Foon → Ludum Dare Explorer → LD27 → Feedback comment stats → Sascha
Feedback comments for LD27
Sascha's games and stats for all events →
| Timestamp | Since previous | Game | Sascha's comment |
|---|---|---|---|
| Sep 1 21:13:00 | Duke Dashington | Great entry, well-rounded and polished. Nice gameplay idea and level design, and I love you graphics! | |
| Sep 1 21:24:00 | 11m 00s | Clockwork Cat | Wow, amazing game. Love the wonderful mood, cute graphics and the puzzle design. |
| Sep 2 13:00:00 | 15h 36m | In The Ocean Blue | Nice mood and graphics. Gameplay is a bit lacking, but some UI elements like a timer would have been great. |
| Sep 2 13:09:00 | 9m 00s | 300000km At The Speed Of Light | Nice game to have completed in 48h! The delay is an interesting concept. In-game explanations of objects/ships and controls would have helped immensely, though! |
| Sep 2 13:15:00 | 6m 00s | Every Ten Seconds A Kitten Drowns | Impressive entry, with unlockables, graphics, UI and solid feel to the gameplay! |
| Sep 2 13:37:00 | 22m 00s | I'll Give You A Head Start | Great game! Loved the flashlight effect. I actually started looking backwards and getting creeped out being followed in the dark hallways. The only negative thing was that the map felt slightly too large for the number of items in it, but that might just be me being impatient. |
| Sep 2 13:46:00 | 9m 00s | Lost in the Darkness | Great game and concept! Loved the creepy little creatures, and the light/dark switch effect. The mechanics are solid and make for an interesting gameplay! I sometimes died with half of my character already in the light, which felt a bit unfair. <br/> <br/>All in all, a great entry! |
| Sep 2 13:56:00 | 10m 00s | Faster Than before | Fun game, especially like how the gameplay evolves and strategies change for traversing the level. The shop could have used a bit more love, but hey, compo time is limited :) |
| Sep 2 14:09:00 | 13m 00s | 10 Seconds to leave | Nice surreal game. Felt a bit aimless, so my impatience got the better of me. An ambient background music would have kept me going for much longer. |
| Sep 2 14:15:00 | 6m 00s | 10 Seconds to Insanity | Great mood and fantastic graphics! The music and lighting really made a solid "insane" feel. The traps felt a bit dodgy at times and were hard to spot. Nice job on the random generation, too! |
| Sep 2 14:25:00 | 10m 00s | Entropy | Nice game. Would have loved powerups or ways to change the weapon other than waiting for it to get randomized. Good fun otherwise! |
| Sep 2 15:16:00 | 51m 00s | Crappydoodle | Very great game, polished and runs smoothly. Fun idea, and good job an all the backend stuff, too! |
| Sep 2 15:20:00 | 4m 00s | Low Battery | Holy particle effects, batman! The jumping particle noise made the game unfairly difficult. <br/> <br/>Apart from that it's a really well executed rage platformer. Love the graphics and sound, and difficult level design. |
| Sep 2 18:31:00 | 3h 11m | Hyper Furball | Wow, I absolutely loved this game. Gameplay is solid and the upgrades keep it interesting. And Graphics, story and overall visuals are terribly cute and make a full, well-rounded game. And the soundtrack is completely mind-blowing. Especially "Search the Ruins". Wow! For 72 hours alone that would have been amazing. <br/> <br/>All in all, an incredibly polished and fun game! |
| Sep 4 04:11:00 | 33h 40m | TIME SHIFTER | Great concept and execution. Love the clean graphic style and lighting! |
| Sep 4 12:40:00 | 8h 29m | Royal Defenestrator | Fun idea, and the throwing mechanic felt good! |
| Sep 4 13:12:00 | 32m 00s | Crazy Genetist | Fun puzzler! The time constraint was somewhat infuriating for the type, but still worked ok. |
| Sep 4 13:17:00 | 5m 00s | Clocked In | Nice game mechanic and ideas! Loved the clean style, too! |
| Sep 4 13:22:00 | 5m 00s | Hourglass | Nice game! Gameplay is a bit simple, but the graphics and presentation is great! |
| Sep 4 13:26:00 | 4m 00s | SoulReaver | Nice graphics, but very frantic gameplay. Feels like the game is running at twice the speed it should. |
| Sep 4 13:33:00 | 7m 00s | MegaPunch | Incredible work for 72 hours! Great graphics and gameplay. The music sounded great but was maybe a bit too calm for the game. Loved the environment-switch mechanic. <br/> <br/>A small note: I found that the player-offset on the screen was too far from the center, so turning around felt strange as it made the screen scroll by almost its full width. |
| Sep 4 13:40:00 | 7m 00s | 10 Sec Hero | Cool graphics! UI and feedback for actions/combat needs some work, but nice compo entry. |
| Sep 4 13:45:00 | 5m 00s | Hurry UP! | Amazing visuals and art style! Loved the mood of the game. Gameplay is solid but nothing new, but well executed, and the player controls feel good. |
| Sep 4 14:08:00 | 23m 00s | QuickHunt | Blown away by the graphics! Loved the mood, environment and night shift effect. The find-and-remember gameplay is pretty interesting as well. Theme only fits so-so, I think. All in all, a great game. Poor animals though :( |
| Sep 4 14:20:00 | 12m 00s | BouncyTime | Great concept, mechanics, and theme fitting! Great to see sommething innovative unlike just slapping a 10 second timer on any regular game! |
