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Feedback comments for LD27
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| Timestamp | Since previous | Game | mtrc's comment |
|---|---|---|---|
| Aug 26 12:01:00 | Just Desserts | Lovely little game! Kudos for taking on the Tower Defence challenge, and I thought you did great on the art and music. It was first-time music-making for me too, so I feel your pain! You did a great job though. <br/> <br/>I liked the theme addition. It was a bit easy to simply reset the same few towers over and over, but I still think it worked out well! | |
| Aug 26 12:06:00 | 5m 00s | 1 + 10 More | Haha, I really loved this. The humour and art are pretty great, and the slowly stacking disguises made me chuckle. |
| Aug 26 12:11:00 | 5m 00s | Total Spaghettification | Okay so I loved the mood, and I think the control systems are a good idea! It does need some tweaking to avoid being incredibly hard though - I thought fall damage maybe made it a bit too difficult. Did you try giving the player the ability to control normal movement? Was that too easy? <br/> <br/>I liked the idea though. Would like to see this control scheme panned out in another game! |
| Aug 26 12:13:00 | 2m 00s | Ten Seconds to Meltdown | Is there a Windows version? I really want to play this! |
| Aug 26 12:17:00 | 4m 00s | Magic Power = 10x | Very fun idea! You can sort of get stuck on one of the levels (I got out by jumping and then moving the box) so perhaps being able to press R at any time would be good? <br/> <br/>I finished it! Cute ending, I liked the cryptic message at the start ;) |
| Aug 26 12:21:00 | 4m 00s | Ten Thousand Milliseconds to Live! | I really liked the graphics and the mechanics (reminded me a lot of N+!) and I'm impressed by how many levels you included. I guess you can add more as time goes on, if they're loaded via the Internet? <br/> <br/>Really liked the visual style! |
| Aug 26 12:26:00 | 5m 00s | Puzzle Dash! | Nice! I loved this a bunch, even on PC. 1794 my highest score ;) <br/> <br/>I liked the mechanic of having to return to the red button. I can see this being quite interesting to play for high scores. |
| Aug 26 12:27:00 | 1m 00s | PanicRunner! | Hey! There's no play link for this :( Check that your links have http:// at the start, or they don't show otherwise. |
| Aug 26 12:29:00 | 2m 00s | ignaz is imprisoned [iii] | I couldn't get the character to move no matter what I tried! Is the idea that you press cursor keys, then after 10 seconds he moves? |
| Aug 26 12:32:00 | 3m 00s | 10s Paparazzi | Love the idea! Short and simple, I love photography games. |
| Aug 26 12:33:00 | 1m 00s | 10sShmup | Hey! I can't see your download links. This is probably because you're missing http:// at the start of the links. Ping me on Twitter when you put them up: @mtrc :) |
| Aug 26 12:38:00 | 5m 00s | Pull the Wire | Wonderful! Made me chuckle, really sharp idea and polished really well. |
| Aug 26 17:59:00 | 5h 21m | Demon Infiltration | Really great, very moody. I found the second level a little tricky, I liked the mechanic. A little difficult at first but the atmosphere really won me over. |
| Aug 26 18:03:00 | 4m 00s | Where Lights Never Wander | I really liked where this was going! It wasn't clear to me that hitting the tree hurt me at first, but after that I enjoyed controlling the player. <br/> <br/>The opening text could do with being skippable as it's quite slow. Other than that, keep working on it :) |
| Aug 26 18:07:00 | 4m 00s | Time Heist | I like the idea, and the graphics! Your execution is pretty good, although I couldn't pick up the clocks (no idea why) and if you run out of time to pause, the screen stays slightly greyed which is misleading (because you can be caught! :P) <br/> <br/>The intro text is a bit long and wordy too. Maybe spread it out a bit or make it shorter? <br/> <br/>Good start though! I really liked the theming. |
| Aug 26 18:13:00 | 6m 00s | Fantastic Journey of a Teleporting Circle | I finished it! I really liked the control scheme, very simple idea and well-executed! Great job. |
| Aug 26 18:19:00 | 6m 00s | AntiVirus | Brilliant. I saw a blog post about this while you were developing it, the final game is really fun. Incredibly satisfying to co-ordinate programs and plan ahead. Absolutely brilliant idea. |
| Aug 26 18:21:00 | 2m 00s | Vacuum | Really cute! I like the idea of drifting in silence for a bit. The featured screenshot shows a sun, is that in the game? |
| Aug 26 18:27:00 | 6m 00s | Zombie Pop! | Nice premise! I like the idea of the game. I think you need something more than clicks to assess how good the player was - maybe different types of zombie that can't be clicked on or something? Check out other puzzle games for inspiration! I think this has promise though :) |
| Aug 26 18:33:00 | 6m 00s | Labyten | Hey, a few things: <br/> <br/>This is a huuuuuge download. Maybe consider dropping some of the music or lowering the quality? <br/> <br/>It seems to only work on Win64 right now, any chance of a 32-bit version? |
