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Jellycakes's games and stats for all events →
| Timestamp | Since previous | Game | Jellycakes's comment |
|---|---|---|---|
| Aug 27 02:50:00 | Dungeon Crawling Simulator 2013 | A pretty nice play. Refreshing to see a text adventure on a site plagued by 2d and 3d games. Really nicely done. Rip Other door 2013-2013. | |
| Aug 27 02:51:00 | 1m 00s | 10 Seconds is a Game Changer! | Was a pretty adventurous idea to fit 10 seconds. Where literally anything can change every 10 seconds. Leaves the mind asking "What just changed" whenever the timer hits zero. Nice job on this, glad it worked in the end. |
| Aug 27 03:14:00 | 23m 00s | MegaPunch | Was really cool, was nice to see a multiplayer game in such a short space of time. Really like the art as well. Gameplay was fun maybe a little bit lacking of a goal. But was still nice to play. Nice job. |
| Aug 27 03:28:00 | 14m 00s | Sausage Gobbler | Was pretty fun, really simplistic and easy to grasp. The difficulty seemed a little unfair at times but it was still enjoyable. Port to mobile please. |
| Aug 27 03:41:00 | 13m 00s | Top down zombie Runner | Nice and quirky, build upon it and stick to the style. I like it. |
| Aug 27 04:01:00 | 20m 00s | Don't let Them Hug you! | That was cool, I liked the style of the enemies, they almost seemed cute. The multiplying got ridiculous and they hugged my frame rate to death. Nice one! |
| Aug 27 04:16:00 | 15m 00s | Keg Quest | Was a nice game, really liked the mechanics although the 10 second limit was pretty difficult at points. Nice game though, good job |
| Aug 27 23:19:00 | 19h 03m | Run, Bun, Run! | Was a nice play, bit hard sometimes with locating the carrots/shells. But it was nice and simple and easy to grasp. Nice one. |
| Aug 27 23:36:00 | 17m 00s | Umbra Machina | YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE YOU LOSE |
| Aug 27 23:57:00 | 21m 00s | Sundial | That was pretty fun, looked really pretty with the light raycasting and the stopwatch concept was really interesting and really appealed to me. Nice job on that, shame about the ending. |
| Aug 28 00:17:00 | 20m 00s | Celly | That was a really nice game to play. The art looked pretty, the music matched, the gameplay was addictive. It was pretty good entry. Nice job on this. |
| Aug 28 00:38:00 | 21m 00s | Pizzapocalypse 20XX | That was pretty cool, I haven't seen anything like the time restraint mechanic in a visual novel before. The art and the music was good, the writing was funny. Nice job. |
| Aug 28 00:54:00 | 16m 00s | Off Balance | Was a nice play, really frustrating when the 2 floating boxes gave way by the fictional physics that bound them. A fun mechanic anyway good job. |
| Aug 28 01:21:00 | 27m 00s | Self Destruct | Was a nice concept, one i've seen used before but not in this way, the terminal text was funny and the game played well. Nice one. |
| Aug 28 01:33:00 | 12m 00s | Taquito Tower | That was pretty nice, I liked how the music synced up with every action, gave it that rhythm heaven kind of feel. Got a lot of retro vibes from the art, music and controls too which was really nice. Really good job on this. |
| Aug 28 01:45:00 | 12m 00s | Explosion Time | That was pretty fun, really liked the bullet-hell feel of the game. everything generally worked well together. Nice one! |
| Aug 28 02:05:00 | 20m 00s | Mechanical Madness | Was really cool, never seen so many powerups in my life. Good job on excel sheet thing too, never heard of that either. Overall really nicely done. Good job. |
| Aug 28 02:30:00 | 25m 00s | Dwarf Wars | That was a really good play, heavy lotr vibes too. The ending music was a little dramatic for the gameplay but it still enjoyed it. Really nice game good job. |
| Aug 28 02:40:00 | 10m 00s | Use it wisely | Pretty cool, sometimes the puzzles were a little difficult but other than that it played well. Good job. |
| Aug 28 02:48:00 | 8m 00s | TickType | Really cool, interesting idea especially in hard mode where the player's perception of time is tested. Got a little too hard during the later levels but it was still enjoyable. Nice one! |
| Aug 28 03:07:00 | 19m 00s | There's A Hook | Pretty nice, things got a little difficult when the screen started flipping and zooming making the platforming a bit frustrating. Other than that is pretty well made, i like it. Well done. |
| Aug 28 03:18:00 | 11m 00s | Vampire The Buffet Slayer! | Really nicely done. The music was really funny when matched with the concept. Maybe add so you have to carry people to the table and eat them instead. Also was a bit hard with the same kids stealing MAH FOOD. Nice job anyway. |
| Aug 28 03:27:00 | 9m 00s | Tracewire | This game stressed me out so much I had to be taken to hospital. I was then diagnosed with an extreme mental disorder which I then had to undertake 3 years of mental rehabilitation in the end, diffusing a bomb reinstated my mentality. Thank you for this life changing experience. |
| Aug 28 03:35:00 | 8m 00s | BouncyTime | Really nice play, interesting mechanic. Bug in the tutorial though where you can break spacetime as much as you like. Other than that a nice game. Good job. |
