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mollymus

Feedback comments for LD27

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TimestampSince previousGamemollymus's comment
Aug 27 16:43:00 O The game has some smooth animations and a nice feeling to it! Good job!:)
Aug 27 16:50:00 7m 00s Ten Second Teach Em Up The game has some potential! But I found myself getting anoyed by the jumping mechanic all the time:7 Too much gravity!
Aug 27 21:41:00 4h 51m The Story of Tim Not sure why people seem to think it was too hard! Maybe I got lucky with some random seed but I beat the game at my second try!:D Never the less, I like the feeling of the game and it played smoothly!
Aug 27 22:18:00 37m 00s Project: "Explosion" The game looks stunning at times, I just wish it wasn't so slow!
Aug 27 22:28:00 10m 00s The Saddest Landscape Stunning graphics and music! I very much enjoyed the mood of this game! Too bad about the lack of game play, loads of potential in here!
Aug 27 22:38:00 10m 00s Clocked In Very interesting mechanic / gameplay! Good job!
Aug 27 23:33:00 55m 00s Adventures of Schrodinger's cat I think this is my favorite game so far! Very well done! Beautiful game, with loads of potential! (Sketchbook-games rocks, right?:D)
Aug 28 00:01:00 28m 00s Ten To Teleport Awesome visuals, and cool mechanic! Fits the theme well!
Aug 28 00:10:00 9m 00s Duke Dashington Nice style and gameplay! I enjoyed it!
Aug 28 08:55:00 8h 45m Logic Bomb Kept getting "OR-chips" at the end every round, just cut the input to those and kept passing the levels:/ With some more level variation I think it could be a pretty cool game, maybe for touchscreens?:)
Aug 28 09:02:00 7m 00s Lightning Freq .1 Hz The game kind of lagged for me(Using firefox and windows 8, by the way), which was a bummer because I usually enjoy these kinds of games!
Aug 28 09:15:00 13m 00s YellowBox Disposal Service I like the graphics! I just wish there'd been more levels, and I kind of wish moving sideways would be a bit more responsive:/ Nevertheless, great job!:)
Aug 28 09:23:00 8m 00s 10 seconds Interesting and fun approach to the theme!:)
Aug 28 09:29:00 6m 00s Hurry UP! Smooth graphics and well polished movement!
Aug 28 10:07:00 38m 00s Nelumbo I like the idea and the execution, but unfortunately the game killed my browser, and my PC, when I died the second time:< Still came back to try it some more though, so thats a good sign!^_^
Aug 29 20:33:00 34h 26m Juu Byo Aaargh, I keep trying but damn that shit is pretty hard! Enjoying it, nevertheless!:)
Aug 29 20:42:00 9m 00s Hobaton Kingdom I wish I had someone to play it with! Singleplayer got a bit repetative, but the controls felt great and Im sure it would've been fun to compete with someone!
Aug 29 20:57:00 15m 00s MegaPunch I wish I had someone to play versus! (Assuming the connected other players were just bots or something, they didnt seem to move:p) but I quite liked the overall style and feel! Good job!:)
Aug 29 21:13:00 16m 00s The Lonely Sentry Looks simple but its really quite fun! :) Couldnt stop until I'd completed it!:)
Aug 29 21:24:00 11m 00s Chez Angelo Almost Home Im not sure if Im doing something wrong, but whenever I rightclick I brought up a unity-menu:/ I wish I couldve avoided that! Also, might want to capture mouse for a game where mousemovement is so crucial, I kept losing track of where my mouse was and found myself clicking outside the actual game-window:/
Aug 30 15:36:00 18h 12m Mechanical Madness Great twist for a platformer! I enjoyed it!
Aug 30 15:41:00 5m 00s Death Star Collision detection seemed a bit of? And is there only two levels, or was it a bug that no matter how many times I completed level 2 it seemed I could not advance?:< Anyway I like the art, which seems to have been your highest focus, so good job on that!
Aug 30 15:45:00 4m 00s Keg Quest Interesting gameplay! Nice concept!
Aug 30 15:51:00 6m 00s Run, Bun, Run! For the first level though, it said I needed to kill a wolf but there were no wolfs to be found - and I completed the level without killing one! Anyway the other levels I played worked as expected, so I'm just assuming the requirement was just you guys forgetting to fix the text! Anyway, good job for your first entry!:)
Aug 30 15:55:00 4m 00s Ripcord I wish there'd be more hints! Didn't come up with much except boat and pillow:7
Aug 30 15:59:00 4m 00s Switching Trap Good idea and mechanic! Unfortunately for me, the saw's kind of killed my ears:(
Aug 30 16:13:00 14m 00s Ten Second Dungeon I like it! I don't agree with Morgawr from your comments at all, the graphics were better than most games I've played so far.. I really enjoyed jumping around and killing enemies for quite some time, but unfortunately it got a bit old after 900+ kills and almost a minute of time:7 Anyway, good job!
Aug 30 16:18:00 5m 00s RGBaY Nice idea and take of the theme! Though, it got quite messy at times with multiple overlapping circles and I lost track of the time! I guess I have myself to blame for that for not popping the overlaying ones though:p
Aug 30 16:24:00 6m 00s 10 Seconds of Love and Anger The sound sounded somewhat broken to me? Like a strong buzzing killing my ears while the music was playing.. had to turn it down:7 Plus points for humor anyway!:D
Aug 30 16:29:00 5m 00s BURN_TIME Pretty cute game somehow! And good job on logic implementation! <br/> <br/>One of very few games I've found hard during this LD! (Not saying thats a bad thing, most games are too easy:p)
Aug 30 16:34:00 5m 00s little mishmash I think the idea is pretty cool, but I believe it would be very hard to create good and interesting maps. I managed to complete two different puzzles before it got bugged (i think?) and the last one didn't solvable. Too bad it isn't finished!
