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Feedback comments for LD30
Sascha's games and stats for all events →
| Timestamp | Since previous | Game | Sascha's comment |
|---|---|---|---|
| Aug 29 14:32:00 | InterDimensional | I played this with 3 friends, and the game really begins to shine when it gets competitive! A really cool brawler, especially for such a short time. <br/>Also love the switching mechanic, it makes for a very cool effect! <br/> <br/>I urge ever rater to take the time and try this game with a friend! | |
| Aug 29 14:40:00 | 8m 00s | WorldShifter | Great idea! Pretty fun when you get used to the jump timing a bit. I like the concept of limiting the input to make the game about quick reactions. Towards the end it felt a bit too punishing, especially when you landed just before the border of the two worlds and had no time to re-jump again. <br/> <br/>Great overall entry! |
| Aug 29 14:48:00 | 8m 00s | Galaxy Conquest 3000 | Great concept and design. Did take to moment to fully understand what was going on, but was fun once I had gotten there. The map generation sometimes threw me off, in one game I got stuck in a 1-world corridor and could never really expand beyond that as the AI kept cutting of my foward base from the side... <br/> <br/>But other than that, a really well polished entry! Kudos for including an AI in a 48h game! |
| Aug 29 14:57:00 | 9m 00s | ConnectTheWorlds | I liked the idea of travelling from world to world, and to see some writing and descriptions of the world included. <br/> <br/>The controls for the gameplay were very unintuitive though (why burn duration as a mechanic, when a long hold of the button could have done the same?). All in all, a nice entry. |
| Aug 29 15:19:00 | 22m 00s | Intranet | Great entry! I really really enjoyed the plot and setting of the story. At first the slow appearance of the dialogue messages annoyed me, but after a bit they really helped draw me into the mood of the story. <br/> <br/>I liked a lot of ideas you used (the programs, the tangibility of thoughts for Maya) and the metaphors and pictorial writing. <br/>I would have -loved- to see two or three more dialogue (monologue?) scenes after the successful ending! <br/> <br/>An amazing entry. Thanks for the story! |
| Sep 2 11:12:00 | 91h 53m | Heart Star | Great entry, as always! <br/>Gret idea, perfect execution, a good difficulty curve, and great polish! Loved it. |
| Sep 2 11:28:00 | 16m 00s | Provider Bob | Amazing graphics, but the gameplay lacks a bit and gets boring fast. Great polish though, and getting a complete shop/upgrade system in place in such short time! |
| Sep 7 20:02:00 | 128h 34m | Capsule | Great story! Such a great use of different media, colors and page-styles to create different settings and atmosphere! Enjoyed playing it very much! |
| Sep 7 20:15:00 | 13m 00s | Fire & Ice | Great entry for such a short time! Liked the concept of swapping, which felt intuitive for me. I felt the low-range tower was useless though. Great music track! |
| Sep 7 20:25:00 | 10m 00s | Yin-Yang | Nice concept and graphics. Liked the switch effect and mechanic! But holy wow, the death sound gets annoying after a while! Overall a really cool entry! |
| Sep 7 20:59:00 | 34m 00s | Secret Place | Very interesting style! Liked a lot of the imagery and uses of the dialoges as side-thoughts. I kind of lost the continuity of what was going on once, but other than that I enjoyed the game! Good job! |
| Sep 7 21:26:00 | 27m 00s | Hers and His | Wow, this is sooo big. I mean wow! I went clubbing and slapped people with a fish, and tried out doing the story in sync with the male/female versions to see the variations. <br/> <br/>Then I (luckily) found the part where they meet themselves and the rabbit, and wow! The story just kept going! I really liked the idea of a synced him/her, and them being out and exploring. The reset-universes idea was pretty neat, too. (But as a side-note: hey, when a supernova bursts, planets don't just fly out of it immediately ^^) <br/>I most liked the very-far happy-ending with the resonating thems feeling their presence. <br/> <br/>All in all, am amazingly huge piece of work! Especially for 48 hours! Some of it a maybe bit far-fetched, some of it genius, and all maybe a tad unorded, making it hard to follow a central storyline. But overall, a great adventure I enjoyed immensely! |
| Sep 7 21:37:00 | 11m 00s | Revo | Nice story, liked the "trick" of using text-messages as a way of communicating inside the story |
| Sep 7 21:50:00 | 13m 00s | TAUPE | Very interesting concept and fun scenes in the story. Had a hard time maneouvering the rooms though, as looking around and moving felt clunky and the game kept hiding what I was really trying to do. |
| Sep 9 23:53:00 | 50h 03m | Terminal | Wow, what a great atmosphere! Loved the graphics and feeling of being an operator in charge of their (somewhat) helpless crew. Greeat job! |
| Sep 12 14:44:00 | 62h 51m | Planetary Shift | Great puzzlescript with cool graphics. The pushing planets mechanic felt weird but also powerful as it let you do things many other block pusher don't. Great job! :) |
| Sep 12 15:04:00 | 20m 00s | Sleep | Great mood to the story, and a very immerrsive way of narrating and describing the settings. Felt a bit too disconnected at times for me to really get too involved with the story, but that's just me. Loved the different text-effects. Great entry all in all! |
| Sep 12 15:11:00 | 7m 00s | 4 Dimensions | Really liked the concept, though the difficult controls added a rather strenuous element to a game that already takes most of your concentration. A simple WASD directional movement would have made the game so much more fun overall! Apart from that though, I liked it. <br/>Also really liked the graphics, and the BG music is superb! |
| Sep 12 15:35:00 | 24m 00s | Rocket Science! | Cool concept! Game was quite fun, but got a bit boring relatively soon. Except for the usual smartphone game-control problems of your fingers occluding everything, it was really well executed! Graphics were great, especially the stars and their animation! Very nice job overall! |
| Sep 13 12:42:00 | 21h 07m | Sneaky Nessie | Very cute! :) |
| Sep 13 13:08:00 | 26m 00s | Dreamonaut | Amazing graphics and great mood! |
| Sep 13 14:27:00 | 1h 19m | Lucid | Impressive game, especially for such a short time! Loved the dreamy atmosphere, the characters, particle effects, background music, level design, and wow, the sound effect of the orb-collect is amazing! Only the controls are a bit irksome. The dash feels so heavy and violent in that floaty dream world. If the raven had maybe fluttered, or something else soft, that would have fit so much better, in my opinion. All in all it's a wonderful entry though! Congrats :) |
| Sep 15 19:54:00 | 53h 27m | A Light In The Darkness | Great game idea! Loved the mood and the mechanics of the torch and digging/briding through the world. Finished it solo, but it's obvious how this would be even more fun with multiple persons. Great job, especially getting the complete multiplayer code together in a 48h entry! |
| Sep 15 20:00:00 | 6m 00s | > Continue | Very awesome idea. Simple, elegant idea, and yet it has so much potential! I'd very much like to see a couple different story seeds of this game get set after the jam and just let loose for a couple of months, gathering awesome and weird and stupid entries. <br/>Well done! |