kewry 2013-04-29 14:58
I can't seem to see some of the enemies sometimes and I don't really understand how to control-survive, fits the theme nicely though
Foon → Ludum Dare Explorer → LD26 → JUST KEEP MOVING!
By stefenism
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 772 | 2.33 | ||
| Theme | 901 | 3.17 | ||
| Innovation | 1034 | 2.41 | ||
| Mood | 1162 | 2.13 | ||
| Fun | 1191 | 2.17 | ||
| Overall | 1290 | 2.21 | ||
| Graphics | 1308 | 1.78 | ||
| Coolness | 1775 | 26 |
I can't seem to see some of the enemies sometimes and I don't really understand how to control-survive, fits the theme nicely though
Yeah I was running out of time, but the general idea is that you have to look ahead of the fan blad and remember where the obstacles are. You just press space to switch tracks and hope you don't run into anything. Poorly executed though.
This feels like the beginning of a really clever little game. I hope you finish the project even after LD is over!
Well, I figured out the gameplay pretty quickly but... the shadows that obscure the bombs are a cool idea for difficulty, but in practice are frustrating (often spawn hidden with no way of know they are there). However, there's some good potential here - reminds me a bit of Super Hexagon-like twitch games.
Not sure what's killing me most of the time, fun smashing on the space bar though.
Needs work but has potential.
Interesting concept and pretty fun once you get the hang of it. Also, cool music.
I enjoyed the game and the idea. I seemed to keep hitting invisible enemies, which made the whole concept not work so well. But it was cool otherwise. Nice sounds, too.