| Aug 28 03:45:00 | 10m 00s | Future Sport 3000 | Pretty cool, took a while to get the hand of but I had fun with it. Also lol at everyone thinking that because the theme is 10 seconds, something every 10 seconds MUST happen. Give over seriously, the theme is open for interpretation. Anyway nice game. |
| Aug 28 03:55:00 | 10m 00s | Draggin ten | Pretty cool, liked the upgrading, although you could still continue to drive after the ten seconds were up. Still good to play nice one. |
| Aug 30 21:54:00 | 65h 59m | S0LB0T | Was pretty fun, a little difficult though with the enemies. Also I noticed a bug which is if you die by the enemies and then restart the game, then the timer continues from when you died, making it pretty impossible to play properly. Also a bit of a wait when you restart the game, you may want to fix that to keep the player interested. Other than that I liked the art, the tiling looked nice and it was a decent concept. Nice one. |
| Aug 30 21:58:00 | 4m 00s | Some kind of Evil Pink Stuff | That was really fun! The fast paced gameplay kept me interested and the score system added to the interest. The ending jingle sound was pretty funny too :P. One thing I would say is the level with the red laser balls is a little difficult. Other than that nice job! |
| Sep 1 15:30:00 | 41h 32m | Wing | Was pretty interesting, unusual mechanics but put together nicely. Weird I ended up failing somehow on the second level but I still enjoyed it, good job! |
| Sep 1 15:40:00 | 10m 00s | Choice Matters | Was really well done, the music really made it interesting as simple as it was. Liked the art style and the twist ending was pretty damn funny. Nice work on this. |
| Sep 1 16:03:00 | 23m 00s | 10 Second Army | Really nicely made, really liked how you almost forced the player to subconsciously make decisions rather than thought out strategies with the short amount of time to pick your units. The last level was a little difficult to figure out though, the 10 seconds didn't really give you that much time. Was still really enjoyable to play though, well done. |
| Sep 1 16:13:00 | 10m 00s | Insert Token(s) to Continue | Really nicely done. I like how the concept of the arcade games coincides with the retro art style. Really stresses you out too, but in a GOOD way. Well done nice game. |
| Sep 1 16:34:00 | 21m 00s | Highway Hero | Pretty cool game. I've never seen these kind of mechanics before, so I enjoyed it. Was a little difficult at times without any hints or real obvious solution but it made it difficult and it didn't bore me so maybe that was a good thing. Nice work anyway. |
| Sep 1 16:52:00 | 18m 00s | 10 Second Paper Flight | That was pretty funny. The wind gauge was a little confusing at first as to what the red bars actually meant, but when I figured it out it made sense. The random events really made this game have its charm. Nicely done and good job. |
| Sep 1 17:44:00 | 52m 00s | EcoStar vs Aeronox | Really nicely made, the art looks good, the music sounds good, it plays well. Pretty good submission, although it's a little difficult with all the bullets flying across the screen making it a bit hard to navigate. Really nice job overall though, nice one. |
| Sep 1 17:50:00 | 6m 00s | TimeTester | Was pretty cool, I liked the fast-paced feel of it, no time to break, just gotta finish dem levels. Really nice, short simple and fun to play. Good job, expand on it, more levels. |
| Sep 1 18:03:00 | 13m 00s | GO - NO GO! | Really nicely done. The checklist was pretty hilarious, which distracted me from being an astronaut. I failed so many times but it despite the simple controls, it was really entertaining. Really nice job on this. |
| Sep 1 18:09:00 | 6m 00s | 10 Second Robot | Really cool, like the aesthetics in the background, and the whole game kind of gives me machinarium vibes. Nice to play, a little frustrating when the character slows down however it still becomes enjoyable when the acceleration works in your favour. Good job on this. |
| Sep 1 18:24:00 | 15m 00s | Lost in the Darkness | Really nice, with some more updated graphics and some more sound effects it could become pretty damn awesome. The concept was great although the enemies did make things difficult by crossing their own boundaries sometimes. Overall though good job. |
| Sep 1 18:35:00 | 11m 00s | Cherry Bomber | Really nicely made, seems well polished. I like the interesting use of the camera angle since most of these games have either a straight up or down or left right camera angle. Was pretty hilarious too blowing up cupcakes angry birds style. Really nice job. |
| Sep 1 18:46:00 | 11m 00s | Demon Infiltration | Pretty interesting. I didn't like how the stealth ran out, I think you should have implemented a recharge to the stealth rather than run out completely. I still had fun playing this though, interesting concept. Good work. |
| Sep 1 18:59:00 | 13m 00s | DecBin | Really nice, really fast paced and really hard. Pretty much forces you to quickly become the same skill level as the developer but was still pretty enjoyable. Maybe let the player have some rest, and make the current version some sort of hard mode or something. Other than that, nice job. |
