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Alex Camilleri

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TimestampSince previousGameAlex Camilleri's comment
Apr 30 20:09:00 Title: Subtitle Nice mood. I didn't find the game particularly interesting though. I liked the camera movement, but many elements were quite confusing, together with the color coding.
Apr 30 20:14:00 5m 00s Bladeless As angelk said, I couldn't get any sense of the timing. Nice style, though.
Apr 30 20:18:00 4m 00s Hit The Button It felt extremely passive and unpredictable. Not sure if there's a message/meaning behind it. If that's the case, I was unable to understand it :(
Apr 30 20:21:00 3m 00s Minimal Run Played the web version. The change of running direction is an interesting mechanic. The execution was not very good, and I got stuck soon.
Apr 30 20:34:00 13m 00s Killing Time Kept me busy for a bit, but after a while I got a bit bored. I like how most of it is very concise. The intro was nice, but it didn't really manage to grab me.
Apr 30 21:55:00 1h 21m dotmove Interesting puzzle game, quite clever. Not colorblind-friendly though ^^
Apr 30 22:01:00 6m 00s Pink Haze Very nice game, congrats :)
Apr 30 22:20:00 19m 00s Potato Yoga I didn't really understand how the guessing worked, you could have explained it better maybe. Nice pics :D
May 1 09:27:00 11h 07m FOLD Really great job, I liked it a lot. I think it could have been more enjoyable by providing only the Left and Right keys (the only ones I ended up using). At the beginning I got really confused by the use of the four arrow keys. Great audio and visuals. Well done:)
May 1 10:34:00 1h 07m Fragments of Him That was really interesting. I liked the meaning of the game mechanic and how it's used back again in the second part, with opposite effect. Sometimes the mechanic itself felt a bit like an obstacle to me (find all the objects for proceeding). Great job anyways :)
May 1 10:48:00 14m 00s Minimal 2 Player Game It was very nice to see the game evolve over time. Good job :)
May 1 10:51:00 3m 00s Labyrinth Run I think the game would have been way more enjoyable with keyboard controls, and with less dead-ends in the labyrinth
May 1 11:00:00 9m 00s Minimalliard Nice idea. Too bad there were very few levels and no replayability :(
May 1 11:06:00 6m 00s Random Legend Adventure I don't really understand how does the game support the theme. The randomization is fun, but the implementation a bit messy.
May 1 11:10:00 4m 00s Minirena Very simple but quite enjoyable. Too bad the theme was implemented as "let's make a SCB-like game and remove the graphics"
May 1 11:15:00 5m 00s Spike Line Extremely simple. Not a bed thing, but could have been a bit more interesting for what concerns its pace. The graphics reminded me of Vib-Ribbon
May 1 11:39:00 24m 00s Iceberg Explorer "Windows cannot find 'bin\lamiae.exe'. Make sure you typed the name correctly, and then try again"
May 1 11:44:00 5m 00s Prism I don't know if I'm missing something here, but it played like a regular Snake-clone :S
May 1 11:53:00 9m 00s IN MALI SOMMI Nice concept. I think you should implement the diagonal movement for the player. Also, too much text in the "narrative part", I had to skip everything ^^ Good job!
May 1 12:14:00 21m 00s Trapped in Minimalism I really really enjoyed it. I also loved the pfx and the difficulty curve, well balanced. Congrats :)
May 1 20:17:00 8h 03m CIRCLE SQUARE TRIANGLE Really fun game. Great feedback and very enjoyable experience overall. Great job.
May 2 10:25:00 14h 08m Stickman Adventure I liked the very small size of all the elements, which made the levels look more interesting. At the same time the game looks quite unpolished, the jumps are very hard, the player is extremely slow and the collisions are buggy :(
May 2 10:31:00 6m 00s hedraSeed Simple and nice idea. As everyone already said, the controls are very unforgiving. You could have made the platforms bigger and the level more navigable. Good job!
May 2 10:36:00 5m 00s i Nice concept. I like how the elements are physics based. Too bad for the lack of sound.
May 2 10:38:00 2m 00s QMD Stops working while trying to load the levels :( I'm on Win7 64bit
May 2 10:44:00 6m 00s Beyond Minimalism Interesting game. I got lost after a while and I quit, but I liked the mood and the feel.
May 2 10:58:00 14m 00s Minimum Friction Our games look very similar hahaha they play very differently though :D I really liked the concept, even though it took me some time to figure out how to jump downwards (the tutorial didn't really help me). Would be interesting to make it more fast-paced :) Great job
May 2 11:01:00 3m 00s Allied Doesn't work on my machine :( Win7 64bit
May 2 11:07:00 6m 00s PRISMA Even here, I got stuck at red :( <br/>Interesting game, though, and great use of audio
May 2 11:39:00 32m 00s Morthe After collecting 4 cards, I got stuck not knowing what to do. If this is one of your first games, I think that's a good starting point.
May 2 11:48:00 9m 00s Shape Attack Interesting game. Next time try to teach how to play through level design instead of writing a wall of text :)
May 2 13:24:00 1h 36m Less is More? Great job, I really really enjoyed playing it. Very original and clever!