| Sep 4 15:25:00 | 1h 05m | clicker | Nice little game. |
| Sep 4 15:28:00 | 3m 00s | 10 Second Robot | Cute graphics, but not that interesting a concept. Powerups were kind of hard to make out. |
| Sep 4 15:45:00 | 17m 00s | Terminal 10 | "The parachute is safe now." Instant Humor 5/5 :D |
| Sep 4 16:24:00 | 39m 00s | Lights | Nice job and interesting concept! The straight bridge level gets a bit old after a couple of different iterations. The 10 second limit sadly doesn't do much for the game though. |
| Sep 4 16:38:00 | 14m 00s | Tower of Wizard | Good game, enjoyed playing it. Fun dialogues! |
| Sep 4 22:36:00 | 5h 58m | (48Mins) Can You Count To... | Ha, ingenious and clean implementation of a very small game! |
| Sep 4 22:41:00 | 5m 00s | 10 10 Second Game Design Lessons | Something very different! Great advice and nice visuals. Should be used in any game design 101 course instead of the first batch of slides! |
| Sep 5 01:52:00 | 3h 11m | Lava Race | The jumping controls were so infuriating... :/ |
| Sep 5 02:00:00 | 8m 00s | Zero Gravity Free Runner release :D | Great entry! Interesting concept, solid controls and tough but beatable level design! Took a bit to get used to the fast pace at first. Wouldn't really have needed the 10 second timer though. |
| Sep 5 22:19:00 | 20h 19m | Space Janitor: Custodial Marine | Impressive entry, great, complete game. The 10 second theme fit very well in the game scenarios. Awesome job! |
| Sep 5 22:25:00 | 6m 00s | Ten Sextillion Zeptoseconds | Augh! Such a great concept and game, but having to restart and replay from the beginning was really infuriating! |
| Sep 6 01:01:00 | 2h 36m | Back for Seconds | +1 for the title/interpretation of the theme :) |
| Sep 6 13:41:00 | 12h 40m | BECOME A GREAT ARTIST IN JUST 10 SECONDS | Something completely different, love to play around with new concepts! Nice effects, and the sounds really helped set a creative weird/awesome mood. Great work! |
| Sep 6 23:04:00 | 9h 23m | Chrono Blood Ninja | Good fun, and I like the art and animations! Game would definitely look better even at 2x scale, like this it was almost too small. |
| Sep 7 01:10:00 | 2h 06m | 10 Sec And Slash | Amazing entry! Concept, gameplay, graphics (loved the little details), and music are all extremeley high quality. Great work! |
| Sep 10 14:42:00 | 85h 32m | BLAM BLAM PLANET | Great entry! Loved the graphic style, the intestinous feel to the world and the interesting weapon types. |
| Sep 10 14:50:00 | 8m 00s | Gas and Air! | Wonderful entry. Love the style, hand-drawn art, and the simple but challenging gameplay! |
| Sep 10 15:06:00 | 16m 00s | 10 Seconds of Grey | Beautiful visuals, and great way to integrate UI elements into the game! |
| Sep 10 15:21:00 | 15m 00s | Step Out | Superb entry! Graphics, music, puzzles, game mechanics, everything! |
| Sep 10 15:28:00 | 7m 00s | The Duellists | Great one. Love the mouse-mechanics and graphics! |
| Sep 10 15:52:00 | 24m 00s | PROBE TEAM | Wow, I can't even. Best game I've played this LD, hands down! The art/style, concept, controls, dialogues, cute sound effects, how it all ties together, and the ending :D <br/>Full score! |
| Sep 11 11:52:00 | 20h 00m | Ringtastic | Fun game! I actually really liked the music track, but I thought it didn't fit the speed and the type of the game at all... |
| Sep 11 12:02:00 | 10m 00s | Mercury Frog | Liked the idea of time passing slower as you move faster. The jump mechanic wouldn't really have needed a charge feature though :/ Also liked graphic style! |
| Sep 11 12:08:00 | 6m 00s | Antipodist | Haha, very different and cool! Graphics look good and the mechanics/controls have a solid feel to them (nice use of screen shake!) |
| Sep 11 14:19:00 | 2h 11m | The Grassfires of Veldstar | Cool-weird and fun! |
| Sep 11 14:22:00 | 3m 00s | TooLoong | Actually quite fun, but 10 seconds was a bit long for the powerup duration. And the giant numbers blinking over the games were annoooooying! Good work otherwise! |
| Sep 11 14:27:00 | 5m 00s | Inversion | I really like the idea of the inversion and slidable blocks! It just doesn't fit in with the 10 second theme very well. The game has great potential to be awesome if you expanded it outside the LD compo rules! |
| Sep 11 15:23:00 | 56m 00s | Shift | Nice game! Like the rewind mechanism, and the enemy blocking works rather well! |
| Sep 11 21:24:00 | 6h 01m | Rewind | Great concept! Reminds me a bit of Hundreds, with time instead of area as winning criteria. Great job! |
| Sep 11 21:30:00 | 6m 00s | Anti - Explosive Babies | Quite fun actually, nice to play around with ragdoll physics a bit. Graphics are fine and music is quite good. I seriously WTF'd when I read the intro text though... |
| Sep 12 14:03:00 | 16h 33m | Blue Square Loves Gold | I like the Snake-like concept of leaving trails and collecting items. Too bad you ran out of time for more! |
| Sep 13 17:45:00 | 27h 42m | Space Rift | Really well done with lots of polish! One little nag: it felt unfair that one couldn't pick up power ups when invincible (ship special). Otherwise a great entry! |