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Markavian

Feedback comments for LD26

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TimestampSince previousGameMarkavian's comment
Apr 28 19:32:00 (Follow the) Line Cool concept and presentation. Found the control scheme really unresponsive, struggled on the purple levels to get line to turn at the right point.
Apr 29 00:35:00 5h 03m Hexzilla Well presented game, feels very complete. Felt constantly harrased by the enemies to the point where I couldn't keep up my defenses.
Apr 29 00:44:00 9m 00s Nothing is True I don't even...
Apr 29 00:52:00 8m 00s # Very cool game, and concept. I was a bit frustrated at first with how difficult it was to single out the regrowing patterns, but once I got the weapon upgrades the game became much more satisfying. I found switching between layers a bit jarring, and thought that the screen could be a bit more zoomed in on the first levels, but overall fantastic.
Apr 29 00:55:00 3m 00s Minimal Destiny I think I won :)
Apr 29 01:03:00 8m 00s Seventh World Problems Very nice, good challenging set of levels. Felt like the graphics improved as it went along. I Thought the initial colours were too plain bright but the details in the later levels looked much better by comparison.
Apr 29 09:32:00 8h 29m Min Well presented game with an interesting mechanic. The acceleration on the block movement felt quite sticky. Wasn't clear on what a step counted as for the end score, and didn't find the levels too challenging.
Apr 29 12:58:00 3h 26m Knightly Knight Controls are a bit slow, but the mechanics of fighting/hit back, and the princess following are good. Wasn't clear what range I had to be in to use the the call princess feature. Standard screen was really small.
Apr 29 13:13:00 15m 00s Minimal Hero Found it pretty funny, the physics was really different from what I expected, like falling in Jelly.
Apr 29 14:00:00 47m 00s ::.::::::. Surreal.
Apr 29 20:34:00 6h 34m Moondar Aww man, its so pretty with the funnky sound track and effects, but its damn hard.
Apr 29 22:00:00 1h 26m MiniSim Couldn't stop playing this, so simple, but very rewarding.
Apr 29 22:09:00 9m 00s Edward Was Human That was beautiful.
Apr 29 22:48:00 39m 00s Space, Space, Space! "It goes on and on.."
Apr 29 23:24:00 36m 00s Something Has Changed Cool use of multi-touch, got completely thrown out by the axis switch.
Apr 29 23:29:00 5m 00s Rogue Pirates Yargh.
Apr 29 23:29:00 0s Single-button Survivor 00:02:05 kills, 42 kills. I got dizzy.
Apr 30 00:03:00 34m 00s Fog Gorgeous game with a solid mechanic. I loved the playback leading to the reveal, felt really natural as part of the gameplay.
Apr 30 00:08:00 5m 00s Another Minimalistic War Splat.
Apr 30 00:16:00 8m 00s Rocket Ruins Solid controls, puzzles were tough but not impossible, and there were lots of tasty potatoes.
Apr 30 00:26:00 10m 00s Zip Really excellent game, really inspirational to see ideas like this... soaking up colour from the environment... to walk through walls! Zip is awesome :D
Apr 30 00:37:00 11m 00s My Mini Castle I think you mashed the theme. Fun little game. Sucks to be a penguin. Love the art style.
Apr 30 08:43:00 8h 06m Duds Really nice little game, enjoyed the resource gathering and attack mechanics.
Apr 30 10:54:00 2h 11m Towers of Rage Badass.
Apr 30 14:23:00 3h 29m Ruined Excellent work crussel! 48%, I managed to keep the grannies locked away outside until I'd rennovated the east wing, but they spawned so frequently my guys couldn't handle the pain. Loved the concept, <3 DK. Felt a bit frustrated that the guys were standing around getting kills when there were jobs to do.
May 2 15:16:00 48h 53m Space Captant Really simple concept. Liked the mechanics and control system, the fact it was "open world" with the ability to travel between potatoes.
May 2 20:51:00 5h 35m KeyBall No skill... so random. I think it'd work better if the key defences were arranged differently. Liked the style and presentation more then the gameplay itself.
May 2 20:58:00 7m 00s Paint It Black So, killing the blobs is actually really important, and once I'd figured that out... it was fun, for a time, but then it got really dull again because then I had to paint over the entire map.
May 4 10:34:00 37h 36m Hexagion Android version played well.
May 4 11:09:00 35m 00s Slime Factory Fantastic game, played it through the end. When I saw the opening title I knew it was going to be good. Found the last level very challenging, but completed it through trial and error. <br/> <br/>Few UI points: <br/>- Why have a keyboard controlled main menu when the game requires a mouse? <br/>- The buttons for speed and restart work really well <br/>- The tool icons aren't as clear, they could do with being bigger <br/> <br/>Good work guys!
May 14 08:51:00 237h 42m Mystic Door - by The Mystic Souslik Team Works on IE, couldn't get it to load in Chrome! <br/>Loved how the levels popped in around you. Would have been good to see the first gem pop into the door after completing the first level.