May 2 13:35:00 11m 00s Voice of Fire I like the floaty feel. Pretty simple concept, but it works nicely.
May 2 18:58:00 5h 23m Desaturation I didn't really manage to understand anything about the game :(
May 2 19:40:00 42m 00s .claustrophobia. Not bad, nice mood!
May 2 19:45:00 5m 00s KeyBall I win all the times, but I don't understand how/why
May 2 21:46:00 2h 01m F*** This Job Very fun game, congrats :)
May 3 08:53:00 11h 07m hru Very nice little game. Great job with the camera!
May 3 09:03:00 10m 00s Reach the Moon Very interesting. I gave up after a while, though :(
May 3 09:08:00 5m 00s MIN Great work with the aesthetics!
May 4 20:52:00 35h 44m Dodge Nice little game. The audio is really terrible, it made my brain explode hahaha. Great job anyways!
May 4 20:54:00 2m 00s Frame Aim Very nice experiment :)
May 4 20:58:00 4m 00s Echidna Nice mood! The movement felt a bit weird (even though it was an interesting choice not to use the standard first person controller).
May 4 21:00:00 2m 00s Amulet Of Zarygar Crashes immediately :( (Win7 64bit)
May 4 21:59:00 59m 00s .Dot Very nice entry. Too bad it's very very short! Interesting take on running games
May 4 22:19:00 20m 00s Curiosity Nice platformer and great atmosphere
May 4 22:52:00 33m 00s Prisma Very interesting concept. I like the progression of the mechanic!
May 12 08:37:00 177h 45m beTween Very nice little concept, I really enjoyed playing it
May 12 08:41:00 4m 00s Minimizing Quest I don't feel like blaming the lack of gameplay, but it for sure feels like you could have added more content to it :(
May 12 08:44:00 3m 00s Nothing Very unforgiving. It would have been nice to have more lives before the actual game over, but maybe it was a design decision.
May 12 09:52:00 1h 08m LD26-2D-Freelancer it would have been nice to have a more distant camera in order to see more of what's happening in the game. The game doesn't really fit with the theme though :(
May 12 09:57:00 5m 00s Minimalism Interesting idea. Not sure if I actually enjoyed playing it, but interesting for sure
May 12 11:13:00 1h 16m Controlled Diet Great concept! It was difficult to understand how to start the platforming session (could have been maybe a good idea to give a different color to the platforms)
May 12 11:39:00 26m 00s A cube story Fun idea. I found it a bit frustrating though
May 12 12:21:00 42m 00s Mini danmaku As somebody already said, some patterns are impossible to avoid, which makes the game a bit unfair. Having a 1 pixel hitbox for the ship would have improved the experience a lot i think
May 12 12:36:00 15m 00s Sine A bit too difficult and too little feedback to the player. Nice concept though :)
May 12 12:42:00 6m 00s Dark Wayne I got really confused by the layout switching mechanic, it made the level navigation very difficult for me. Very interesting idea though :)
May 12 12:50:00 8m 00s P-MNMSAOD I found myself button-mashing like crazyyyy :D
May 12 12:53:00 3m 00s Minimalism 404 not found :(
May 12 19:15:00 6h 22m Fazed My overall thought during the game was "what the hell am I playing?" XD
May 12 19:21:00 6m 00s NINE Too bad there were not many different enemy types. After a while the game got filled with bats and started lagging!
May 12 19:26:00 5m 00s Right Side of the Road It's interesting that you decided to let the player change the speed manually, I found this decision a bit weird
May 12 19:30:00 4m 00s Hard Puzzle Nice idea, but too challenging for me. Maybe it's not my kind of game ^^ <br/> <br/>___________________________________________ <br/>ERROR in <br/>action number 1 <br/>of Key Press Event for A-key Key <br/>for object obj_controller: <br/> <br/>In script scr_move_pointer: <br/>Error in code at line 8: <br/> while(placed[pointer_x,pointer_y] == true) pointer_y -= 1; <br/> ^ <br/>at position 33: Negative array index
May 12 19:35:00 5m 00s Dodge I picked the mouth and it teleported me directly on a potato :'(
May 12 22:37:00 3h 02m Colosseum Interesting randomization system, it was fun to play :)
May 12 22:41:00 4m 00s Pure Green Very interesting use of Twine. I didn't really understand how the stamina worked.
May 12 22:45:00 4m 00s DownGrade It felt really confusing and hard. As someone already said, the character is way too big compared to the level.
May 12 22:50:00 5m 00s Fisherdude Relaxing, and very nice little game. Very enjoyable
May 12 23:07:00 17m 00s Perfection Achieved Interesting variation of the hidden object genre. Great music. I got stuck at the poem :(
May 12 23:13:00 6m 00s TrappedLD26 Nice concept. It is too difficult to pass on the other side of a switch without touching it and without getting hit by the laser. It was fun to play, could have been more forgiving :)
May 12 23:17:00 4m 00s Platformer '81 Very nice visuals. The game is really unforgiving!