| Sep 1 19:23:00 | 24m 00s | RainbowBlock | That was pretty fun, I liked the upgrade system, really added a lot to the game. Graphics were nice to look at, it played well. Nice one. |
| Sep 1 19:35:00 | 12m 00s | Flooded Dungeons | Really nicely done. Looks well polished, it's addictive to play and the concept is great. Really well done, although the difficulty curve could use maybe some work since I got insta slap'd by a snake. Good job anyway though. |
| Sep 1 19:53:00 | 18m 00s | Graviten | Pretty nice, I liked the mechanics and it played well. The music was nice and helped get the player into a thinking mood to solver those puzzles. Overall very good job. |
| Sep 1 20:12:00 | 19m 00s | Pleading Rain | That was a really intense experience. Made you think on your feet as if you really were in that kind of situation. The dialogue was good and the story was perfectly bled out over the period of discovering the extra dialogue. Really nice job. Nice one. |
| Sep 1 21:19:00 | 1h 07m | Ten Second Sprint | Pretty fun, nice and simple. The collision was a little frustrating however it was still a nice play. good job. |
| Sep 1 21:26:00 | 7m 00s | Hungry Fishers Dream Team | Really really nicely made game. Really well polished, the air pumping is satisfying and the switching between different gameplays is really interesting. Well done and good job! |
| Sep 1 21:36:00 | 10m 00s | Space TimeX10 | Was pretty cool, the time reversing effect was cool I admit but slightly unnecessary. The upgrade system was fun though so good job on that. |
| Sep 1 21:42:00 | 6m 00s | Dinosaur Jr. vs the 1960's | That was pretty funny, the ending was hilarious, like the most dramatic ending i've ever experienced. The colours worked well for the play style and it was entertaining with very little interruptions. Nice work. |
| Sep 1 22:02:00 | 20m 00s | TIME SHIFTER | That was really cool to play. The concept and gameplay was really interesting, it was well polished and I definitely had a good time playing this game. Really nicely done. |
| Sep 1 22:21:00 | 19m 00s | Freeze Box | Really well made, the lighting looked great, the gameplay was solid. Sometimes it was a little frustrating battling with the physics but other than that, was really enjoyable nice job. |
| Sep 1 22:28:00 | 7m 00s | ROBOT PLANET | Really nice game. Was a little strange that the timer ran independently of the turn based system but it still worked out. Really well polished too. Nice job. |
| Sep 1 22:43:00 | 15m 00s | Meowfinity and Beyond | Really nice, Has a really nice feel to it for a game with no sound, haven't really experience that before. A lot of level content which was really nice and the humour was funny, and overall I really enjoyed it, good job. |
| Sep 3 18:45:00 | 44h 02m | Attack of the Random Boxes | Really nice. It was fun and engaging and the different weapons made it interesting. It got hectic after a while when my ammo completely ran out and there were about 50 squares after me but I think that added a lot to the game, frantically searching for ammo. Would like to see an improved version of this, nicely done. |
| Sep 3 18:55:00 | 10m 00s | Test Chamber | Pretty cool, It wasn't obvious to me that the key layout was set to azerty by default so I was confused when I couldn't move backward but I figured it out in the end. Still well done though despite some collision bugs and timer bugs. Nice job. |
| Sep 3 18:59:00 | 4m 00s | Gred & Reen | Really fun! Pretty addictive despite being able to die easily. The red green mechanic wasn't entirely obvious at first but it really didn't take long for me to catch on. Really well put together nice job! |
| Sep 3 19:02:00 | 3m 00s | WindBuilder | Really nice concept! I found it interesting that you weren't limited by time but rather the timer pushed you forward. It was a little irritating that you were limited to one piece every 10 seconds but I think it was still well executed. Nice job! |
| Sep 3 19:07:00 | 5m 00s | Ten second(s) hand-swords | Pretty cool, The game was a little bit confusing with no obvious visuals as to what to do but I generally caught on after a while. I think the sword system was interesting but I didn't quite catch on to the pros and cons of each sword. Nice job anyway though |
| Sep 3 19:19:00 | 12m 00s | Forage | Pretty nicely done for just 2 hours on your hand. The gameplay is probably a little difficult, I think if you added a cube that reset the 10 second timer it would be really addictive to play. nice job anyway. |
| Sep 13 17:31:00 | 238h 12m | Time Crystal | It was pretty fun, although a little confusing since i didn't notice the instruction image until after playing a little bit of it. I liked the art though, really reminded me of old school strategy games. Nice one. |
| Sep 13 17:35:00 | 4m 00s | 10 Second Sentai! | Nicely made. The 3d shaders work well and so does the style of gameplay. I would have felt a lot more polished with sound effects though. Nice job anyway |