| Aug 26 18:43:00 | 10m 00s | 10s before the blackout | When I play this, most of the content doesn't fit on screen for my aspect ratio. Does this need to be played in widescreen? |
| Aug 26 18:56:00 | 13m 00s | The Dollhouse Curse | Really great idea! I love the art so much, the gameplay is pretty solid and cleverly tied in with the theme. Very nice! |
| Aug 26 18:58:00 | 2m 00s | 10s Notepad | Wonderful! Great idea, dug the art style. Some of the games are instant-fail (I think there's a platformer? I die within one second) but other than that, this was very fun. |
| Aug 26 19:15:00 | 17m 00s | Coin Catcher | Nice idea! The jumping is smooth and the graphics were nice. It's a little hard to collect more than a few coins - maybe spawn 5 at a time or something. My best was 4! |
| Aug 26 19:17:00 | 2m 00s | Justify | Superb idea! Loved the twist at the end. |
| Aug 26 19:23:00 | 6m 00s | Defense of the Zorion | Great idea! I loved the mechanic of running back to upgrade stuff. Very tense and the management aspect was a new twist. Really well done. |
| Aug 26 19:28:00 | 5m 00s | Mr.Yellow | Great work! I loved the art. How do you climb up the ladder in Level 2? That was a bit tricky. |
| Aug 26 19:31:00 | 3m 00s | Seasons | Gorgeous art and a wonderful idea for a game. Well done! |
| Aug 26 19:34:00 | 3m 00s | INATIME | Liked it a bunch! The art was nice, the idea is fun. The ladders could do with being a bit wider I think, they were a bit hard to grab onto sometimes. But a nice game overall! |
| Aug 26 19:36:00 | 2m 00s | The Saddest Landscape | Very cute. Wonderful graphics and mood, really well done! |
| Aug 26 19:38:00 | 2m 00s | Orb | Great concept! This would be amazing on a touchscreen I think. |
| Aug 26 19:39:00 | 1m 00s | 10 Second Mazes | The graphics and animation are really slick! Makes the game feel very polished, and really made it fun to dash around the mazes. The death animation made me grin :P |
| Aug 26 19:46:00 | 7m 00s | Anhedonia in Memoriam | Superb graphical style and mood. Really atmospheric, a joy to play! I found it pretty hard as it went on, but yeah - develop this further! |
| Aug 26 19:48:00 | 2m 00s | Prelude of the Vorpal Blade | Lovely graphics! Hope you get to develop it further. |
| Aug 26 19:55:00 | 7m 00s | Rick Rodo's Rival Restaurant Rush | Haha. The funniest game I've played so far! The setup is just brilliant. Enjoyed jumping and sliding a bunch. |
| Aug 26 19:59:00 | 4m 00s | On Borrowed Time | Just downloaded it, no joy yet. Here's what I see when I launch (plus cmd output): <br/>http://imgur.com/pDUiKfh |
| Aug 26 20:03:00 | 4m 00s | Signal Delay | Very innovative idea, loved the control system and a great use of the theme! |
| Aug 26 20:05:00 | 2m 00s | When He Left | A little tricky to play - I wasn't entirely clear on how to save people. but it's a very beautiful and slick game. I'd love to play this with a bit more work on a tutorial or something, because it was relaxing just to fly around in. |
| Aug 27 00:11:00 | 4h 06m | The Goldfish Wizard | Great idea! I was really charmed by it. I don't think I understood how the scoring worked but the game itself (and the concept of sharing hints) was really cool. |
| Aug 27 00:17:00 | 6m 00s | Soulbound | Nice idea! I love the mechanics and the art. Really great. The mechanic is very fun to use, and is introduced very cleverly. |
| Aug 27 00:20:00 | 3m 00s | Korrod | Really great. There's a bug (seemingly) where if you die, you can't move on respawn until the next room. However, i really liked everything about the game, really well done! |
| Aug 27 00:26:00 | 6m 00s | Rush | The lack of restart really kills it, as stew said. Nice graphics and audio though - I did want to play it, but it was so easy to die that not being able to restart was a pain :( |
| Aug 27 00:33:00 | 7m 00s | Fireworks | Wonderful! Very clever, responsive controls, unusual setting, great audio and advancement system. I think if anything the LD theme held you back, the 10 seconds stopped you from developing the mechanics as much as you wanted, but even then you still threw in stuff like the dogs. Great work! |
| Aug 27 00:37:00 | 4m 00s | Poppy vs. the Night | Stellar audio and art work. Really loved the setting and the idea of cycling stages. 10 seconds made it hard to gauge hat was going on, but that's not your fault! Loved it. |
| Aug 27 00:40:00 | 3m 00s | Narcoleptic Chicken Kid | Brilliant! So packed with visual detail, and the concept was pretty funny. I really enjoyed playing it. |
| Aug 27 00:44:00 | 4m 00s | Injured Eternity | Liked the art, found it a bit difficult to interact with things (I wanted to get the paperclip but couldn't seem to reach it?) a mouse interface would've been perfect. Still, lovely atmosphere and looks! |
| Aug 27 00:52:00 | 8m 00s | Adventure Company | This is a really superb idea for a game. You absolutely should develop this further. Holy crap this was so fun. |
| Aug 29 00:42:00 | 47h 50m | The Duellists | Wonderful! Enjoyed it so much, great idea and, a-heh, execution. |
| Aug 30 01:11:00 | 24h 29m | Clockwork Cat | Utterly great. Perfect ending. |