Aug 31 15:18:00 22h 44m Chrono Blood Ninja I could swear I've already rated and commented this game, but apparently not? Anyway, I really enjoy the gameplay and graphics! Its a simple game but its really quite fun and definitly a good time-killer! Good job!
Aug 31 16:43:00 1h 25m Gone in 10 Seconds Great reference to the movie!:D I wouldn't have enjoyed the game nearly as much as I did without it!
Aug 31 17:05:00 22m 00s Bloody Bob Pretty fun game! I would've wished for more levels though!
Aug 31 17:07:00 2m 00s Cutting Challenge Like the others, I took think this would've made for a good mobile game! Well done, and good luck!
Aug 31 21:01:00 3h 54m 10 sec. Fast Beef Very nice overall mood and feeling. Everything fits good together!
Aug 31 21:14:00 13m 00s Legend of Troll Took me a while to figure out what to do(somehow I didnt see the conversation at the start, maybe I picked a troll too early?), especially after the queen somehow managed to jump the entire ledge without a ladder the first time:p But the graphics are neat and the mood is good!
Sep 1 10:24:00 13h 10m Corn PoP I think the game would've made a good fit for mobile devices. Clicking like this with a mouse doesn't really feel comfortabel for me:7
Sep 1 10:31:00 7m 00s Robby I love how the policeman look!:D My only complaint is that I wouldve liked a way to skip text so I could reach same place as previous try faster!
Sep 1 10:36:00 5m 00s Anti - Explosive Babies I was never under any real time pressure, and the time between a level being completed and the next one starting was longer than the actual playingtime.. I think I spent half the time waiting and half the time playing for the first ~15 levels:/ The game has potential to be a good time-killer, maybe on mobile devices? Would've liked less waiting and more action to keep me from getting a bit bored!
Sep 1 10:49:00 13m 00s Stellar Countdown Good to see more libGDX games using GWT web version! Your submission even worked perfecly fine in firefox! My highest score was somewhere around 22k!:)
Sep 1 10:55:00 6m 00s Particle Fighter It quickly got a bit messy, lost track of my ship multiple times - and the bouncing when trying to go outside screen felt abit strange, would've rather seen that the sides looped into each others like in many other similar games! Anyway, you definitly succeeded in adding "particle effects all over the place", so good job on that!:D Always fun to try other libgdx games!:)
Sep 1 11:00:00 5m 00s I only need ten more seconds Hah! Funny concept! Wasn't able to get an A, but I still quite enjoyed it! Glad to find another libgdx game using GWT!
Sep 1 11:10:00 10m 00s Fragment Like many others, I too would've liked a countdown so that I could prepare for the changes better! Anyway, good job!:)
Sep 2 15:14:00 28h 04m Ten Seconds Time Traveler Interesting concept! I'm sure this could make for a great puzzle game with some more polish!
Sep 2 20:04:00 4h 50m ARGENTUM FORM The game has a nice mood to it! I wish I had found my wife at the end though.. Maybe I missed something:/ But like I said, you definitly made me feel something while playing the game - which is rare in a ludum dare game!
Sep 2 20:17:00 13m 00s Oxy Well done on your first game! I couldve wished for some better graphisc but overall a solid first entry!:)
Sep 2 21:04:00 47m 00s 10 seconds to save the day Very nice feeling, but honestly I felt like the game was a bit too long. Either way, beautiful dialog and feeling!
Sep 3 08:49:00 11h 45m ShuffleLand Quite a nice little game! I think this would make for an awesome time-killer on mobile devices! Great job!
Sep 3 20:11:00 11h 22m DemoPhobia Surprisingly fun! I managed to play until level 19 but at that point it was damn messy! Well done!:D
Sep 3 20:23:00 12m 00s Angry Guards Very neat concept! I wish the tutorial text was a bit more friendly to my eyes, but I quickly forgot about that once I got to play the game! Great job!
Sep 3 20:29:00 6m 00s The Unbelievable Adventures of Kamil the Cat I laughed all the way through the game!:D Might not be the most technically advanced game but honestly I think its the funniest game I've played so far!:D
Sep 3 20:50:00 21m 00s Fast delivery I would've wanted some more depth to the game, possibly random level generation or more levels! Anyway, took me quite a few tries to beat the game - so you did a good job balancing the level!:)
Sep 7 11:42:00 86h 52m Smoggy Seconds I felt like the map was a bit too large, and I would've really liked a minimap! Also felt like the game got a little messy, but I think the concept is pretty neat and with some polishing I think this could make for a pretty decent time waster on mobile devices?:) (I see you're using java, so check out libGDX for mobile deployment!)
Sep 11 20:29:00 104h 47m Test Chambers The visuals are very nice and smooth, but it lacks some gameplay! I had trouble getting hit by orbs even when I wanted to see what happend..
Sep 16 22:48:00 122h 19m Pathfinders Delight Decent game! Could've used some more action to it though! Grats on, and good job, implementing successful pathfinding!:)
Sep 16 22:55:00 7m 00s Castle of Doom Smooth gameplay! Were the levels randomly generated? I felt like sometimes I didn't have enough time to complete the levels even though I felt like I played it "perfect" (didn't get hit by anything etc). Maybe I just wasn't fast enough though, hard to say when I didn't get to play the same level many times in a row:p <br/> <br/>As a reply to your comment on our game, I'll talk to my team about sharing the source code to our game! If we decide to, we will be notifying people via our website and our twitter account!:) Thanks, and good luck in the future!:)