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Feedback comments for LD26
Spelchan's games and stats for all events →
| Timestamp | Since previous | Game | Spelchan's comment |
|---|---|---|---|
| Apr 29 15:43:00 | Between the lines | Very fun with enough of a puzzle element to keep it interesting. Kind of a large download though. | |
| Apr 29 15:48:00 | 5m 00s | Ellipse Madness | Interesting game. Fun but it gave me a bit of a headache. |
| Apr 29 22:57:00 | 7h 09m | Box Catcher | simple but interesting puzzle. A bit too fast as often a level would end before I could even finish reading what the goal for the level was. |
| Apr 29 23:22:00 | 25m 00s | Platformer: An Exploration of Minimalism | To me minimalism is about getting to the essentials while getting rid of excess. For a game, one of the essentials has to be fun. |
| Apr 30 01:54:00 | 2h 32m | Essential | Great puzzle. A bit too minimalist. A bit of clue as to what the blocks do would have been helpful. Perhaps instead of just blocks you could have had arrows for red and green tiles. |
| Apr 30 02:04:00 | 10m 00s | QUEST SPACE | Minimalist yes. Game no. It was interesting though. |
| Apr 30 02:26:00 | 22m 00s | The world is in your hand | When I read single button control I was hesitant but it actually worked really well for this game. |
| Apr 30 03:27:00 | 1h 01m | Minimalists Tower | Neat idea. The short time-limits made this more of a click as quick as you can and hope you are lucky game rather than a puzzle game. |
| Apr 30 04:08:00 | 41m 00s | Occam's Razor | Tried all 4 options on the roof but died every time. |
| Apr 30 04:33:00 | 25m 00s | Fantasy RPG #58 | I think you got the essence of JRPG's there. While I kind of agree that not being able to die detracted from the game experience, it actually is a reflection on how people play these games. I know I am constantly bringing dead characters back to life and restoring saved games when battles go bad. |
| May 2 16:28:00 | 59h 55m | Kill The King | A cross between Chess and a fantasy RPG. With a bit of work could be a geat game. |
| May 2 16:47:00 | 19m 00s | Lack of Civilization | Having to hit the R key every time I bumped into vegetation was really, really, REALLY annoying and totally unnecessary as not being able to move would have been enough of an indication. |
| May 6 15:10:00 | 94h 23m | That Game | While the game runs, I am not entirely sure I would consider this game to be in a playable state. |
| May 6 15:15:00 | 5m 00s | Hello World. | Simple yet fun. |
| May 6 15:34:00 | 19m 00s | Shadows | As others have already mentioned, better instructions or tutorial is needed. |
| May 6 15:41:00 | 7m 00s | Squares In Space | Really short but it was interesting. |
| May 6 15:57:00 | 16m 00s | Pixel Dominoes | Once I figured out what I was suppose to do and how to win the game was simple and fun. Should have spent a few more hours creating an instruction screen or tutorial. |
| May 6 16:01:00 | 4m 00s | JUST KEEP MOVING! | Needs work but has potential. |
| May 6 16:38:00 | 37m 00s | Minimal Memory | Very clever puzzle game but a bit on the difficult side. |
| May 6 16:54:00 | 16m 00s | The Coin Gatherer | Some of the levels require a bit too precise timing which for reflex-challenged people like me made the game way too difficult and when it wasn't too difficult it was too boring. |
| May 6 17:04:00 | 10m 00s | Square | Simple but fun. I personally think that the squares being able to hide inside of other squares is cheating :) |
| May 15 17:48:00 | 216h 44m | squarespace | Very impressive for 48 hours. I think there are some ways you could have simplified the game a bit more. I also hope that you continue working on this game. |
| May 15 18:22:00 | 34m 00s | Minimalism Tower Defence | Fun but better explanation of what each tower does would have been appreciated. |
| May 15 19:59:00 | 1h 37m | Minimal Blocks! | An interesting perspective on the platform game, but I found the controls needed more work. Having to walk/run when on a platform just to stay in the same spot was counter-intuitive. |
| May 15 20:08:00 | 9m 00s | The Clicky Box Bundle | Interesting games but the controls were poor. |