Aug 27 13:38:00 | Boom in 10 | Good concept and good game. | |
| Aug 27 13:45:00 | 7m 00s | Breakdown Countdown | Interesting concept! It would be great to see what you must build, but it was done in 48h so it's ok. |
| Aug 27 17:30:00 | 3h 45m | The Saddest Landscape | Awesome music and drawing, which build a really sad mood. Beautiful world, some interaction would have been better but I guess it would be impossible in just 48h. :-) |
| Aug 27 18:48:00 | 1h 18m | Factory Hero | The drawing is really nice and the concept is original. I got into an error the first time I ran it, but it worked fine after. Anyway, the game is fun ! |
| Aug 27 19:33:00 | 45m 00s | 10 Second Gooback | Good concept, but I'm blocked in the 2nd level because my screen is not large enough :( No sound on ubuntu either |
| Aug 28 00:08:00 | 4h 35m | MumiaSnowdenManning | Great concept and the mood is well built up. I just could not understand why were there math questions :D |
| Aug 28 00:18:00 | 10m 00s | Quartz | The music creates quite a dark mood, which fits well with the drawing. Good work :D |
| Aug 28 00:23:00 | 5m 00s | LD27 Matching Platformer | I get an error when launching the game: <br/>./run.sh: line 2: ./a: cannot execute binary file <br/> <br/>I'll try to compile it from source |
| Aug 28 00:40:00 | 17m 00s | Rascal Ninja | A bit too slow for a ninja :D I only realized that I could throw shurikens when I was about to exit the game. Good walljump and IA for the ennemies, must have been hard to code. |
| Aug 28 00:45:00 | 5m 00s | 10 Second Battle | Interesting concept. I ran it from a command prompt, it was fun to see all the debug messages (GONNA EAT A PERSON <br/>) :) |
| Aug 28 00:54:00 | 9m 00s | DogRocket | Nice drawings and physics. The game doesn't actually last 10 secs, but it would be too hard if it did :) Good work! |
| Aug 28 00:58:00 | 4m 00s | Moondrop | Nice mechanics and drawings, simple but effective. |
| Aug 28 01:06:00 | 8m 00s | Power Surge | Good mechanics, although I did not understand when I could spawn robots and how the power system worked. Very fun anyway! |
| Aug 28 06:20:00 | 5h 14m | (48Mins) Can You Count To... | Good job for 48 minutes. |
| Aug 28 06:25:00 | 5m 00s | Mocap Guy | Simple but funny ! The controls were a bit unintuitive, maybe because my keyboard is an azerty |
| Aug 28 08:25:00 | 2h 00m | Lead to Live | Nice level design and elements! |
| Aug 28 16:17:00 | 7h 52m | Minute/6 | Addicting! The levels are well designed, although some levels are really hard. Good job. |
| Aug 29 12:58:00 | 20h 41m | Decim Dungeons | Really good puzzle! Seeing the number of items would be great, but good job for just 48 hours. |
| Aug 29 13:08:00 | 10m 00s | DotFight | Interesting idea, but it looks more like a prototype. Good job for 3 hours! |
| Aug 29 13:17:00 | 9m 00s | Hype | Some lasers don't hurt and you often get stuck to walls... But the level design is good and the graphics are simple but effective! |
| Sep 3 17:37:00 | 124h 20m | Dark Interval | Wow, awesome game. I could not hear any sound, I kept on getting an error about OpenAL, but it doesn't matter :) |
| Sep 3 17:45:00 | 8m 00s | Hurry UP! | Nice art, but the scrolling is waaay too slow. I had to wait at the end of the screen every 2 seconds to go further. Interesting idea, good job! |